Player Matchup

Athena
Athena
Diamond IV
 
Athena
Diamond IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Diamond II
BountyG
Kukulkan
Diamond II
Level 89
God Stats
5W - 4L
1,335 SR
Queue Stats
353W - 388L
2,294 MMR
Solo
Anhur
Anhur
Diamond III
Precks
Anhur
Diamond III
Level 159
God Stats
5W - 2L
1,915 SR
Queue Stats
181W - 155L
2,258 MMR
Solo
Erlang Shen
Erlang Shen
Diamond II
h3ad99
Erlang Shen
Diamond II
Level 198
God Stats
35W - 34L
1,630 SR
Queue Stats
121W - 122L
2,372 MMR
Party 1
King Arthur
King Arthur
Diamond IV
interpl4y
King Arthur
Diamond IV
Level 255
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 35L
2,247 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 165
1,576 SR
2,134 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,611 SR
1,956 MMR
Hercules
Hercules
Masters
 
Hercules
Masters
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Platinum III
 
Martichoras
Platinum III
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kali
Kali
Diamond IV
FastBLVDE7
Kali
Diamond IV
Level 188
God Stats
2W - 1L
1,726 SR
Queue Stats
133W - 109L
2,380 MMR
Solo
Baba Yaga
Baba Yaga
Diamond V
Jósi
Baba Yaga
Diamond V
Level 138
God Stats
12W - 5L
1,860 SR
Queue Stats
91W - 67L
2,036 MMR
Party 2
Sobek
Sobek
Diamond II
TkDrawlin
Sobek
Diamond II
Level 165
God Stats
1W - 5L
1,470 SR
Queue Stats
101W - 81L
2,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 0 / 8
7,540
503
5,540
10,573
10,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
BountyG
Kukulkan
14
4 / 1 / 4
8,283
552
12,176
7,894
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Precks
Anhur
15
1 / 3 / 5
7,913
528
6,632
10,794
4,327
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
h3ad99
Erlang Shen
15
7 / 1 / 5
8,538
569
10,976
15,873
9,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
interpl4y
King Arthur
16
3 / 1 / 5
9,668
645
12,714
15,122
14,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
AphroditeHeimdallrKuzenboThor

VS

Bans
BellonaNeithThanatosOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 7 / 0
7,961
531
7,167
19,950
16,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Martichoras
 
Martichoras
13
0 / 4 / 2
7,606
507
5,687
11,074
4,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 2 / 0
7,513
501
4,945
13,013
5,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
Jósi
Baba Yaga
14
1 / 1 / 1
7,907
527
5,837
6,847
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sobek
TkDrawlin
Sobek
11
0 / 2 / 3
7,144
476
8,324
16,900
16,866
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
16
Kills
5
6
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
8
5
L
Hercules
 
Hercules
1
7
0
0.14
L
Martichoras
 
Martichoras
0
4
2
0.25
W
Kukulkan
BountyG
Kukulkan
4
1
4
6
L
3
2
0
1.5
L
Baba Yaga
Jósi
Baba Yaga
1
1
1
1.5
W
Anhur
Precks
Anhur
1
3
5
1.17
L
Sobek
TkDrawlin
Sobek
0
2
3
0.75
W
Erlang Shen
h3ad99
Erlang Shen
7
1
5
9.5
W
King Arthur
interpl4y
King Arthur
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,038
Damage
31,960
60,256
Taken
67,784
42,128
Mitigated
46,133
19,686
Healing
20,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,540
1,987
0
3,225
10,573
10,870
14
2,866
7,707
24,044
1,961
L
Hercules
 
Hercules
7,167
3,659
0
5,247
19,950
16,233
0
1,705
18,245
0
68,454
L
Martichoras
 
Martichoras
5,687
2,394
0
2,146
11,074
4,478
0
3,258
7,816
0
64,194
W
Kukulkan
BountyG
Kukulkan
12,176
2,820
0
3,086
7,894
3,673
42
4,891
3,003
65,991
1,419
L
4,945
2,185
0
6,993
13,013
5,533
0
1,544
11,469
0
58,893
L
Baba Yaga
Jósi
Baba Yaga
5,837
392
0
1,504
6,847
3,023
0
3,895
2,952
72,217
0
W
Anhur
Precks
Anhur
6,632
4,678
0
3,549
10,794
4,327
0
2,052
8,742
0
73,940
L
Sobek
TkDrawlin
Sobek
8,324
733
0
4,716
16,900
16,866
0
6,898
10,002
18,999
4,440
W
Erlang Shen
h3ad99
Erlang Shen
10,976
6,693
0
7,370
15,873
9,064
0
2,981
12,892
0
68,843
W
King Arthur
interpl4y
King Arthur
12,714
2,012
0
2,456
15,122
14,194
0
724
14,398
0
89,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,942
Gold Earned
38,131
519
Minions Killed
465
0
Camps Cleared
0
1,625,309
Distance Traveled
1,509,758
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,540
503
42
3
0
355,181
0
L
Hercules
7,961
531
112
7
0
268,866
0
L
Martichoras
7,606
507
113
8
0
262,352
0
W
Kukulkan
8,283
552
118
8
0
321,245
0
L
Kali
7,513
501
84
6
0
357,773
0
L
Baba Yaga
7,907
527
120
8
0
309,017
0
W
Anhur
7,913
528
123
8
0
286,517
0
L
Sobek
7,144
476
36
2
0
311,750
2
W
Erlang Shen
8,538
569
88
6
0
356,147
0
W
King Arthur
9,668
645
148
10
0
306,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role