Player Matchup

Xbalanque
Xbalanque
Hυττ
Xbalanque
Level 129
God Stats
3W - 2L
1,704 SR
Queue Stats
95W - 78L
1,588 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Rooogo
Tsukuyomi
Level 143
God Stats
1W - 2L
1,561 SR
Queue Stats
100W - 80L
1,630 Elo+
Solo
Hel
Hel
SMW_2016
Hel
Level 116
God Stats
3W - 3L
1,500 SR
Queue Stats
111W - 97L
1,560 Elo+
Party 1
Ganesha
Ganesha
The1Flavour
Ganesha
Level 84
God Stats
7W - 7L
1,748 SR
Queue Stats
57W - 48L
1,697 Elo+
Party 2
Ravana
Ravana
TheYaco82
Ravana
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 172L
1,629 Elo+
Party 1
Team Averages
Level 122
1,603 SR
1,621 Elo+

VS

Team Averages
Level 104
1,577 SR
1,509 Elo+
Hercules
Hercules
 
Hercules
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Alccarion
Izanami
Level 86
God Stats
58W - 50L
1,653 SR
Queue Stats
298W - 278L
1,520 Elo+
Solo
Erlang Shen
Erlang Shen
Asymptotic
Erlang Shen
Level 72
God Stats
29W - 17L
1,508 SR
Queue Stats
235W - 218L
1,517 Elo+
Solo
Janus
Janus
Ryanm365
Janus
Level 128
God Stats
4W - 2L
1,582 SR
Queue Stats
37W - 30L
1,540 Elo+
Solo
Cu Chulainn
Cu Chulainn
forodaw
Cu Chulainn
Level 102
God Stats
1W - 1L
1,643 SR
Queue Stats
30W - 45L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hυττ
Xbalanque
9
2 / 4 / 0
5,601
467
6,086
8,021
2,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Rooogo
Tsukuyomi
10
0 / 8 / 0
5,610
468
4,098
12,494
4,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 6 / 0
5,787
482
3,744
9,139
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
The1Flavour
Ganesha
9
0 / 2 / 2
5,504
459
3,074
8,579
8,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
TheYaco82
Ravana
10
0 / 3 / 1
5,598
467
3,207
9,598
3,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
9 / 0 / 2
7,957
663
10,862
10,153
5,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Alccarion
Izanami
12
1 / 1 / 3
7,098
592
4,455
5,778
2,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Asymptotic
Erlang Shen
12
3 / 1 / 1
7,455
621
5,803
11,001
8,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
Ryanm365
Janus
15
4 / 0 / 4
8,748
729
4,707
4,899
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
forodaw
Cu Chulainn
15
6 / 0 / 5
9,418
785
10,018
12,643
11,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
23
23
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
9
0
2
10
W
Izanami
Alccarion
Izanami
1
1
3
2.5
W
Erlang Shen
Asymptotic
Erlang Shen
3
1
1
3.5
L
Xbalanque
Hυττ
Xbalanque
2
4
0
0.5
L
Tsukuyomi
Rooogo
Tsukuyomi
0
8
0
0
W
Janus
Ryanm365
Janus
4
0
4
6
L
0
6
0
0
L
Ganesha
The1Flavour
Ganesha
0
2
2
0.5
L
Ravana
TheYaco82
Ravana
0
3
1
0.17
W
Cu Chulainn
forodaw
Cu Chulainn
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,209
Damage
35,845
47,831
Taken
44,474
22,081
Mitigated
29,471
8,338
Healing
15,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,862
4,809
0
3,634
10,153
5,494
167
1,760
8,179
0
53,494
W
Izanami
Alccarion
Izanami
4,455
2,737
0
1,609
5,778
2,263
531
747
5,031
0
54,362
W
Erlang Shen
Asymptotic
Erlang Shen
5,803
3,162
0
6,696
11,001
8,315
0
2,023
8,978
0
39,083
L
Xbalanque
Hυττ
Xbalanque
6,086
3,069
0
1,688
8,021
2,776
0
0
8,021
0
29,058
L
Tsukuyomi
Rooogo
Tsukuyomi
4,098
859
0
1,890
12,494
4,508
0
678
11,816
0
36,048
W
Janus
Ryanm365
Janus
4,707
297
0
500
4,899
1,718
0
1,725
2,888
74,429
1,735
L
3,744
151
150
1,320
9,139
2,329
0
2,647
6,196
38,678
0
L
Ganesha
The1Flavour
Ganesha
3,074
262
0
2,696
8,579
8,587
0
0
8,579
20,586
0
L
Ravana
TheYaco82
Ravana
3,207
1,029
0
594
9,598
3,881
0
1,787
7,655
0
42,189
W
Cu Chulainn
forodaw
Cu Chulainn
10,018
1,432
0
2,877
12,643
11,681
64
63
12,580
11,004
68,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,100
Gold Earned
40,676
273
Minions Killed
514
0
Camps Cleared
0
1,116,556
Distance Traveled
1,283,996
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,957
663
89
7
0
288,124
0
W
Izanami
7,098
592
114
10
0
208,065
0
W
Erlang Shen
7,455
621
39
3
0
248,439
0
L
Xbalanque
5,601
467
57
5
0
151,104
0
L
Tsukuyomi
5,610
468
46
4
0
230,065
1
W
Janus
8,748
729
149
12
0
277,573
3
L
Hel
5,787
482
76
6
0
218,416
0
L
Ganesha
5,504
459
11
1
0
231,859
6
L
Ravana
5,598
467
83
7
0
285,112
0
W
Cu Chulainn
9,418
785
123
10
0
261,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role