Player Matchup

Mercury
Mercury
BliZe_NoctaDozo_
Mercury
Level 158
God Stats
1W - 0L
1,558 SR
Queue Stats
22W - 29L
1,490 Elo+
Party 1
Fenrir
Fenrir
GenesisEU
Fenrir
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 42L
1,466 Elo+
Party 1
Hachiman
Hachiman
LaKToZ_FR
Hachiman
Level 94
God Stats
4W - 0L
1,728 SR
Queue Stats
178W - 175L
1,426 Elo+
Solo
Zhong Kui
Zhong Kui
jeanfi-
Zhong Kui
Level 158
God Stats
3W - 2L
1,548 SR
Queue Stats
37W - 49L
1,457 Elo+
Party 1
Lancelot
Lancelot
lucifrere31
Lancelot
Level 247
God Stats
8W - 6L
1,442 SR
Queue Stats
63W - 78L
1,507 Elo+
Party 1
Team Averages
Level 163
1,555 SR
1,469 Elo+

VS

Team Averages
Level 109
1,584 SR
1,489 Elo+
Janus
Janus
GewoonGrosso
Janus
Level 37
God Stats
1W - 2L
1,747 SR
Queue Stats
13W - 12L
1,566 Elo+
Solo
Cerberus
Cerberus
K3yb0ardN1nja
Cerberus
Level 156
God Stats
0W - 3L
1,411 SR
Queue Stats
64W - 74L
1,410 Elo+
Solo
Cupid
Cupid
Yacob_tal
Cupid
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 71L
1,483 Elo+
Solo
Awilix
Awilix
aquaramses
Awilix
Level 122
God Stats
3W - 3L
1,709 SR
Queue Stats
100W - 101L
1,484 Elo+
Solo
Athena
Athena
einStain777
Athena
Level 109
God Stats
6W - 8L
1,552 SR
Queue Stats
63W - 56L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 9
10,931
547
13,230
20,888
9,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
GenesisEU
Fenrir
18
2 / 3 / 9
10,316
516
8,041
19,710
13,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
LaKToZ_FR
Hachiman
20
7 / 0 / 5
12,585
629
12,633
14,251
6,463
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
jeanfi-
Zhong Kui
18
5 / 6 / 6
11,534
577
17,180
17,080
12,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Lancelot
lucifrere31
Lancelot
16
2 / 6 / 6
10,045
502
11,153
19,348
18,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 3
10,345
517
14,559
14,325
6,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
K3yb0ardN1nja
Cerberus
15
6 / 5 / 4
9,593
480
10,252
25,625
30,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
Yacob_tal
Cupid
17
1 / 6 / 0
10,018
501
8,525
17,191
7,103
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

Awilix
aquaramses
Awilix
4
1 / 0 / 2
6,125
306
1,472
2,431
816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
15
4 / 4 / 9
10,052
503
8,345
22,512
34,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
36
20
Kills
18
18
Deaths
20
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
W
Fenrir
GenesisEU
Fenrir
2
3
9
2.17
L
6
5
3
1.5
L
Cerberus
K3yb0ardN1nja
Cerberus
6
5
4
1.6
W
Hachiman
LaKToZ_FR
Hachiman
7
0
5
9.5
L
Cupid
Yacob_tal
Cupid
1
6
0
0.17
L
Awilix
aquaramses
Awilix
1
0
2
2
L
Athena
4
4
9
2.13
W
Zhong Kui
jeanfi-
Zhong Kui
5
6
6
1.33
W
Lancelot
lucifrere31
Lancelot
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,237
Damage
43,153
91,277
Taken
82,084
60,093
Mitigated
79,022
26,518
Healing
17,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,230
8,458
0
5,207
20,888
9,351
0
7,674
13,020
0
100,176
W
Fenrir
GenesisEU
Fenrir
8,041
2,010
0
7,345
19,710
13,785
711
5,431
14,101
0
80,055
L
14,559
875
0
1,520
14,325
6,632
0
7,143
7,182
79,642
660
L
Cerberus
K3yb0ardN1nja
Cerberus
10,252
1,054
0
6,929
25,625
30,308
0
5,268
20,357
60,568
1,935
W
Hachiman
LaKToZ_FR
Hachiman
12,633
7,269
0
8,111
14,251
6,463
2,901
1,578
12,631
0
123,523
L
Cupid
Yacob_tal
Cupid
8,525
4,560
0
6,171
17,191
7,103
853
982
16,209
0
92,954
L
Awilix
aquaramses
Awilix
1,472
996
0
307
2,431
816
0
0
2,431
0
7,484
L
Athena
8,345
2,468
688
1,823
22,512
34,163
0
3,383
19,129
36,042
0
W
Zhong Kui
jeanfi-
Zhong Kui
17,180
3,038
0
4,244
17,080
12,258
1,233
8,674
7,491
72,763
5,824
W
Lancelot
lucifrere31
Lancelot
11,153
3,402
0
1,611
19,348
18,236
893
7,391
11,855
0
58,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,411
Gold Earned
46,133
611
Minions Killed
473
0
Camps Cleared
0
1,983,659
Distance Traveled
1,567,895
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,931
547
123
6
0
454,044
0
W
Fenrir
10,316
516
108
5
0
407,824
0
L
Janus
10,345
517
127
6
0
396,108
0
L
Cerberus
9,593
480
130
7
0
296,783
0
W
Hachiman
12,585
629
155
8
0
394,125
2
L
Cupid
10,018
501
146
7
0
352,597
0
L
Awilix
6,125
306
12
1
0
87,408
2
L
Athena
10,052
503
58
3
0
434,999
4
W
Zhong Kui
11,534
577
125
6
0
363,004
1
W
Lancelot
10,045
502
100
5
0
364,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role