Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Amenonouhoko
Neith
Level 46
God Stats
3W - 2L
1,568 SR
Queue Stats
32W - 30L
1,511 Elo+
Solo
Ix Chel
Ix Chel
Deedjeee
Ix Chel
Level 155
God Stats
30W - 27L
1,644 SR
Queue Stats
134W - 146L
1,564 Elo+
Solo
Vamana
Vamana
UpBeetDragon_12
Vamana
Level 196
God Stats
1W - 3L
1,276 SR
Queue Stats
118W - 115L
1,565 Elo+
Solo
Nox
Nox
estradieall
Nox
Level 44
God Stats
14W - 17L
1,443 SR
Queue Stats
116W - 111L
1,483 Elo+
Solo
Team Averages
Level 130
1,486 SR
1,525 Elo+

VS

Team Averages
Level 152
1,625 SR
1,563 Elo+
Gilgamesh
Gilgamesh
CronoszL
Gilgamesh
Level 156
God Stats
5W - 3L
1,695 SR
Queue Stats
99W - 104L
1,535 Elo+
Party 1
Danzaburou
Danzaburou
Currxn2081
Danzaburou
Level 128
God Stats
3W - 2L
1,548 SR
Queue Stats
191W - 178L
1,623 Elo+
Solo
Da Ji
Da Ji
ElarepaEdulC
Da Ji
Level 157
God Stats
8W - 2L
1,899 SR
Queue Stats
113W - 107L
1,558 Elo+
Party 1
Zeus
Zeus
MrSolo_DoloYo
Zeus
Level 159
God Stats
10W - 10L
1,484 SR
Queue Stats
140W - 104L
1,554 Elo+
Solo
Xing Tian
Xing Tian
PKASО
Xing Tian
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
3 / 2 / 1
6,148
512
3,835
7,828
2,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 0
5,885
490
4,240
6,978
2,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
Deedjeee
Ix Chel
12
1 / 2 / 0
6,158
513
3,964
8,161
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 4 / 2
6,111
509
4,502
12,397
5,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 0 / 1
5,336
445
1,886
6,775
4,184
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CronoszL
Gilgamesh
12
1 / 0 / 4
7,509
626
6,110
9,506
5,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Currxn2081
Danzaburou
12
1 / 0 / 0
6,706
559
4,699
6,119
2,348
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

12
3 / 4 / 4
6,562
547
5,508
11,522
4,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
4 / 1 / 2
8,091
674
9,289
3,351
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Xing Tian
PKASО
Xing Tian
11
0 / 1 / 3
6,515
543
3,422
11,056
8,702
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
9
9
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
2
1
1.75
L
1
1
0
1
W
Gilgamesh
CronoszL
Gilgamesh
1
0
4
3
W
Danzaburou
Currxn2081
Danzaburou
1
0
0
1
L
Ix Chel
Deedjeee
Ix Chel
1
2
0
0.5
W
3
4
4
1.25
W
4
1
2
5
W
Xing Tian
PKASО
Xing Tian
0
1
3
1.5
L
0
4
2
0.25
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,427
Damage
29,028
42,139
Taken
41,554
17,952
Mitigated
22,261
10,045
Healing
12,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,835
470
0
490
7,828
2,986
0
1,972
5,602
0
35,444
L
4,240
1,198
0
2,009
6,978
2,587
0
967
6,011
0
47,133
W
Gilgamesh
CronoszL
Gilgamesh
6,110
1,612
0
3,192
9,506
5,688
0
1,214
8,256
0
57,515
W
Danzaburou
Currxn2081
Danzaburou
4,699
1,769
0
1,810
6,119
2,348
0
324
5,795
0
60,446
L
Ix Chel
Deedjeee
Ix Chel
3,964
187
502
2,223
8,161
2,727
0
3,713
4,042
49,010
0
W
5,508
1,154
0
4,699
11,522
4,491
13
1,243
10,223
0
48,302
W
9,289
1,107
0
625
3,351
1,032
0
748
2,545
57,834
611
W
Xing Tian
PKASО
Xing Tian
3,422
200
0
2,328
11,056
8,702
0
2,066
8,902
26,277
1,006
L
4,502
2,662
0
3,659
12,397
5,468
0
2,212
9,481
0
40,226
L
1,886
384
0
1,162
6,775
4,184
0
2,870
3,835
10,564
404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,638
Gold Earned
35,383
344
Minions Killed
421
0
Camps Cleared
0
1,203,858
Distance Traveled
1,195,108
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,148
512
64
5
0
287,548
1
L
Neith
5,885
490
91
8
0
221,402
0
W
Gilgamesh
7,509
626
93
8
0
236,883
0
W
Danzaburou
6,706
559
94
8
0
232,795
0
L
Ix Chel
6,158
513
98
8
0
247,987
0
W
Da Ji
6,562
547
70
6
0
251,068
1
W
Zeus
8,091
674
131
11
0
216,703
0
W
Xing Tian
6,515
543
33
3
0
257,659
0
L
Vamana
6,111
509
75
6
0
215,859
1
L
Nox
5,336
445
16
1
0
231,062
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role