Player Matchup

Nike
Nike
Ewe_odin_akkaunt
Nike
Level 128
God Stats
4W - 6L
1,312 SR
Queue Stats
173W - 184L
1,489 Elo+
Party 1
Charon
Charon
JonnaSy
Charon
Level 157
God Stats
2W - 1L
1,267 SR
Queue Stats
171W - 177L
1,496 Elo+
Party 1
Thoth
Thoth
Ludovic_Jorgitou
Thoth
Level 41
God Stats
2W - 2L
1,715 SR
Queue Stats
21W - 16L
1,476 Elo+
Solo
Da Ji
Da Ji
NecroBlade_X
Da Ji
Level 58
God Stats
2W - 1L
1,594 SR
Queue Stats
98W - 124L
1,425 Elo+
Solo
Hel
Hel
Pyro121
Hel
Level 86
God Stats
1W - 0L
1,266 SR
Queue Stats
28W - 48L
1,340 Elo+
Solo
Team Averages
Level 94
1,431 SR
1,445 Elo+

VS

Team Averages
Level 85
1,673 SR
1,447 Elo+
Yemoja
Yemoja
AVivancos93
Yemoja
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,418 Elo+
Solo
Sol
Sol
Atrunis
Sol
Level 89
God Stats
10W - 3L
1,829 SR
Queue Stats
198W - 207L
1,455 Elo+
Solo
Nu Wa
Nu Wa
KrUsTyBMW
Nu Wa
Level 121
God Stats
8W - 3L
1,713 SR
Queue Stats
265W - 263L
1,464 Elo+
Solo
Freya
Freya
KunoichiAkki
Freya
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 25L
1,383 Elo+
Solo
Bake Kujira
Bake Kujira
miguelmm08
Bake Kujira
Level 65
God Stats
2W - 1L
1,824 SR
Queue Stats
100W - 79L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 6
9,902
900
16,788
17,276
13,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charon
JonnaSy
Charon
16
1 / 3 / 10
9,798
891
12,777
13,417
18,187
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
3 / 2 / 6
9,176
834
9,907
9,552
4,550
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
3 / 2 / 6
8,962
815
6,167
8,448
5,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hel
14
2 / 3 / 5
8,378
762
5,601
13,283
7,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
4 / 3 / 9
9,323
848
5,945
15,192
13,188
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sol
15
4 / 3 / 5
8,887
808
12,578
8,807
3,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
KrUsTyBMW
Nu Wa
14
1 / 2 / 8
7,762
706
7,937
7,919
3,643
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 5 / 6
8,488
772
7,311
11,209
5,066
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bake Kujira
miguelmm08
Bake Kujira
14
1 / 3 / 10
7,879
716
10,496
13,301
13,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
51
16
Kills
13
13
Deaths
16
33
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Yemoja
4
3
9
2.83
L
Sol
4
3
5
2.17
W
7
3
6
3.33
W
Charon
JonnaSy
Charon
1
3
10
2
L
Nu Wa
KrUsTyBMW
Nu Wa
1
2
8
2.5
L
3
5
6
1.2
W
3
2
6
3
W
3
2
6
3
W
Hel
2
3
5
1.5
L
Bake Kujira
miguelmm08
Bake Kujira
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,240
Damage
44,267
61,976
Taken
56,428
48,648
Mitigated
39,591
26,517
Healing
18,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
5,945
1,259
4,388
3,314
15,192
13,188
0
6,619
8,573
14,153
0
L
Sol
12,578
1,284
1,088
2,049
8,807
3,792
0
3,924
4,883
31,805
633
W
16,788
561
878
3,636
17,276
13,387
96
7,567
9,372
0
31,133
W
Charon
JonnaSy
Charon
12,777
1,786
410
1,488
13,417
18,187
385
8,908
4,256
29,974
2,547
L
Nu Wa
KrUsTyBMW
Nu Wa
7,937
2,578
2,721
1,817
7,919
3,643
0
4,110
3,809
15,887
0
L
7,311
2,186
300
1,702
11,209
5,066
0
5,732
5,477
13,965
0
W
9,907
739
2,094
1,479
9,552
4,550
468
7,816
1,600
27,643
0
W
6,167
734
0
250
8,448
5,197
193
6,195
2,212
0
15,919
W
Hel
5,601
530
8,492
7,790
13,283
7,327
0
12,350
766
11,562
180
L
Bake Kujira
miguelmm08
Bake Kujira
10,496
4,343
172
1,254
13,301
13,902
0
7,048
6,253
15,999
258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,216
Gold Earned
42,339
142
Minions Killed
104
0
Camps Cleared
0
1,102,676
Distance Traveled
1,008,497
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,323
848
16
1
0
194,171
0
L
Sol
8,887
808
40
4
0
221,313
5
W
Nike
9,902
900
29
3
0
202,916
0
W
Charon
9,798
891
38
3
0
210,917
0
L
Nu Wa
7,762
706
20
2
0
200,538
0
L
Freya
8,488
772
16
1
0
187,428
0
W
Thoth
9,176
834
41
4
0
224,855
0
W
Da Ji
8,962
815
19
2
0
226,831
0
W
Hel
8,378
762
15
1
0
237,157
0
L
Bake Kujira
7,879
716
12
1
0
205,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role