Player Matchup

Nut
Nut
CoBoKyl7JIeHue
Nut
Level 59
God Stats
3W - 7L
1,297 SR
Queue Stats
155W - 208L
1,329 Elo+
Party 1
Discordia
Discordia
FelistChaos
Discordia
Level 49
God Stats
12W - 27L
1,284 SR
Queue Stats
111W - 137L
1,381 Elo+
Party 1
Maui
Maui
HildegardeIV
Maui
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 30L
1,480 Elo+
Solo
Team Averages
Level 74
1,360 SR
1,397 Elo+

VS

Team Averages
Level 118
1,353 SR
1,472 Elo+
Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Brahmael
Horus
Level 110
God Stats
2W - 7L
1,180 SR
Queue Stats
81W - 78L
1,438 Elo+
Solo
Nut
Nut
Snadak
Nut
Level 121
God Stats
3W - 2L
1,378 SR
Queue Stats
475W - 491L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,517
652
4,699
7,010
2,029
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
FelistChaos
Discordia
11
0 / 5 / 0
6,260
626
6,839
6,358
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 0
6,051
605
2,295
11,292
6,957
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 1 / 5
7,960
796
6,801
6,672
3,003
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
Brahmael
Horus
12
4 / 0 / 8
7,710
771
6,531
8,480
4,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nut
Snadak
Nut
13
3 / 0 / 7
7,660
766
5,859
4,990
2,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
12
12
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
5
7.5
W
Horus
Brahmael
Horus
4
0
8
8
L
1
3
0
0.33
L
Discordia
FelistChaos
Discordia
0
5
0
0
L
0
4
0
0
W
Nut
Snadak
Nut
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,833
Damage
19,191
24,660
Taken
20,142
10,740
Mitigated
9,343
673
Healing
7,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,801
23
0
1,522
6,672
3,003
118
3,735
2,937
36,924
0
W
Horus
Brahmael
Horus
6,531
2,237
1,805
2,803
8,480
4,249
0
3,159
5,305
0
18,538
L
4,699
2,782
0
187
7,010
2,029
0
3,033
3,894
0
13,679
L
Discordia
FelistChaos
Discordia
6,839
164
0
230
6,358
1,754
0
1,105
5,062
31,670
1,054
L
2,295
300
63
193
11,292
6,957
0
2,663
8,220
8,585
0
W
Nut
Snadak
Nut
5,859
3,362
0
929
4,990
2,091
0
2,097
2,877
0
16,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,828
Gold Earned
23,330
90
Minions Killed
119
0
Camps Cleared
0
455,662
Distance Traveled
515,593
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,960
796
58
6
0
150,217
0
W
Horus
7,710
771
21
2
0
181,065
0
L
Nut
6,517
652
21
2
0
143,301
0
L
Discordia
6,260
626
50
5
0
149,938
2
L
Maui
6,051
605
19
2
0
162,423
1
W
Nut
7,660
766
40
4
0
184,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role