Player Matchup

Cthulhu
Cthulhu
Platinum I
 
Cthulhu
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
BeansAndCorn
Sun Wukong
Platinum II
Level 141
God Stats
5W - 3L
1,770 SR
Queue Stats
308W - 300L
1,902 MMR
Solo
Kali
Kali
Platinum III
Lovonov
Kali
Platinum III
Level 158
God Stats
22W - 18L
1,626 SR
Queue Stats
209W - 204L
1,914 MMR
Solo
Agni
Agni
Diamond III
Symir
Agni
Diamond III
Level 128
God Stats
2W - 4L
1,649 SR
Queue Stats
124W - 106L
2,361 MMR
Solo
Ullr
Ullr
Masters
Vulcoh
Ullr
Masters
Level 163
God Stats
1W - 7L
1,358 SR
Queue Stats
303W - 300L
1,966 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,580 SR
1,929 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,624 SR
2,020 MMR
Neith
Neith
Diamond IV
DeezyD
Neith
Diamond IV
Level 157
God Stats
8W - 9L
1,523 SR
Queue Stats
176W - 176L
2,165 MMR
Solo
Merlin
Merlin
Diamond V
Greystripe003
Merlin
Diamond V
Level 146
God Stats
10W - 7L
1,729 SR
Queue Stats
87W - 72L
2,055 MMR
Solo
Bastet
Bastet
Platinum I
Hidnshoot
Bastet
Platinum I
Level 163
God Stats
10W - 8L
1,724 SR
Queue Stats
156W - 145L
1,950 MMR
Solo
Achilles
Achilles
Diamond V
XenoAustin
Achilles
Diamond V
Level 142
God Stats
4W - 4L
1,378 SR
Queue Stats
282W - 266L
2,038 MMR
Solo
Bacchus
Bacchus
Platinum V
wadewilson2024
Bacchus
Platinum V
Level 123
God Stats
7W - 2L
1,764 SR
Queue Stats
55W - 43L
1,895 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
1 / 0 / 1
3,581
512
3,012
4,706
2,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
BeansAndCorn
Sun Wukong
7
0 / 2 / 0
3,980
569
2,297
5,309
2,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Kali
Lovonov
Kali
7
1 / 0 / 1
3,983
569
2,254
5,651
2,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Agni
Symir
Agni
9
0 / 0 / 1
4,386
627
1,563
3,162
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
Vulcoh
Ullr
8
0 / 0 / 1
3,967
567
2,464
4,649
1,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
AwilixAresThothNe Zha

VS

Bans
ThanatosNutBellonaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DeezyD
Neith
8
0 / 0 / 0
4,253
608
3,630
3,205
965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 0 / 0
4,501
643
3,303
2,601
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bastet
Hidnshoot
Bastet
8
0 / 0 / 1
4,308
615
1,767
5,317
1,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Achilles
XenoAustin
Achilles
8
1 / 0 / 1
4,952
707
2,740
5,254
3,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 2 / 0
4,086
584
3,012
6,657
4,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
2
Kills
2
2
Deaths
2
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
0
1
1.5
L
Sun Wukong
BeansAndCorn
Sun Wukong
0
2
0
0
W
Neith
DeezyD
Neith
0
0
0
0
W
1
0
0
1
W
Bastet
Hidnshoot
Bastet
0
0
1
0.5
L
Kali
Lovonov
Kali
1
0
1
1.5
L
Agni
Symir
Agni
0
0
1
0.5
L
Ullr
Vulcoh
Ullr
0
0
1
0.5
W
Achilles
XenoAustin
Achilles
1
0
1
1.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,590
Damage
14,452
23,477
Taken
23,034
10,275
Mitigated
11,673
7,018
Healing
10,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,012
177
33
1,700
4,706
2,953
0
1,358
3,348
11,796
0
L
Sun Wukong
BeansAndCorn
Sun Wukong
2,297
623
0
1,191
5,309
2,266
0
387
4,561
0
23,072
W
Neith
DeezyD
Neith
3,630
1,307
0
1,367
3,205
965
0
789
2,244
0
36,578
W
3,303
407
0
750
2,601
840
0
959
1,603
28,519
0
W
Bastet
Hidnshoot
Bastet
1,767
273
0
3,773
5,317
1,655
0
115
5,164
0
26,712
L
Kali
Lovonov
Kali
2,254
788
0
1,773
5,651
2,470
0
890
4,761
0
25,743
L
Agni
Symir
Agni
1,563
136
0
500
3,162
1,091
0
2,198
964
27,898
982
L
Ullr
Vulcoh
Ullr
2,464
1,246
0
1,821
4,649
1,495
0
1,394
3,255
0
25,888
W
Achilles
XenoAustin
Achilles
2,740
703
0
2,854
5,254
3,544
0
0
5,254
0
26,819
W
3,012
493
0
2,184
6,657
4,669
0
2,169
4,236
10,008
333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,897
Gold Earned
22,100
228
Minions Killed
236
0
Camps Cleared
0
723,710
Distance Traveled
716,430
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,581
512
14
2
0
143,743
2
L
Sun Wukong
3,980
569
42
6
0
116,996
0
W
Neith
4,253
608
63
9
0
123,099
1
W
Merlin
4,501
643
55
8
0
134,082
2
W
Bastet
4,308
615
59
8
0
170,841
0
L
Kali
3,983
569
51
7
0
169,932
1
L
Agni
4,386
627
65
9
0
159,035
0
L
Ullr
3,967
567
56
8
0
134,004
0
W
Achilles
4,952
707
47
7
0
137,492
0
W
Bacchus
4,086
584
12
2
0
150,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role