Player Matchup

Anubis
Anubis
 
Anubis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ASAP Husker
Sobek
Level 109
God Stats
1W - 0L
1,771 SR
Queue Stats
96W - 109L
1,461 Elo+
Party 1
Ne Zha
Ne Zha
CelticXxhydraxX
Ne Zha
Level 128
God Stats
14W - 14L
1,531 SR
Queue Stats
147W - 144L
1,458 Elo+
Solo
Neith
Neith
Shudox
Neith
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 31L
1,922 Elo+
Solo
Team Averages
Level 117
1,561 SR
1,568 Elo+

VS

Team Averages
Level 143
1,636 SR
1,476 Elo+
Nut
Nut
 
Nut
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
HunterkillerCM
Jing Wei
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,435 Elo+
Solo
Sylvanus
Sylvanus
Maanuel_1424
Sylvanus
Level 129
God Stats
15W - 11L
1,906 SR
Queue Stats
300W - 279L
1,452 Elo+
Solo
Bellona
Bellona
N3O x KILLER
Bellona
Level 125
God Stats
13W - 7L
1,716 SR
Queue Stats
158W - 153L
1,530 Elo+
Solo
Odin
Odin
will19035
Odin
Level 184
God Stats
2W - 3L
1,560 SR
Queue Stats
771W - 746L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
1 / 0 / 1
4,776
796
611
2,247
805
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thor
 
Thor
9
0 / 0 / 0
4,474
746
799
4,244
1,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
0 / 2 / 0
3,637
606
1,322
7,451
5,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 0 / 1
4,398
733
1,607
4,848
1,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Shudox
Neith
7
0 / 1 / 0
3,871
645
3,608
3,370
999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
5
0 / 0 / 0
3,450
575
1,447
2,493
542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jing Wei
8
3 / 0 / 0
4,845
808
3,367
3,467
1,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Maanuel_1424
Sylvanus
7
0 / 0 / 3
4,287
715
2,369
5,278
3,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
N3O x KILLER
Bellona
9
0 / 0 / 0
4,819
803
823
2,763
1,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
5
0 / 2 / 0
3,401
567
976
3,979
1,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
3
3
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
1
1.5
W
Thor
 
Thor
0
0
0
0
L
Nut
 
Nut
0
0
0
0
W
0
2
0
0
W
1
0
1
1.5
L
Jing Wei
3
0
0
3
L
Sylvanus
Maanuel_1424
Sylvanus
0
0
3
1.5
L
Bellona
N3O x KILLER
Bellona
0
0
0
0
W
Neith
Shudox
Neith
0
1
0
0
L
Odin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,947
Damage
8,982
22,160
Taken
17,980
10,454
Mitigated
8,837
6,723
Healing
9,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
611
51
0
1,134
2,247
805
680
0
2,247
32,911
711
W
Thor
 
Thor
799
45
0
1,157
4,244
1,324
0
0
4,069
0
28,592
L
Nut
 
Nut
1,447
796
0
1,499
2,493
542
0
186
2,307
0
13,690
W
1,322
155
0
1,917
7,451
5,398
0
1,007
6,444
11,875
0
W
1,607
725
0
1,058
4,848
1,928
0
118
4,730
0
29,467
L
Jing Wei
3,367
2,534
0
1,204
3,467
1,336
0
483
2,984
0
28,477
L
Sylvanus
Maanuel_1424
Sylvanus
2,369
1,205
463
2,955
5,278
3,849
0
839
4,439
12,188
0
L
Bellona
N3O x KILLER
Bellona
823
149
0
1,568
2,763
1,910
0
0
2,763
0
30,827
W
Neith
Shudox
Neith
3,608
2,305
0
1,457
3,370
999
0
1,244
2,126
0
23,373
L
Odin
976
245
0
1,496
3,979
1,200
0
425
3,554
0
12,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,156
Gold Earned
20,802
237
Minions Killed
185
0
Camps Cleared
0
670,053
Distance Traveled
527,309
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,776
796
59
10
0
127,769
0
W
Thor
4,474
746
63
11
0
125,351
0
L
Nut
3,450
575
21
4
0
63,730
0
W
Sobek
3,637
606
15
3
0
131,753
0
W
Ne Zha
4,398
733
55
9
0
160,022
0
L
Jing Wei
4,845
808
57
10
0
119,583
0
L
Sylvanus
4,287
715
18
3
0
121,751
2
L
Bellona
4,819
803
64
11
0
133,436
0
W
Neith
3,871
645
45
8
0
125,158
0
L
Odin
3,401
567
25
4
0
88,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role