Player Matchup

Awilix
Awilix
 
Awilix
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ClaKoCu
Cu Chulainn
Level 145
God Stats
8W - 6L
1,565 SR
Queue Stats
123W - 122L
1,510 Elo+
Solo
Hachiman
Hachiman
GenosseDKing
Hachiman
Level 128
God Stats
18W - 6L
1,724 SR
Queue Stats
38W - 27L
1,601 Elo+
Solo
Bellona
Bellona
gotrunk01
Bellona
Level 31
God Stats
2W - 0L
1,387 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
x1Down5Upx
Kukulkan
Level 61
God Stats
32W - 32L
1,556 SR
Queue Stats
192W - 185L
1,531 Elo+
Solo
Team Averages
Level 102
1,547 SR
1,528 Elo+

VS

Team Averages
Level 79
1,753 SR
1,501 Elo+
Anhur
Anhur
ItzzMibble
Anhur
Level 89
God Stats
3W - 4L
1,922 SR
Queue Stats
461W - 445L
1,492 Elo+
Solo
Da Ji
Da Ji
Naonoue
Da Ji
Level 44
God Stats
4W - 3L
1,685 SR
Queue Stats
39W - 34L
1,533 Elo+
Party 1
Baron Samedi
Baron Samedi
NephilimSora
Baron Samedi
Level 29
God Stats
1W - 1L
1,872 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Charon
Charon
new-37893819
Charon
Level 84
God Stats
31W - 25L
1,579 SR
Queue Stats
534W - 534L
1,456 Elo+
Solo
Tsukuyomi
Tsukuyomi
sdajfij
Tsukuyomi
Level 149
God Stats
11W - 8L
1,706 SR
Queue Stats
84W - 80L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
5 / 0 / 5
10,451
581
9,476
12,878
5,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
ClaKoCu
Cu Chulainn
16
1 / 3 / 2
9,786
544
7,666
15,425
14,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
GenosseDKing
Hachiman
17
6 / 5 / 2
10,288
572
16,662
16,812
6,713
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
gotrunk01
Bellona
16
2 / 4 / 8
9,085
505
11,623
22,389
27,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
x1Down5Upx
Kukulkan
17
1 / 4 / 1
10,406
578
10,348
10,716
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
3 / 4 / 2
8,649
481
4,743
11,050
3,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Naonoue
Da Ji
17
5 / 3 / 4
9,441
525
12,728
20,541
9,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
NephilimSora
Baron Samedi
16
4 / 2 / 4
9,767
543
6,927
12,899
7,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
13
1 / 3 / 3
8,072
448
8,228
18,038
15,330
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
sdajfij
Tsukuyomi
15
3 / 3 / 0
9,627
535
10,599
18,365
15,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
15
Kills
16
16
Deaths
15
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
0
5
7.5
W
Cu Chulainn
ClaKoCu
Cu Chulainn
1
3
2
0.67
W
Hachiman
GenosseDKing
Hachiman
6
5
2
1.4
L
Anhur
3
4
2
1
L
Da Ji
Naonoue
Da Ji
5
3
4
2.33
L
Baron Samedi
NephilimSora
Baron Samedi
4
2
4
3
W
Bellona
gotrunk01
Bellona
2
4
8
1.5
L
Charon
1
3
3
0.83
L
Tsukuyomi
sdajfij
Tsukuyomi
3
3
0
1
W
Kukulkan
x1Down5Upx
Kukulkan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,775
Damage
43,225
78,220
Taken
80,893
59,034
Mitigated
51,573
19,957
Healing
25,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
9,476
4,911
0
8,518
12,878
5,799
517
2,625
10,253
0
81,536
W
Cu Chulainn
ClaKoCu
Cu Chulainn
7,666
1,620
0
1,543
15,425
14,502
98
14
15,411
13,190
66,963
W
Hachiman
GenosseDKing
Hachiman
16,662
10,687
0
5,373
16,812
6,713
3,482
3,040
13,772
0
91,403
L
Anhur
4,743
2,847
0
3,484
11,050
3,953
832
0
11,050
0
56,082
L
Da Ji
Naonoue
Da Ji
12,728
2,894
0
9,850
20,541
9,474
0
2,411
18,130
0
85,280
L
Baron Samedi
NephilimSora
Baron Samedi
6,927
388
567
2,461
12,899
7,355
826
5,104
7,795
63,803
2,458
W
Bellona
gotrunk01
Bellona
11,623
3,443
0
3,381
22,389
27,131
261
7,279
15,110
0
46,618
L
Charon
8,228
1,591
0
4,348
18,038
15,330
0
2,852
15,186
24,490
1,092
L
Tsukuyomi
sdajfij
Tsukuyomi
10,599
2,435
0
4,972
18,365
15,461
0
1,588
16,777
0
67,872
W
Kukulkan
x1Down5Upx
Kukulkan
10,348
528
0
1,142
10,716
4,889
293
2,728
7,988
94,675
411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,016
Gold Earned
45,556
601
Minions Killed
480
0
Camps Cleared
0
1,752,550
Distance Traveled
1,599,562
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,451
581
123
7
0
445,678
4
W
Cu Chulainn
9,786
544
131
7
0
329,557
2
W
Hachiman
10,288
572
121
7
0
311,998
0
L
Anhur
8,649
481
89
5
0
242,919
0
L
Da Ji
9,441
525
112
6
0
394,995
2
L
Baron Samedi
9,767
543
119
7
0
333,379
0
W
Bellona
9,085
505
61
3
0
340,119
0
L
Charon
8,072
448
38
2
0
353,701
4
L
Tsukuyomi
9,627
535
122
7
0
274,568
2
W
Kukulkan
10,406
578
165
9
0
325,198
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role