Player Matchup

Hades
Hades
 
Hades
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
BanG_Sleepy
Fafnir
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 64L
1,476 Elo+
Party 1
Ne Zha
Ne Zha
Tamisha Iman
Ne Zha
Level 155
God Stats
1W - 1L
1,715 SR
Queue Stats
75W - 76L
1,476 Elo+
Solo
Chaac
Chaac
redox_rundown9
Chaac
Level 88
God Stats
12W - 14L
1,570 SR
Queue Stats
463W - 442L
1,456 Elo+
Solo
Team Averages
Level 130
1,557 SR
1,481 Elo+

VS

Team Averages
Level 110
1,548 SR
1,440 Elo+
Surtr
Surtr
 
Surtr
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ELXSIV3
Discordia
Level 129
God Stats
5W - 4L
1,585 SR
Queue Stats
276W - 263L
1,428 Elo+
Solo
Sylvanus
Sylvanus
EyeSteelKillsLOL
Sylvanus
Level 88
God Stats
16W - 17L
1,507 SR
Queue Stats
255W - 260L
1,371 Elo+
Solo
Ao Kuang
Ao Kuang
Nasdrin
Ao Kuang
Level 62
God Stats
35W - 47L
1,398 SR
Queue Stats
323W - 314L
1,420 Elo+
Solo
Ishtar
Ishtar
iiSleepyJay
Ishtar
Level 76
God Stats
1W - 1L
1,749 SR
Queue Stats
212W - 220L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
3 / 1 / 2
6,240
624
3,971
6,067
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hou Yi
 
Hou Yi
9
0 / 1 / 1
4,865
487
4,471
8,146
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
9
0 / 0 / 1
5,548
555
1,982
8,752
7,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
10
3 / 2 / 2
5,883
588
4,919
11,772
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 0
5,608
561
2,445
11,336
5,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
4 / 0 / 1
6,771
677
9,378
7,879
6,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Discordia
ELXSIV3
Discordia
9
0 / 1 / 1
5,250
525
4,482
4,988
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 1
4,716
472
5,727
9,764
4,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Nasdrin
Ao Kuang
10
3 / 4 / 1
5,524
552
4,590
9,130
3,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
9
1 / 1 / 0
5,108
511
4,862
5,278
1,961
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
6
Kills
8
8
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
1
2
4
L
Hou Yi
 
Hou Yi
0
1
1
0.5
W
Surtr
 
Surtr
4
0
1
4.5
L
Fafnir
0
0
1
0.5
W
Discordia
ELXSIV3
Discordia
0
1
1
0.5
W
0
1
1
0.5
W
Ao Kuang
Nasdrin
Ao Kuang
3
4
1
0.88
L
Ne Zha
3
2
2
2
W
Ishtar
1
1
0
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,788
Damage
29,039
46,073
Taken
37,039
22,616
Mitigated
18,390
20,229
Healing
11,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
3,971
192
812
1,944
6,067
2,648
0
4,680
1,387
35,999
1,651
L
Hou Yi
 
Hou Yi
4,471
2,105
0
4,033
8,146
2,700
0
4,248
3,898
0
40,048
W
Surtr
 
Surtr
9,378
2,671
0
2,597
7,879
6,748
0
332
7,547
1,989
45,014
L
Fafnir
1,982
469
0
4,290
8,752
7,274
0
3,080
5,627
13,896
0
W
Discordia
ELXSIV3
Discordia
4,482
408
0
1,079
4,988
1,524
152
1,062
3,926
36,003
0
W
5,727
1,592
1,030
3,310
9,764
4,660
128
1,289
8,475
23,183
6,549
W
Ao Kuang
Nasdrin
Ao Kuang
4,590
1,536
0
1,192
9,130
3,497
0
1,713
7,417
31,132
0
L
Ne Zha
4,919
2,230
0
6,304
11,772
4,375
0
2,756
8,972
0
42,263
W
Ishtar
4,862
2,636
0
1,823
5,278
1,961
156
1,462
3,816
0
27,935
L
2,445
630
0
2,846
11,336
5,619
0
903
9,686
0
37,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,144
Gold Earned
27,369
286
Minions Killed
262
0
Camps Cleared
0
995,373
Distance Traveled
1,050,986
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,240
624
69
7
0
215,952
5
L
Hou Yi
4,865
487
60
6
0
178,655
0
W
Surtr
6,771
677
74
7
0
226,394
2
L
Fafnir
5,548
555
19
2
0
193,677
0
W
Discordia
5,250
525
69
7
0
203,995
0
W
Sylvanus
4,716
472
45
5
0
214,238
2
W
Ao Kuang
5,524
552
38
4
0
220,572
0
L
Ne Zha
5,883
588
67
7
0
238,585
0
W
Ishtar
5,108
511
36
4
0
185,787
0
L
Chaac
5,608
561
71
7
0
168,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role