Player Matchup

Awilix
Awilix
Gold V
Juice-WRLD10x
Awilix
Gold V
Level 138
God Stats
15W - 6L
1,733 SR
Queue Stats
158W - 160L
1,327 MMR
Party 1
Neith
Neith
Bronze III
Puzzled-SZN
Neith
Bronze III
Level 43
God Stats
1W - 2L
1,234 SR
Queue Stats
3W - 11L
1,262 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
Spritzvin_
Ah Muzen Cab
Gold III
Level 125
God Stats
3W - 5L
1,392 SR
Queue Stats
147W - 154L
1,433 MMR
Party 1
Athena
Athena
Silver IV
The_Devil2004
Athena
Silver IV
Level 44
God Stats
6W - 12L
1,391 SR
Queue Stats
25W - 40L
1,253 MMR
Solo
Amaterasu
Amaterasu
Silver V
swerkyx
Amaterasu
Silver V
Level 93
God Stats
11W - 11L
1,361 SR
Queue Stats
41W - 53L
1,176 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 89
1,422 SR
1,290 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,509 SR
1,334 MMR
Xbalanque
Xbalanque
Silver II
 
Xbalanque
Silver II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
Appletrank
Morgan Le Fay
Gold V
Level 157
God Stats
12W - 10L
1,563 SR
Queue Stats
158W - 152L
1,306 MMR
Solo
Cerberus
Cerberus
Gold IV
Luigisan
Cerberus
Gold IV
Level 101
God Stats
4W - 3L
1,706 SR
Queue Stats
59W - 57L
1,389 MMR
Solo
Bastet
Bastet
Gold V
MoulMoul
Bastet
Gold V
Level 82
God Stats
3W - 9L
1,604 SR
Queue Stats
50W - 75L
1,312 MMR
Solo
Horus
Horus
Silver II
Toniscowo
Horus
Silver II
Level 80
God Stats
3W - 7L
1,173 SR
Queue Stats
126W - 131L
1,165 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
8,361
557
5,490
9,651
4,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 0 / 1
8,136
542
6,541
7,052
2,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Spritzvin_
Ah Muzen Cab
16
1 / 0 / 1
9,398
627
6,523
8,161
3,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

12
1 / 0 / 2
7,732
515
3,901
12,584
10,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
swerkyx
Amaterasu
14
1 / 2 / 2
8,649
577
6,109
13,802
6,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
BellonaChaacGaneshaArachne

VS

Bans
NutMartichorasThorNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
1 / 2 / 0
8,054
537
6,942
9,887
4,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Appletrank
Morgan Le Fay
14
0 / 1 / 0
7,683
512
7,043
7,621
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
Luigisan
Cerberus
12
2 / 2 / 0
7,242
483
7,353
10,257
9,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
MoulMoul
Bastet
13
0 / 1 / 3
6,995
466
6,280
8,783
3,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
Toniscowo
Horus
11
0 / 0 / 2
6,971
465
3,873
12,443
11,369
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
6
Kills
3
3
Deaths
6
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
2
0
0.5
L
Morgan Le Fay
Appletrank
Morgan Le Fay
0
1
0
0
W
3
1
2
4
L
Cerberus
Luigisan
Cerberus
2
2
0
1
L
Bastet
MoulMoul
Bastet
0
1
3
1.5
W
0
0
1
0.5
W
Ah Muzen Cab
Spritzvin_
Ah Muzen Cab
1
0
1
1.5
W
1
0
2
2
L
Horus
Toniscowo
Horus
0
0
2
1
W
Amaterasu
swerkyx
Amaterasu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,564
Damage
31,491
51,250
Taken
48,991
26,620
Mitigated
32,450
14,390
Healing
16,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
6,942
3,505
0
2,964
9,887
4,527
0
913
8,974
0
83,156
L
Morgan Le Fay
Appletrank
Morgan Le Fay
7,043
252
0
1,247
7,621
3,693
0
118
7,503
67,018
1,301
W
5,490
1,788
0
1,000
9,651
4,168
0
2,095
7,556
0
73,306
L
Cerberus
Luigisan
Cerberus
7,353
494
0
2,254
10,257
9,322
0
649
9,608
43,918
0
L
Bastet
MoulMoul
Bastet
6,280
1,675
0
4,588
8,783
3,539
0
502
8,281
0
56,252
W
6,541
1,452
0
1,492
7,052
2,533
543
573
6,479
0
71,822
W
Ah Muzen Cab
Spritzvin_
Ah Muzen Cab
6,523
2,019
0
1,831
8,161
3,451
520
3,424
4,737
0
93,908
W
3,901
914
0
3,698
12,584
10,123
0
1,231
11,213
23,094
2,415
L
Horus
Toniscowo
Horus
3,873
1,776
950
4,430
12,443
11,369
0
1,217
11,226
0
25,346
W
Amaterasu
swerkyx
Amaterasu
6,109
2,951
0
6,369
13,802
6,345
211
5,854
7,093
0
63,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,276
Gold Earned
36,945
551
Minions Killed
507
0
Camps Cleared
0
1,685,571
Distance Traveled
1,451,507
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,054
537
134
9
0
268,899
0
L
Morgan Le Fay
7,683
512
139
9
0
296,844
3
W
Awilix
8,361
557
103
7
0
380,233
4
L
Cerberus
7,242
483
111
7
0
220,435
0
L
Bastet
6,995
466
95
6
0
342,034
1
W
Neith
8,136
542
137
9
0
285,883
0
W
Ah Muzen Cab
9,398
627
161
11
0
343,591
1
W
Athena
7,732
515
30
2
0
336,546
4
L
Horus
6,971
465
28
2
0
323,295
4
W
Amaterasu
8,649
577
120
8
0
339,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role