Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Deedjeee
Ix Chel
Level 155
God Stats
38W - 37L
1,616 SR
Queue Stats
269W - 279L
1,543 Elo+
Solo
Bake Kujira
Bake Kujira
Shudox
Bake Kujira
Level 92
God Stats
4W - 0L
1,500 SR
Queue Stats
54W - 31L
1,841 Elo+
Solo
Nemesis
Nemesis
Zebco32
Nemesis
Level 159
God Stats
1W - 2L
1,305 SR
Queue Stats
474W - 447L
1,575 Elo+
Solo
Chaac
Chaac
nytro shark8
Chaac
Level 151
God Stats
12W - 5L
1,603 SR
Queue Stats
352W - 303L
1,587 Elo+
Solo
Team Averages
Level 129
1,505 SR
1,609 Elo+

VS

Team Averages
Level 78
1,681 SR
1,544 Elo+
Raijin
Raijin
Humanoid333
Raijin
Level 83
God Stats
8W - 6L
1,691 SR
Queue Stats
220W - 211L
1,552 Elo+
Solo
Anhur
Anhur
JimSchrute
Anhur
Level 139
God Stats
19W - 16L
1,600 SR
Queue Stats
144W - 140L
1,563 Elo+
Solo
Surtr
Surtr
TRiiGGuH
Surtr
Level 61
God Stats
7W - 5L
1,597 SR
Queue Stats
30W - 28L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
cotonpicking
Baron Samedi
Level 57
God Stats
9W - 3L
1,874 SR
Queue Stats
151W - 127L
1,556 Elo+
Solo
Atlas
Atlas
iAeori
Atlas
Level 49
God Stats
2W - 2L
1,642 SR
Queue Stats
65W - 65L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
3 / 1 / 3
8,474
652
6,540
8,875
2,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
Deedjeee
Ix Chel
16
6 / 2 / 0
8,814
678
6,504
9,207
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
Shudox
Bake Kujira
12
3 / 1 / 8
7,667
590
6,852
11,834
9,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Zebco32
Nemesis
13
4 / 2 / 9
7,937
611
8,503
13,355
5,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 1 / 0
9,110
701
14,497
17,049
17,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
2 / 6 / 4
7,489
576
6,620
13,609
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
12
1 / 4 / 2
6,839
526
9,586
12,133
4,699
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Surtr
TRiiGGuH
Surtr
11
1 / 5 / 0
6,354
489
8,939
17,562
16,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Baron Samedi
cotonpicking
Baron Samedi
10
1 / 3 / 0
6,213
478
4,982
7,053
3,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
iAeori
Atlas
12
2 / 3 / 2
7,071
544
6,541
13,311
10,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
21
Kills
7
7
Deaths
21
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
1
3
4.5
W
Ix Chel
Deedjeee
Ix Chel
6
2
0
3
L
Raijin
2
6
4
0.67
L
Anhur
1
4
2
0.5
W
Bake Kujira
Shudox
Bake Kujira
3
1
8
7
L
Surtr
TRiiGGuH
Surtr
1
5
0
0.2
W
Nemesis
Zebco32
Nemesis
4
2
9
4.25
L
Baron Samedi
cotonpicking
Baron Samedi
1
3
0
0.33
L
Atlas
iAeori
Atlas
2
3
2
1
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,896
Damage
36,668
60,320
Taken
63,668
38,037
Mitigated
39,334
22,685
Healing
19,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
6,540
4,010
0
2,256
8,875
2,764
1,067
1,823
7,052
0
65,382
W
Ix Chel
Deedjeee
Ix Chel
6,504
213
1,137
2,791
9,207
3,877
208
4,909
4,036
69,266
0
L
Raijin
6,620
976
0
4,136
13,609
4,607
0
2,429
11,120
53,842
0
L
Anhur
9,586
6,507
0
5,078
12,133
4,699
0
2,333
9,800
0
60,606
W
Bake Kujira
Shudox
Bake Kujira
6,852
3,614
0
1,668
11,834
9,128
223
4,922
6,672
24,109
1,152
L
Surtr
TRiiGGuH
Surtr
8,939
3,130
0
5,688
17,562
16,969
0
318
17,244
1,191
38,386
W
Nemesis
Zebco32
Nemesis
8,503
3,889
0
7,206
13,355
5,214
614
4,772
8,470
0
55,254
L
Baron Samedi
cotonpicking
Baron Samedi
4,982
143
185
1,652
7,053
3,009
0
2,764
4,127
30,827
647
L
Atlas
iAeori
Atlas
6,541
2,456
0
2,613
13,311
10,050
0
5,763
7,420
32,341
0
W
14,497
3,780
0
7,627
17,049
17,054
0
2,148
13,654
871
78,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,002
Gold Earned
33,966
511
Minions Killed
332
0
Camps Cleared
0
1,419,971
Distance Traveled
1,200,737
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,474
652
98
8
0
252,762
4
W
Ix Chel
8,814
678
141
11
0
278,746
0
L
Raijin
7,489
576
79
6
0
255,312
0
L
Anhur
6,839
526
98
8
0
244,982
1
W
Bake Kujira
7,667
590
33
3
0
320,748
6
L
Surtr
6,354
489
54
4
0
226,557
0
W
Nemesis
7,937
611
85
7
0
318,832
0
L
Baron Samedi
6,213
478
69
5
0
200,846
2
L
Atlas
7,071
544
32
2
0
273,040
0
W
Chaac
9,110
701
154
12
0
248,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role