Player Matchup

Ravana
Ravana
Ahouda789
Ravana
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 96L
1,532 Elo+
Solo
Erlang Shen
Erlang Shen
Magetron1
Erlang Shen
Level 140
God Stats
71W - 50L
1,677 SR
Queue Stats
186W - 188L
1,565 Elo+
Solo
Kuzenbo
Kuzenbo
S2EP1ENS8N1-5_12
Kuzenbo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 29L
1,636 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SanShhain
Ah Muzen Cab
Level 159
God Stats
1W - 2L
1,536 SR
Queue Stats
100W - 67L
1,655 Elo+
Solo
Tiamat
Tiamat
ЯRee
Tiamat
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 64L
1,579 Elo+
Solo
Team Averages
Level 151
1,543 SR
1,593 Elo+

VS

Team Averages
Level 124
1,571 SR
1,500 Elo+
Kukulkan
Kukulkan
Eilartc
Kukulkan
Level 159
God Stats
9W - 6L
1,684 SR
Queue Stats
165W - 149L
1,517 Elo+
Solo
Cthulhu
Cthulhu
Juuuliuuus-
Cthulhu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 39L
1,427 Elo+
Solo
Anhur
Anhur
Testo1001
Anhur
Level 46
God Stats
21W - 16L
1,387 SR
Queue Stats
402W - 386L
1,573 Elo+
Solo
Fenrir
Fenrir
lNich
Fenrir
Level 205
God Stats
16W - 6L
1,643 SR
Queue Stats
297W - 302L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
АнальныйКарател
Zhong Kui
Level 124
God Stats
11W - 7L
1,643 SR
Queue Stats
243W - 226L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Ahouda789
Ravana
11
2 / 5 / 1
6,603
472
7,233
15,222
5,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Magetron1
Erlang Shen
13
2 / 5 / 0
7,444
532
5,455
21,221
10,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 2 / 5
6,568
469
4,873
15,977
13,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
SanShhain
Ah Muzen Cab
13
2 / 5 / 4
7,243
517
10,932
15,047
5,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tiamat
ЯRee
Tiamat
11
0 / 5 / 1
6,567
469
5,252
9,084
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eilartc
Kukulkan
15
4 / 1 / 7
8,905
636
10,276
7,069
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Juuuliuuus-
Cthulhu
13
0 / 3 / 9
8,160
583
9,585
14,928
11,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Testo1001
Anhur
16
3 / 0 / 0
9,987
713
8,496
7,559
2,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
lNich
Fenrir
16
11 / 0 / 4
9,569
684
15,717
16,164
8,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
4 / 2 / 3
8,423
602
13,578
14,140
12,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
6
Kills
22
22
Deaths
6
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ravana
Ahouda789
Ravana
2
5
1
0.5
W
Kukulkan
Eilartc
Kukulkan
4
1
7
7.5
W
Cthulhu
Juuuliuuus-
Cthulhu
0
3
9
1.5
L
Erlang Shen
Magetron1
Erlang Shen
2
5
0
0.4
L
0
2
5
1.25
L
Ah Muzen Cab
SanShhain
Ah Muzen Cab
2
5
4
0.8
W
Anhur
Testo1001
Anhur
3
0
0
3
W
Fenrir
lNich
Fenrir
11
0
4
13
W
4
2
3
2.75
L
Tiamat
ЯRee
Tiamat
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,745
Damage
57,652
76,551
Taken
59,860
39,362
Mitigated
37,359
19,469
Healing
26,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Ahouda789
Ravana
7,233
2,521
0
3,746
15,222
5,881
0
6,157
9,065
0
49,004
W
Kukulkan
Eilartc
Kukulkan
10,276
716
0
850
7,069
2,745
0
2,671
3,966
74,009
1,221
W
Cthulhu
Juuuliuuus-
Cthulhu
9,585
814
2,150
4,228
14,928
11,202
0
2,175
12,713
39,938
701
L
Erlang Shen
Magetron1
Erlang Shen
5,455
2,702
0
8,173
21,221
10,846
0
4,142
17,079
0
50,996
L
4,873
1,971
1,501
2,506
15,977
13,265
0
10,504
5,473
18,524
0
L
Ah Muzen Cab
SanShhain
Ah Muzen Cab
10,932
5,301
0
2,086
15,047
5,543
0
7,899
7,148
0
58,349
W
Anhur
Testo1001
Anhur
8,496
5,197
0
5,463
7,559
2,835
2,472
495
7,064
0
82,348
W
Fenrir
lNich
Fenrir
15,717
6,355
0
7,756
16,164
8,020
0
2,542
13,155
0
78,939
W
13,578
4,309
0
5,991
14,140
12,557
1,386
1,591
12,474
62,624
13,941
L
Tiamat
ЯRee
Tiamat
5,252
289
0
1,457
9,084
3,827
0
3,156
5,928
31,322
1,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,425
Gold Earned
45,044
350
Minions Killed
561
0
Camps Cleared
0
1,387,143
Distance Traveled
1,441,955
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,603
472
89
6
0
302,452
0
W
Kukulkan
8,905
636
127
9
0
298,327
0
W
Cthulhu
8,160
583
55
4
0
289,256
0
L
Erlang Shen
7,444
532
75
5
0
256,245
0
L
Kuzenbo
6,568
469
17
1
0
303,996
0
L
Ah Muzen Cab
7,243
517
85
6
0
259,654
2
W
Anhur
9,987
713
140
10
0
250,844
2
W
Fenrir
9,569
684
115
8
0
345,346
0
W
Zhong Kui
8,423
602
124
9
0
258,182
0
L
Tiamat
6,567
469
84
6
0
264,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role