Player Matchup

Charon
Charon
BoniatoRainbow
Charon
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,638 Elo+
Party 2
Eset
Eset
MrKai1
Eset
Level 37
God Stats
35W - 38L
1,465 SR
Queue Stats
266W - 257L
1,451 Elo+
Party 2
Danzaburou
Danzaburou
mildder
Danzaburou
Level 62
God Stats
11W - 15L
1,528 SR
Queue Stats
322W - 322L
1,438 Elo+
Party 2
Team Averages
Level 53
1,498 SR
1,509 Elo+

VS

Team Averages
Level 129
1,412 SR
1,464 Elo+
Izanami
Izanami
Betonkiller89
Izanami
Level 126
God Stats
3W - 4L
1,461 SR
Queue Stats
53W - 58L
1,379 Elo+
Party 1
Discordia
Discordia
Chajda
Discordia
Level 114
God Stats
27W - 17L
1,592 SR
Queue Stats
218W - 208L
1,540 Elo+
Solo
Osiris
Osiris
scurra_oculo
Osiris
Level 147
God Stats
4W - 5L
1,184 SR
Queue Stats
62W - 59L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 4
9,209
614
4,754
20,330
19,476
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Eset
MrKai1
Eset
15
3 / 6 / 1
10,028
669
12,013
15,057
5,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
mildder
Danzaburou
15
2 / 3 / 2
9,983
666
9,158
13,184
5,508
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
1 / 4 / 4
10,024
668
6,444
12,520
4,727
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Chajda
Discordia
19
8 / 1 / 3
12,543
836
22,451
9,198
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
17
2 / 0 / 8
10,967
731
14,111
17,462
23,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
11
11
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
1
4
4
0.75
L
0
2
4
1
W
Discordia
Chajda
Discordia
8
1
3
9.5
L
Eset
MrKai1
Eset
3
6
1
0.58
L
Danzaburou
mildder
Danzaburou
2
3
2
1
W
Osiris
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,925
Damage
43,006
48,571
Taken
39,180
30,458
Mitigated
31,581
6,435
Healing
5,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
6,444
4,017
0
1,615
12,520
4,727
2,090
4,505
7,473
0
43,293
L
4,754
1,024
0
2,178
20,330
19,476
0
9,369
9,664
15,559
418
W
Discordia
Chajda
Discordia
22,451
627
0
1,217
9,198
3,508
895
4,396
4,504
72,725
935
L
Eset
MrKai1
Eset
12,013
774
290
1,281
15,057
5,474
0
6,159
7,882
43,030
1,132
L
Danzaburou
mildder
Danzaburou
9,158
4,298
0
2,686
13,184
5,508
224
5,067
7,273
0
37,740
W
Osiris
14,111
3,093
0
2,695
17,462
23,346
182
5,803
11,252
0
39,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,220
Gold Earned
33,534
155
Minions Killed
220
0
Camps Cleared
0
779,910
Distance Traveled
838,008
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,024
668
64
4
0
226,740
1
L
Charon
9,209
614
24
2
0
277,548
3
W
Discordia
12,543
836
103
7
0
297,593
1
L
Eset
10,028
669
66
4
0
255,201
4
L
Danzaburou
9,983
666
65
4
0
247,161
8
W
Osiris
10,967
731
53
4
0
313,675
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role