Player Matchup

Eset
Eset
Gold II
FivesXV
Eset
Gold II
Level 55
God Stats
13W - 4L
1,775 SR
Queue Stats
107W - 100L
1,571 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
Im_Bloodborne
Sun Wukong
Platinum IV
Level 188
God Stats
15W - 9L
1,719 SR
Queue Stats
103W - 94L
1,602 MMR
Solo
Fenrir
Fenrir
Platinum III
Numba1JahFan
Fenrir
Platinum III
Level 147
God Stats
6W - 1L
1,747 SR
Queue Stats
265W - 259L
1,595 MMR
Solo
Thanatos
Thanatos
Silver I
aTurtleParade
Thanatos
Silver I
Level 159
God Stats
1W - 0L
1,535 SR
Queue Stats
7W - 4L
1,608 MMR
Solo
Nut
Nut
Silver I
iShrimps
Nut
Silver I
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 73L
1,542 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,655 SR
1,584 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,619 SR
1,583 MMR
Cthulhu
Cthulhu
Gold II
FlobbyKnockers
Cthulhu
Gold II
Level 158
God Stats
21W - 18L
1,758 SR
Queue Stats
114W - 112L
1,551 MMR
Solo
Scylla
Scylla
Platinum III
Glock17Binary
Scylla
Platinum III
Level 119
God Stats
2W - 1L
1,816 SR
Queue Stats
264W - 255L
1,610 MMR
Solo
Surtr
Surtr
Gold III
LetsAllBSoviets
Surtr
Gold III
Level 181
God Stats
22W - 14L
1,597 SR
Queue Stats
193W - 199L
1,540 MMR
Solo
Cupid
Cupid
Platinum V
RIICKYROZAYY
Cupid
Platinum V
Level 149
God Stats
3W - 10L
1,423 SR
Queue Stats
111W - 109L
1,608 MMR
Party 1
Da Ji
Da Ji
Platinum V
xeI3
Da Ji
Platinum V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 109L
1,608 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
FivesXV
Eset
15
1 / 1 / 7
9,019
644
3,285
6,998
2,589
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
Im_Bloodborne
Sun Wukong
15
7 / 1 / 3
9,671
691
14,306
15,057
12,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fenrir
13
8 / 3 / 3
7,826
559
8,729
13,842
6,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
aTurtleParade
Thanatos
14
4 / 1 / 5
8,055
575
8,094
9,978
4,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 0 / 1
8,388
599
3,896
6,100
2,428
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AnhurThorAthenaOsiris

VS

Bans
LancelotAgniZhong KuiBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
7,054
504
4,413
11,671
8,341
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
0 / 1 / 1
6,257
447
4,952
4,488
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 6 / 1
6,359
454
6,259
14,477
7,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 3 / 1
7,413
530
5,834
10,149
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

Da Ji
xeI3
Da Ji
12
3 / 7 / 0
6,521
466
3,086
15,305
5,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
20
Kills
6
6
Deaths
20
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Eset
FivesXV
Eset
1
1
7
4.5
L
1
3
4
1
L
0
1
1
0.5
W
Sun Wukong
Im_Bloodborne
Sun Wukong
7
1
3
8.5
L
0
6
1
0.08
W
Fenrir
8
3
3
3.17
L
2
3
1
0.83
W
Thanatos
aTurtleParade
Thanatos
4
1
5
6.5
W
0
0
1
0.5
L
Da Ji
xeI3
Da Ji
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,310
Damage
24,544
51,975
Taken
56,090
29,429
Mitigated
26,909
25,125
Healing
15,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
FivesXV
Eset
3,285
858
68
3,104
6,998
2,589
235
3,317
3,377
81,988
951
L
4,413
425
890
1,685
11,671
8,341
0
1,445
10,058
35,257
2,095
L
4,952
785
0
899
4,488
1,234
0
974
3,392
40,330
0
W
Sun Wukong
Im_Bloodborne
Sun Wukong
14,306
3,845
0
5,585
15,057
12,777
0
754
14,303
291
81,256
L
6,259
3,347
0
3,595
14,477
7,571
0
443
13,992
1,080
40,306
W
Fenrir
8,729
1,989
0
2,262
13,842
6,988
0
3,690
9,936
0
27,247
L
5,834
3,705
0
3,058
10,149
4,057
0
0
9,840
0
58,277
W
Thanatos
aTurtleParade
Thanatos
8,094
1,827
0
9,733
9,978
4,647
0
1,022
8,916
0
69,753
W
3,896
2,229
0
4,373
6,100
2,428
350
606
5,494
0
73,707
L
Da Ji
xeI3
Da Ji
3,086
1,020
0
5,024
15,305
5,706
0
714
14,465
0
40,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,959
Gold Earned
33,604
540
Minions Killed
368
0
Camps Cleared
0
1,399,874
Distance Traveled
1,153,916
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,019
644
144
10
0
270,754
2
L
Cthulhu
7,054
504
55
4
0
242,437
0
L
Scylla
6,257
447
79
6
0
195,995
0
W
Sun Wukong
9,671
691
134
10
0
253,380
4
L
Surtr
6,359
454
62
4
0
227,748
0
W
Fenrir
7,826
559
34
2
0
291,188
0
L
Cupid
7,413
530
99
7
0
242,481
2
W
Thanatos
8,055
575
97
7
0
328,328
1
W
Nut
8,388
599
131
9
0
256,224
6
L
Da Ji
6,521
466
73
5
0
245,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role