Player Matchup

Danzaburou
Danzaburou
YuuraRL
Danzaburou
Level 69
God Stats
1W - 2L
1,508 SR
Queue Stats
33W - 42L
1,285 Elo+
Solo
Kuzenbo
Kuzenbo
bloody003
Kuzenbo
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 128L
1,538 Elo+
Solo
Janus
Janus
milkandcoffeee
Janus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,570 Elo+
Solo
Team Averages
Level 112
1,503 SR
1,464 Elo+

VS

Team Averages
Level 95
1,217 SR
1,475 Elo+
Discordia
Discordia
Ruslanrahimov
Discordia
Level 53
God Stats
2W - 7L
1,384 SR
Queue Stats
84W - 81L
1,445 Elo+
Party 1
Ishtar
Ishtar
Santa13th
Ishtar
Level 88
God Stats
0W - 3L
1,185 SR
Queue Stats
85W - 85L
1,483 Elo+
Party 1
Bake Kujira
Bake Kujira
Sunfaiz
Bake Kujira
Level 144
God Stats
0W - 3L
1,081 SR
Queue Stats
36W - 38L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
YuuraRL
Danzaburou
18
10 / 4 / 9
13,196
880
16,770
16,146
8,025
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
bloody003
Kuzenbo
18
7 / 3 / 10
11,895
793
11,501
20,583
29,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

16
6 / 7 / 9
11,346
756
14,091
14,536
6,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ruslanrahimov
Discordia
17
6 / 7 / 4
11,826
788
14,861
10,937
4,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
Santa13th
Ishtar
15
2 / 8 / 6
9,888
659
9,473
16,736
6,862
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bake Kujira
Sunfaiz
Bake Kujira
16
5 / 8 / 4
11,288
753
14,417
21,992
26,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
23
Kills
13
14
Deaths
23
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
Ruslanrahimov
Discordia
6
7
4
1.14
L
Ishtar
Santa13th
Ishtar
2
8
6
0.63
L
Bake Kujira
Sunfaiz
Bake Kujira
5
8
4
0.88
W
Danzaburou
YuuraRL
Danzaburou
10
4
9
3.63
W
Kuzenbo
bloody003
Kuzenbo
7
3
10
4
W
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,362
Damage
38,751
51,265
Taken
49,665
44,308
Mitigated
37,594
13,771
Healing
2,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Ruslanrahimov
Discordia
14,861
347
0
0
10,937
4,604
0
6,813
4,105
31,160
626
L
Ishtar
Santa13th
Ishtar
9,473
4,911
0
1,490
16,736
6,862
0
11,059
5,598
0
33,647
L
Bake Kujira
Sunfaiz
Bake Kujira
14,417
9,479
0
1,210
21,992
26,128
32
6,479
15,413
49,087
116
W
Danzaburou
YuuraRL
Danzaburou
16,770
9,188
0
6,821
16,146
8,025
1,780
11,608
4,538
0
62,103
W
Kuzenbo
bloody003
Kuzenbo
11,501
4,074
0
4,327
20,583
29,819
291
10,706
9,877
27,231
2,344
W
14,091
1,657
0
2,623
14,536
6,464
774
6,758
7,778
44,367
372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,437
Gold Earned
33,002
180
Minions Killed
161
0
Camps Cleared
0
749,023
Distance Traveled
727,518
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,826
788
43
3
0
263,023
0
L
Ishtar
9,888
659
53
4
0
229,013
4
L
Bake Kujira
11,288
753
65
4
0
235,482
1
W
Danzaburou
13,196
880
92
6
0
247,204
0
W
Kuzenbo
11,895
793
25
2
0
269,681
0
W
Janus
11,346
756
63
4
0
232,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role