Player Matchup

Neith
Neith
 
Neith
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DreamOp
Ah Puch
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,524 Elo+
Party 2
Thanatos
Thanatos
El_Ba-Ron
Thanatos
Level 8
God Stats
6W - 1L
1,941 SR
Queue Stats
12W - 15L
1,534 Elo+
Party 2
Atlas
Atlas
i_ALMAHA
Atlas
Level 69
God Stats
1W - 2L
1,762 SR
Queue Stats
110W - 115L
1,447 Elo+
Solo
Sol
Sol
kapadonne
Sol
Level 136
God Stats
14W - 10L
1,734 SR
Queue Stats
464W - 472L
1,473 Elo+
Solo
Team Averages
Level 86
1,687 SR
1,496 Elo+

VS

Team Averages
Level 87
1,553 SR
1,417 Elo+
Charon
Charon
BR4GG3R
Charon
Level 84
God Stats
10W - 3L
1,685 SR
Queue Stats
276W - 258L
1,405 Elo+
Party 1
Anubis
Anubis
Danger-GEN
Anubis
Level 164
God Stats
9W - 6L
1,767 SR
Queue Stats
287W - 274L
1,479 Elo+
Solo
Nox
Nox
OGManc
Nox
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 127L
1,380 Elo+
Party 1
Charybdis
Charybdis
chiqui_1984
Charybdis
Level 40
God Stats
2W - 2L
1,280 SR
Queue Stats
208W - 241L
1,352 Elo+
Solo
Cliodhna
Cliodhna
xXMad-BeastXx040
Cliodhna
Level 108
God Stats
8W - 7L
1,534 SR
Queue Stats
408W - 396L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 4 / 1
9,793
515
5,981
11,470
2,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
DreamOp
Ah Puch
16
2 / 5 / 5
9,721
512
13,272
12,907
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
El_Ba-Ron
Thanatos
14
4 / 6 / 4
8,371
441
7,342
17,925
6,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
i_ALMAHA
Atlas
12
0 / 3 / 4
8,126
428
5,945
20,677
15,726
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 6 / 0
7,587
399
8,021
12,386
3,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BR4GG3R
Charon
17
6 / 2 / 4
10,995
579
9,829
9,254
4,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
Danger-GEN
Anubis
20
8 / 2 / 3
12,778
673
11,430
14,761
6,702
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nox
OGManc
Nox
14
3 / 0 / 7
8,630
454
9,974
8,164
3,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
chiqui_1984
Charybdis
14
4 / 3 / 4
8,902
469
10,146
15,781
5,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 4 / 8
9,932
523
10,850
18,994
7,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
10
Kills
24
24
Deaths
11
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
1
0.88
W
Charon
BR4GG3R
Charon
6
2
4
4
W
Anubis
Danger-GEN
Anubis
8
2
3
4.75
L
Ah Puch
DreamOp
Ah Puch
2
5
5
0.9
L
Thanatos
El_Ba-Ron
Thanatos
4
6
4
1
W
Nox
OGManc
Nox
3
0
7
6.5
W
Charybdis
chiqui_1984
Charybdis
4
3
4
2
L
Atlas
i_ALMAHA
Atlas
0
3
4
0.67
L
1
6
0
0.17
W
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,561
Damage
52,229
75,365
Taken
66,954
32,106
Mitigated
27,800
24,137
Healing
19,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,981
1,461
0
3,237
11,470
2,676
0
6,625
4,769
0
79,368
W
Charon
BR4GG3R
Charon
9,829
1,948
0
1,574
9,254
4,533
552
5,061
4,193
64,744
1,497
W
Anubis
Danger-GEN
Anubis
11,430
209
0
5,608
14,761
6,702
1,632
1,723
13,038
114,491
1,683
L
Ah Puch
DreamOp
Ah Puch
13,272
616
0
2,211
12,907
4,198
0
6,816
5,499
68,034
1,216
L
Thanatos
El_Ba-Ron
Thanatos
7,342
2,393
0
10,388
17,925
6,118
0
4,940
12,697
0
46,223
W
Nox
OGManc
Nox
9,974
855
0
1,230
8,164
3,250
440
5,750
2,414
36,853
994
W
Charybdis
chiqui_1984
Charybdis
10,146
6,467
0
4,414
15,781
5,877
0
8,664
7,117
0
55,317
L
Atlas
i_ALMAHA
Atlas
5,945
1,542
0
4,682
20,677
15,726
140
6,258
13,835
31,123
0
L
8,021
3,110
0
3,619
12,386
3,388
1,180
4,033
7,919
50,727
0
W
10,850
1,430
0
6,536
18,994
7,438
55
5,912
13,082
0
81,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,598
Gold Earned
51,237
451
Minions Killed
580
0
Camps Cleared
0
1,573,642
Distance Traveled
1,676,416
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,793
515
138
7
0
274,569
0
W
Charon
10,995
579
145
8
0
355,445
0
W
Anubis
12,778
673
201
11
0
313,795
0
L
Ah Puch
9,721
512
115
6
0
320,522
1
L
Thanatos
8,371
441
71
4
0
337,926
2
W
Nox
8,630
454
55
3
0
313,061
4
W
Charybdis
8,902
469
76
4
0
327,921
4
L
Atlas
8,126
428
38
2
0
371,869
11
L
Sol
7,587
399
89
5
0
268,756
0
W
Cliodhna
9,932
523
103
5
0
366,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role