Player Matchup

Janus
Janus
Deadknight12
Janus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,686 Elo+
Solo
Izanami
Izanami
Nadass24
Izanami
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 38L
1,369 Elo+
Solo
Hades
Hades
Shaetane
Hades
Level 44
God Stats
2W - 3L
1,513 SR
Queue Stats
35W - 61L
1,253 Elo+
Solo
Ymir
Ymir
forbiddensirena
Ymir
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 81L
1,317 Elo+
Solo
Ra
Ra
jeremy-asse-42
Ra
Level 128
God Stats
13W - 13L
1,388 SR
Queue Stats
107W - 101L
1,267 Elo+
Solo
Team Averages
Level 97
1,480 SR
1,378 Elo+

VS

Team Averages
Level 96
1,464 SR
1,485 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DIABOLICBand846
Guan Yu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 89L
1,355 Elo+
Solo
Geb
Geb
francis_x36
Geb
Level 59
God Stats
2W - 1L
1,303 SR
Queue Stats
24W - 22L
1,438 Elo+
Solo
Neith
Neith
gryz94
Neith
Level 103
God Stats
37W - 29L
1,518 SR
Queue Stats
469W - 479L
1,423 Elo+
Solo
Da Ji
Da Ji
xXThanLongXx
Da Ji
Level 106
God Stats
20W - 5L
1,500 SR
Queue Stats
535W - 480L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 3 / 1
3,212
642
1,621
3,289
779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Nadass24
Izanami
2
0 / 1 / 0
2,698
540
446
1,074
238
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hades
Shaetane
Hades
5
2 / 1 / 1
3,589
718
2,843
4,951
2,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
0 / 2 / 0
3,201
640
906
5,179
3,434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 1 / 0
3,370
674
428
1,916
576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 0 / 0
3,495
699
1,338
2,426
668
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

7
0 / 2 / 2
3,600
720
725
3,764
2,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
1 / 0 / 4
3,825
765
1,567
3,276
1,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
gryz94
Neith
6
1 / 0 / 3
4,168
834
2,135
2,190
619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
4 / 1 / 1
4,100
820
2,200
4,395
1,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
6
8
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
0
0
W
0
2
2
0.5
L
1
3
1
0.5
L
Izanami
Nadass24
Izanami
0
1
0
0
L
Hades
Shaetane
Hades
2
1
1
2.5
L
0
2
0
0
W
1
0
4
3
W
Neith
gryz94
Neith
1
0
3
2.5
L
0
1
0
0
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,244
Damage
7,965
16,409
Taken
16,051
7,315
Mitigated
6,401
5,582
Healing
5,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,338
603
0
1,056
2,426
668
0
1,104
1,230
14,393
585
W
725
225
0
983
3,764
2,170
156
1,738
1,986
0
13,202
L
1,621
602
0
667
3,289
779
0
470
2,819
10,306
0
L
Izanami
Nadass24
Izanami
446
376
0
201
1,074
238
0
55
1,019
0
3,815
L
Hades
Shaetane
Hades
2,843
998
0
2,818
4,951
2,288
0
565
4,240
13,033
0
L
906
422
0
1,286
5,179
3,434
0
893
4,286
9,360
0
W
1,567
415
100
1,127
3,276
1,506
0
1,172
2,036
5,415
0
W
Neith
gryz94
Neith
2,135
944
0
584
2,190
619
256
430
1,760
0
25,203
L
428
0
0
610
1,916
576
112
689
1,227
17,067
0
W
2,200
651
0
2,073
4,395
1,438
0
1,154
3,241
0
18,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,070
Gold Earned
19,188
87
Minions Killed
116
0
Camps Cleared
0
436,804
Distance Traveled
533,710
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,495
699
24
5
0
100,277
3
W
Guan Yu
3,600
720
10
2
0
95,950
0
L
Janus
3,212
642
19
4
0
102,672
0
L
Izanami
2,698
540
7
1
0
26,843
0
L
Hades
3,589
718
18
4
0
97,764
0
L
Ymir
3,201
640
14
3
0
103,993
0
W
Geb
3,825
765
9
2
0
120,438
1
W
Neith
4,168
834
35
7
0
73,723
0
L
Ra
3,370
674
29
6
0
105,532
0
W
Da Ji
4,100
820
38
8
0
143,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role