Player Matchup

Ravana
Ravana
Gold III
ArtoriasHs
Ravana
Gold III
Level 123
God Stats
17W - 17L
1,549 SR
Queue Stats
32W - 31L
1,586 MMR
Solo
Rama
Rama
Platinum IV
BraHxPR
Rama
Platinum IV
Level 150
God Stats
8W - 7L
1,600 SR
Queue Stats
360W - 365L
1,629 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
FEAR ROBSTA
Morgan Le Fay
Gold I
Level 147
God Stats
14W - 18L
1,461 SR
Queue Stats
170W - 158L
1,664 MMR
Party 1
Geb
Geb
Gold II
SmoothnFruiT
Geb
Gold II
Level 143
God Stats
9W - 6L
1,572 SR
Queue Stats
154W - 145L
1,593 MMR
Party 1
King Arthur
King Arthur
Gold I
zengzhiji
King Arthur
Gold I
Level 141
God Stats
172W - 156L
1,623 SR
Queue Stats
293W - 305L
1,601 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,561 SR
1,615 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,590 SR
1,614 MMR
Achilles
Achilles
Gold III
Devilswishxs
Achilles
Gold III
Level 86
God Stats
3W - 3L
1,735 SR
Queue Stats
52W - 51L
1,626 MMR
Solo
Ganesha
Ganesha
Silver I
Deytex
Ganesha
Silver I
Level 155
God Stats
0W - 2L
1,594 SR
Queue Stats
45W - 44L
1,593 MMR
Solo
Kali
Kali
Gold II
Prob123
Kali
Gold II
Level 70
God Stats
14W - 15L
1,528 SR
Queue Stats
106W - 104L
1,578 MMR
Solo
Poseidon
Poseidon
Gold I
jumb1e
Poseidon
Gold I
Level 168
God Stats
2W - 3L
1,628 SR
Queue Stats
54W - 56L
1,661 MMR
Solo
Skadi
Skadi
Gold I
kareteiker98
Skadi
Gold I
Level 108
God Stats
28W - 25L
1,464 SR
Queue Stats
225W - 219L
1,613 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ArtoriasHs
Ravana
17
4 / 2 / 5
10,212
567
9,837
10,273
4,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
BraHxPR
Rama
19
6 / 0 / 2
11,695
650
8,808
12,904
5,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
FEAR ROBSTA
Morgan Le Fay
18
7 / 0 / 5
11,372
632
12,719
8,306
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 1 / 5
9,130
507
4,644
10,887
10,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
zengzhiji
King Arthur
18
2 / 0 / 6
11,594
644
16,500
18,952
22,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
KukulkanAo KuangThanatosHeimdallr

VS

Bans
ThothHachimanBellonaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Devilswishxs
Achilles
14
0 / 2 / 1
8,322
462
10,758
20,663
15,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Deytex
Ganesha
11
0 / 2 / 3
7,756
431
4,288
11,944
11,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
Prob123
Kali
14
1 / 5 / 0
8,025
446
5,218
18,159
7,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
jumb1e
Poseidon
14
0 / 6 / 1
8,237
458
7,292
11,045
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 4 / 0
9,429
524
8,293
10,927
4,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
19
Kills
3
3
Deaths
19
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
ArtoriasHs
Ravana
4
2
5
3.25
W
Rama
BraHxPR
Rama
6
0
2
7
L
Achilles
Devilswishxs
Achilles
0
2
1
0.25
L
Ganesha
Deytex
Ganesha
0
2
3
0.75
W
Morgan Le Fay
FEAR ROBSTA
Morgan Le Fay
7
0
5
9.5
L
Kali
Prob123
Kali
1
5
0
0.2
W
0
1
5
2.5
L
Poseidon
jumb1e
Poseidon
0
6
1
0.08
L
2
4
0
0.5
W
King Arthur
zengzhiji
King Arthur
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,508
Damage
35,849
61,322
Taken
72,738
46,865
Mitigated
42,746
13,590
Healing
16,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
ArtoriasHs
Ravana
9,837
3,077
0
1,713
10,273
4,946
1,286
3,082
6,938
0
88,720
W
Rama
BraHxPR
Rama
8,808
7,075
0
5,931
12,904
5,980
203
3,366
9,450
0
114,456
L
Achilles
Devilswishxs
Achilles
10,758
2,396
0
7,362
20,663
15,850
0
1,952
18,711
0
69,551
L
Ganesha
Deytex
Ganesha
4,288
476
0
2,290
11,944
11,223
0
5,253
6,691
24,588
0
W
Morgan Le Fay
FEAR ROBSTA
Morgan Le Fay
12,719
1,171
0
1,248
8,306
3,718
621
3,006
5,092
97,726
0
L
Kali
Prob123
Kali
5,218
1,738
0
5,208
18,159
7,690
0
3,846
14,313
0
61,125
W
4,644
418
0
2,738
10,887
10,180
0
1,326
9,539
31,425
2,782
L
Poseidon
jumb1e
Poseidon
7,292
1,174
0
850
11,045
3,625
0
4,723
6,322
73,745
474
L
8,293
1,940
0
960
10,927
4,358
0
2,342
8,585
0
94,315
W
King Arthur
zengzhiji
King Arthur
16,500
1,538
0
1,960
18,952
22,041
277
797
16,889
815
100,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,003
Gold Earned
41,769
674
Minions Killed
558
0
Camps Cleared
0
1,914,148
Distance Traveled
1,734,370
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,212
567
119
7
0
394,507
0
W
Rama
11,695
650
190
11
0
353,617
4
L
Achilles
8,322
462
111
6
0
362,625
2
L
Ganesha
7,756
431
12
1
0
335,924
2
W
Morgan Le Fay
11,372
632
162
9
0
408,817
4
L
Kali
8,025
446
86
5
0
353,811
1
W
Geb
9,130
507
35
2
0
400,394
6
L
Poseidon
8,237
458
172
10
0
361,366
5
L
Skadi
9,429
524
177
10
0
320,644
4
W
King Arthur
11,594
644
168
9
0
356,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role