Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Aerendal
Artemis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,650 Elo+
Party 1
Susano
Susano
Yoaka
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,650 Elo+
Party 1
Da Ji
Da Ji
gabbebasket
Da Ji
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 25L
1,694 Elo+
Party 3
Hades
Hades
honnorbound
Hades
Level 110
God Stats
1W - 1L
1,536 SR
Queue Stats
163W - 142L
1,504 Elo+
Party 3
Team Averages
Level 82
1,507 SR
1,600 Elo+

VS

Team Averages
Level 114
1,485 SR
1,506 Elo+
Zhong Kui
Zhong Kui
ConnorC4433
Zhong Kui
Level 115
God Stats
11W - 10L
1,360 SR
Queue Stats
350W - 331L
1,494 Elo+
Solo
Kali
Kali
FudgeSupreme---
Kali
Level 82
God Stats
6W - 1L
1,809 SR
Queue Stats
126W - 136L
1,515 Elo+
Party 2
Sun Wukong
Sun Wukong
L0wKii
Sun Wukong
Level 145
God Stats
1W - 2L
1,254 SR
Queue Stats
105W - 88L
1,535 Elo+
Solo
Raijin
Raijin
Maztox
Raijin
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 42L
1,473 Elo+
Party 2
Nike
Nike
ferryzenda
Nike
Level 126
God Stats
9W - 15L
1,500 SR
Queue Stats
421W - 454L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 0 / 0
6,620
552
3,473
5,981
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Aerendal
Artemis
9
0 / 4 / 1
4,874
406
2,151
7,061
2,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Yoaka
Susano
9
0 / 2 / 0
4,757
396
2,086
6,158
2,020
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 0
5,944
495
3,761
11,350
5,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 1
5,268
439
6,480
12,348
6,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ConnorC4433
Zhong Kui
13
1 / 0 / 0
7,174
598
6,211
7,178
5,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

12
2 / 0 / 1
6,414
535
3,965
10,414
4,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
L0wKii
Sun Wukong
12
2 / 0 / 1
7,500
625
3,534
6,808
4,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Maztox
Raijin
11
2 / 1 / 3
6,257
521
6,742
7,313
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 0 / 3
6,487
541
4,127
5,386
4,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
9
9
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
0
0
0
L
Artemis
Aerendal
Artemis
0
4
1
0.13
W
Zhong Kui
ConnorC4433
Zhong Kui
1
0
0
1
W
2
0
1
2.5
W
Sun Wukong
L0wKii
Sun Wukong
2
0
1
2.5
W
Raijin
Maztox
Raijin
2
1
3
3.5
L
Susano
Yoaka
Susano
0
2
0
0
W
2
0
3
3.5
L
1
2
0
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,951
Damage
24,579
42,898
Taken
37,099
18,863
Mitigated
21,679
14,279
Healing
16,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,473
986
675
4,290
5,981
2,584
0
3,042
2,939
59,851
848
L
Artemis
Aerendal
Artemis
2,151
869
0
896
7,061
2,113
0
2,992
3,725
0
16,836
W
Zhong Kui
ConnorC4433
Zhong Kui
6,211
1,293
0
6,210
7,178
5,655
0
3,208
3,970
70,626
1,813
W
3,965
1,655
0
6,374
10,414
4,343
183
1,307
9,107
0
52,827
W
Sun Wukong
L0wKii
Sun Wukong
3,534
493
0
694
6,808
4,907
0
0
6,808
0
56,746
W
Raijin
Maztox
Raijin
6,742
1,142
0
1,562
7,313
2,612
336
2,791
4,522
43,710
1,345
L
Susano
Yoaka
Susano
2,086
296
0
250
6,158
2,020
0
0
6,158
0
17,240
W
4,127
343
0
1,721
5,386
4,162
0
2,433
2,953
0
26,769
L
3,761
705
0
1,877
11,350
5,220
0
1,455
9,795
0
50,183
L
6,480
1,315
568
5,723
12,348
6,926
0
4,502
7,562
31,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,463
Gold Earned
33,832
299
Minions Killed
444
0
Camps Cleared
0
1,089,368
Distance Traveled
1,133,688
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,620
552
128
11
0
219,729
0
L
Artemis
4,874
406
33
3
0
208,573
0
W
Zhong Kui
7,174
598
135
11
0
215,844
0
W
Kali
6,414
535
90
8
0
264,712
0
W
Sun Wukong
7,500
625
92
8
0
173,557
2
W
Raijin
6,257
521
74
6
0
227,118
0
L
Susano
4,757
396
29
2
0
196,113
0
W
Nike
6,487
541
53
4
0
252,457
2
L
Da Ji
5,944
495
77
6
0
241,480
0
L
Hades
5,268
439
32
3
0
223,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role