Player Matchup

Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 32
1,495 SR
1,234 MMR
Ra
Ra
Bronze III
yonbg4
Ra
Bronze III
Level 32
God Stats
3W - 1L
1,495 SR
Queue Stats
9W - 14L
1,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 3 / 0
8,563
856
7,720
15,054
15,083
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
KaliBakasuraArachneAh Muzen CabSkadi

VS

Bans
MedusaIzanamiAnhurAnubisChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
3 / 1 / 0
10,812
1,081
8,943
10,565
5,049
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
3
3
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
0
0.33
W
Ra
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,720
Damage
8,943
15,054
Taken
10,565
15,083
Mitigated
5,049
3,439
Healing
3,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,720
1,345
0
3,439
15,054
15,083
0
7,374
6,608
0
41,903
W
Ra
8,943
1,276
0
3,499
10,565
5,049
498
379
10,186
50,613
2,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,563
Gold Earned
10,812
71
Minions Killed
128
3
Camps Cleared
6
215,133
Distance Traveled
199,615
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,563
856
71
7
3
215,133
0
W
Ra
10,812
1,081
128
13
6
199,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role