Player Matchup

Agni
Agni
 
Agni
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Mosqueteiro1
Bakasura
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,552 Elo+
Solo
Izanami
Izanami
ebabado
Izanami
Level 18
God Stats
6W - 3L
1,500 SR
Queue Stats
8W - 10L
1,224 Elo+
Party 1
Fafnir
Fafnir
nuvemsinistra7
Fafnir
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
240W - 248L
1,455 Elo+
Party 1
Ao Kuang
Ao Kuang
xlGREENlx
Ao Kuang
Level 66
God Stats
6W - 6L
1,365 SR
Queue Stats
619W - 610L
1,501 Elo+
Solo
Team Averages
Level 110
1,473 SR
1,446 Elo+

VS

Team Averages
Level 107
1,596 SR
1,507 Elo+
Ravana
Ravana
MarlonTSantos
Ravana
Level 157
God Stats
6W - 2L
1,784 SR
Queue Stats
266W - 269L
1,490 Elo+
Solo
Nu Wa
Nu Wa
RichardqM
Nu Wa
Level 136
God Stats
15W - 11L
1,414 SR
Queue Stats
209W - 208L
1,511 Elo+
Solo
Athena
Athena
Thogr1m
Athena
Level 67
God Stats
1W - 2L
1,531 SR
Queue Stats
89W - 97L
1,495 Elo+
Solo
Erlang Shen
Erlang Shen
UrfaelSFC
Erlang Shen
Level 112
God Stats
8W - 5L
1,701 SR
Queue Stats
45W - 34L
1,567 Elo+
Solo
Cernunnos
Cernunnos
x ZOD14KZz x
Cernunnos
Level 64
God Stats
6W - 7L
1,553 SR
Queue Stats
365W - 378L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
3 / 1 / 2
8,807
587
8,265
5,481
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Mosqueteiro1
Bakasura
15
8 / 1 / 2
9,674
645
20,430
20,224
10,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
ebabado
Izanami
12
0 / 2 / 3
6,991
466
6,459
8,930
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 3
7,354
490
3,418
10,519
11,534
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
xlGREENlx
Ao Kuang
13
3 / 0 / 2
7,392
493
7,471
11,969
4,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,454
430
6,324
9,156
3,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
RichardqM
Nu Wa
14
0 / 2 / 1
7,476
498
5,214
6,113
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Thogr1m
Athena
10
1 / 3 / 1
6,802
453
4,006
14,790
11,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erlang Shen
UrfaelSFC
Erlang Shen
12
1 / 6 / 0
6,880
459
9,095
19,804
10,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
x ZOD14KZz x
Cernunnos
14
2 / 2 / 0
7,987
532
9,471
11,593
5,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
15
Kills
4
4
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
1
2
4
L
0
2
0
0
W
Bakasura
Mosqueteiro1
Bakasura
8
1
2
9
L
Nu Wa
RichardqM
Nu Wa
0
2
1
0.25
L
Athena
Thogr1m
Athena
1
3
1
0.5
L
Erlang Shen
UrfaelSFC
Erlang Shen
1
6
0
0.17
W
Izanami
ebabado
Izanami
0
2
3
0.75
W
1
0
3
2.5
L
Cernunnos
x ZOD14KZz x
Cernunnos
2
2
0
1
W
Ao Kuang
xlGREENlx
Ao Kuang
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,043
Damage
34,110
57,123
Taken
61,456
31,668
Mitigated
32,920
28,527
Healing
23,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,265
368
0
877
5,481
2,061
0
2,427
3,054
72,448
0
L
6,324
2,019
0
5,265
9,156
3,750
0
2,637
5,696
0
53,632
W
Bakasura
Mosqueteiro1
Bakasura
20,430
12,792
0
15,228
20,224
10,141
555
983
19,241
0
55,389
L
Nu Wa
RichardqM
Nu Wa
5,214
1,007
0
763
6,113
1,968
0
4,517
1,090
60,310
741
L
Athena
Thogr1m
Athena
4,006
811
1,488
2,575
14,790
11,117
0
5,791
7,914
22,654
0
L
Erlang Shen
UrfaelSFC
Erlang Shen
9,095
5,970
0
7,542
19,804
10,783
0
1,680
15,427
0
53,830
W
Izanami
ebabado
Izanami
6,459
4,641
0
3,454
8,930
3,160
134
1,865
7,065
0
63,727
W
3,418
1,254
0
2,385
10,519
11,534
186
1,797
8,722
17,501
1,524
L
Cernunnos
x ZOD14KZz x
Cernunnos
9,471
4,136
0
6,081
11,593
5,302
350
3,446
7,627
0
81,541
W
Ao Kuang
xlGREENlx
Ao Kuang
7,471
2,176
0
6,583
11,969
4,772
0
2,107
9,862
49,601
2,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,218
Gold Earned
35,599
482
Minions Killed
461
0
Camps Cleared
0
1,537,512
Distance Traveled
1,422,912
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,807
587
131
9
0
345,841
7
L
Ravana
6,454
430
90
6
0
270,354
0
W
Bakasura
9,674
645
136
9
0
314,645
2
L
Nu Wa
7,476
498
117
8
0
283,099
4
L
Athena
6,802
453
34
2
0
326,986
2
L
Erlang Shen
6,880
459
91
6
0
276,642
4
W
Izanami
6,991
466
113
8
0
246,344
0
W
Fafnir
7,354
490
19
1
0
292,147
1
L
Cernunnos
7,987
532
129
9
0
265,831
0
W
Ao Kuang
7,392
493
83
6
0
338,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role