Player Matchup

Merlin
Merlin
Platinum III
 
Merlin
Platinum III
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Bronze III
Larsi_NnT
Thor
Bronze III
Level 190
God Stats
32W - 29L
1,604 SR
Queue Stats
39W - 44L
1,449 MMR
Solo
Cerberus
Cerberus
Gold II
SuperJeremX007X
Cerberus
Gold II
Level 158
God Stats
70W - 39L
1,629 SR
Queue Stats
92W - 56L
1,571 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 180
1,577 SR
1,506 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,616 SR
1,604 MMR
Charon
Charon
Diamond V
MajorSheep
Charon
Diamond V
Level 154
God Stats
3W - 8L
1,631 SR
Queue Stats
159W - 187L
1,957 MMR
Solo
Ah Puch
Ah Puch
Bronze V
Yisclif
Ah Puch
Bronze V
Level 76
God Stats
0W - 1L
1,681 SR
Queue Stats
0W - 3L
1,455 MMR
Party 1
Artemis
Artemis
Bronze V
poloj_65
Artemis
Bronze V
Level 59
God Stats
0W - 1L
1,535 SR
Queue Stats
0W - 4L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 2 / 12
9,665
879
9,661
9,850
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
15
8 / 0 / 4
9,702
882
10,923
11,905
7,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
15
5 / 1 / 8
9,284
844
6,034
14,772
13,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ThothAchillesKuzenboNe ZhaXbalanque

VS

Bans
Hou YiHachimanAwilixUllrHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
MajorSheep
Charon
12
3 / 4 / 0
8,707
792
7,538
12,212
11,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Yisclif
Ah Puch
11
0 / 6 / 1
7,346
668
7,821
9,245
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
poloj_65
Artemis
12
0 / 6 / 0
6,901
627
6,696
10,890
3,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
16
Kills
3
3
Deaths
16
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
2
12
4.5
W
Thor
8
0
4
10
L
Charon
MajorSheep
Charon
3
4
0
0.75
W
Cerberus
5
1
8
9
L
Ah Puch
Yisclif
Ah Puch
0
6
1
0.08
L
Artemis
poloj_65
Artemis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,618
Damage
22,055
36,527
Taken
32,347
25,340
Mitigated
17,812
10,841
Healing
3,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,661
401
0
3,958
9,850
4,333
597
5,006
4,432
49,404
0
W
Thor
10,923
2,540
0
1,633
11,905
7,624
1,216
3,191
8,562
0
38,107
L
Charon
MajorSheep
Charon
7,538
995
0
1,681
12,212
11,225
0
5,634
6,037
14,288
0
W
Cerberus
6,034
292
0
5,250
14,772
13,383
708
6,048
8,118
22,626
3,550
L
Ah Puch
Yisclif
Ah Puch
7,821
520
0
379
9,245
2,969
0
4,101
4,687
24,389
0
L
Artemis
poloj_65
Artemis
6,696
1,193
0
1,119
10,890
3,618
230
4,485
5,805
0
22,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,651
Gold Earned
22,954
178
Minions Killed
87
0
Camps Cleared
0
614,459
Distance Traveled
515,634
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,665
879
87
8
0
195,830
0
W
Thor
9,702
882
47
4
0
216,916
0
L
Charon
8,707
792
11
1
0
166,975
2
W
Cerberus
9,284
844
44
4
0
201,713
0
L
Ah Puch
7,346
668
46
4
0
172,793
0
L
Artemis
6,901
627
30
3
0
175,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role