Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DarthBeal
Nike
Level 25
God Stats
10W - 4L
1,757 SR
Queue Stats
32W - 23L
1,572 Elo+
Party 1
Baron Samedi
Baron Samedi
Guilosk
Baron Samedi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 61L
1,476 Elo+
Solo
Cernunnos
Cernunnos
Skook Bot6494
Cernunnos
Level 87
God Stats
1W - 4L
1,564 SR
Queue Stats
32W - 40L
1,281 Elo+
Solo
Vulcan
Vulcan
walbunster
Vulcan
Level 68
God Stats
1W - 0L
1,675 SR
Queue Stats
32W - 23L
1,572 Elo+
Party 1
Team Averages
Level 92
1,599 SR
1,480 Elo+

VS

Team Averages
Level 133
1,576 SR
1,489 Elo+
Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AgentRose197
Cernunnos
Level 85
God Stats
2W - 5L
1,515 SR
Queue Stats
131W - 125L
1,517 Elo+
Solo
Discordia
Discordia
KelSunshine
Discordia
Level 297
God Stats
12W - 15L
1,510 SR
Queue Stats
488W - 486L
1,393 Elo+
Solo
Fenrir
Fenrir
Sol0Plz
Fenrir
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 46L
1,580 Elo+
Party 2
Ganesha
Ganesha
VaziKill
Ganesha
Level 41
God Stats
1W - 1L
1,853 SR
Queue Stats
10W - 9L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
8 / 0 / 4
7,599
633
9,703
8,121
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
10
1 / 0 / 6
6,505
542
4,241
5,627
3,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Guilosk
Baron Samedi
12
1 / 2 / 1
7,191
599
3,375
7,927
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Skook Bot6494
Cernunnos
11
3 / 2 / 2
6,585
549
6,481
8,505
3,166
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vulcan
walbunster
Vulcan
13
2 / 0 / 3
7,583
632
4,478
5,908
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
5
0 / 1 / 0
4,516
376
1,377
4,418
1,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
AgentRose197
Cernunnos
10
2 / 6 / 0
5,868
489
7,173
10,764
4,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Discordia
KelSunshine
Discordia
12
0 / 3 / 0
5,941
495
3,513
6,541
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Sol0Plz
Fenrir
13
2 / 2 / 0
7,099
592
5,850
9,722
4,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ganesha
VaziKill
Ganesha
9
0 / 3 / 2
5,686
474
2,783
12,333
11,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
15
Kills
4
4
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
8
0
4
10
L
Chaac
 
Chaac
0
1
0
0
L
Cernunnos
AgentRose197
Cernunnos
2
6
0
0.33
W
Nike
1
0
6
4
W
Baron Samedi
Guilosk
Baron Samedi
1
2
1
0.75
L
Discordia
KelSunshine
Discordia
0
3
0
0
W
Cernunnos
Skook Bot6494
Cernunnos
3
2
2
2
L
Fenrir
Sol0Plz
Fenrir
2
2
0
1
L
Ganesha
VaziKill
Ganesha
0
3
2
0.33
W
Vulcan
walbunster
Vulcan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,278
Damage
20,696
36,088
Taken
43,778
16,083
Mitigated
24,940
13,413
Healing
9,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
9,703
3,256
0
3,776
8,121
3,574
178
927
7,194
0
50,087
L
Chaac
 
Chaac
1,377
299
0
972
4,418
1,976
0
751
3,667
0
12,644
L
Cernunnos
AgentRose197
Cernunnos
7,173
2,932
0
2,436
10,764
4,527
0
0
10,764
0
50,269
W
Nike
4,241
415
0
2,014
5,627
3,616
22
1,428
4,199
0
21,203
W
Baron Samedi
Guilosk
Baron Samedi
3,375
436
0
3,107
7,927
3,668
168
0
7,927
39,855
1,779
L
Discordia
KelSunshine
Discordia
3,513
167
0
752
6,541
2,179
0
3,727
2,814
50,961
0
W
Cernunnos
Skook Bot6494
Cernunnos
6,481
2,988
83
2,281
8,505
3,166
1,060
680
7,825
0
43,837
L
Fenrir
Sol0Plz
Fenrir
5,850
1,069
0
3,865
9,722
4,960
0
2,843
6,472
0
47,398
L
Ganesha
VaziKill
Ganesha
2,783
349
0
1,398
12,333
11,298
0
0
12,333
11,678
0
W
Vulcan
walbunster
Vulcan
4,478
1,987
0
2,152
5,908
2,059
597
3,261
2,647
58,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,463
Gold Earned
29,110
357
Minions Killed
302
0
Camps Cleared
0
1,237,978
Distance Traveled
1,030,614
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,599
633
69
6
0
300,808
4
L
Chaac
4,516
376
33
3
0
125,932
0
L
Cernunnos
5,868
489
84
7
0
196,450
2
W
Nike
6,505
542
22
2
0
233,576
0
W
Baron Samedi
7,191
599
84
7
0
194,454
3
L
Discordia
5,941
495
90
8
0
239,688
0
W
Cernunnos
6,585
549
80
7
0
230,034
0
L
Fenrir
7,099
592
94
8
0
224,000
3
L
Ganesha
5,686
474
1
0
0
244,544
1
W
Vulcan
7,583
632
102
9
0
279,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role