Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
 
Nike
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Jeerś
Agni
Level 128
God Stats
24W - 8L
1,778 SR
Queue Stats
449W - 216L
1,578 Elo+
Party 3
Aphrodite
Aphrodite
g-green-forest
Aphrodite
Level 151
God Stats
17W - 13L
1,589 SR
Queue Stats
389W - 394L
1,513 Elo+
Party 2
Team Averages
Level 130
1,573 SR
1,518 Elo+

VS

Team Averages
Level 91
1,725 SR
1,505 Elo+
Arachne
Arachne
GunnerTheLeaf
Arachne
Level 26
God Stats
3W - 2L
1,736 SR
Queue Stats
25W - 35L
1,439 Elo+
Party 1
Loki
Loki
Jlrsnake
Loki
Level 137
God Stats
132W - 100L
1,660 SR
Queue Stats
639W - 587L
1,561 Elo+
Solo
Cerberus
Cerberus
Kxneke solos
Cerberus
Level 126
God Stats
3W - 1L
1,890 SR
Queue Stats
240W - 228L
1,568 Elo+
Solo
Neith
Neith
cucomanolo
Neith
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Anubis
Anubis
xoAddy
Anubis
Level 102
God Stats
2W - 1L
1,838 SR
Queue Stats
30W - 41L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
10 / 1 / 0
7,464
679
9,898
11,571
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
 
Medusa
12
3 / 0 / 2
6,441
586
7,426
6,295
2,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
 
Nike
11
0 / 2 / 1
6,123
557
6,467
9,377
8,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
Jeerś
Agni
13
2 / 0 / 3
7,631
694
4,944
4,494
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
g-green-forest
Aphrodite
11
0 / 0 / 3
6,339
576
2,458
5,123
3,139
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
2 / 2 / 0
6,212
565
4,267
9,520
3,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
11
1 / 3 / 1
6,396
581
5,801
10,822
2,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cerberus
Kxneke solos
Cerberus
8
0 / 1 / 0
5,566
506
3,461
10,140
6,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
9
0 / 4 / 0
5,056
460
2,446
7,914
2,609
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Anubis
xoAddy
Anubis
6
0 / 5 / 0
4,780
435
2,096
5,924
2,612
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
15
Kills
3
3
Deaths
15
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
1
0
10
W
Medusa
 
Medusa
3
0
2
4
W
Nike
 
Nike
0
2
1
0.25
L
Arachne
2
2
0
1
W
Agni
Jeerś
Agni
2
0
3
3.5
L
Loki
1
3
1
0.5
L
Cerberus
Kxneke solos
Cerberus
0
1
0
0
L
Neith
0
4
0
0
W
Aphrodite
g-green-forest
Aphrodite
0
0
3
1.5
L
Anubis
xoAddy
Anubis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,193
Damage
18,071
36,860
Taken
44,320
19,751
Mitigated
18,410
26,309
Healing
12,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,898
4,310
0
12,461
11,571
4,455
0
503
11,068
0
51,693
W
Medusa
 
Medusa
7,426
2,180
0
1,971
6,295
2,804
663
1,816
4,479
0
64,560
W
Nike
 
Nike
6,467
1,051
0
4,422
9,377
8,006
0
0
9,377
477
43,044
L
Arachne
4,267
3,553
0
2,335
9,520
3,492
0
367
9,074
0
35,399
W
Agni
Jeerś
Agni
4,944
386
0
890
4,494
1,347
49
2,075
2,419
60,235
1,426
L
Loki
5,801
1,450
0
3,153
10,822
2,884
0
169
9,959
0
47,536
L
Cerberus
Kxneke solos
Cerberus
3,461
32
0
4,330
10,140
6,813
0
1,699
8,441
24,014
405
L
Neith
2,446
1,284
0
1,678
7,914
2,609
0
843
7,071
0
30,210
W
Aphrodite
g-green-forest
Aphrodite
2,458
567
2,566
3,999
5,123
3,139
0
1,154
3,969
22,018
0
L
Anubis
xoAddy
Anubis
2,096
0
0
726
5,924
2,612
0
4,432
1,492
17,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,998
Gold Earned
28,010
427
Minions Killed
320
0
Camps Cleared
0
1,109,397
Distance Traveled
996,190
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,464
679
95
9
0
253,881
0
W
Medusa
6,441
586
90
8
0
203,736
0
W
Nike
6,123
557
77
7
0
222,237
0
L
Arachne
6,212
565
64
6
0
236,669
0
W
Agni
7,631
694
112
10
0
231,417
0
L
Loki
6,396
581
77
7
0
210,473
2
L
Cerberus
5,566
506
76
7
0
215,815
5
L
Neith
5,056
460
69
6
0
196,581
0
W
Aphrodite
6,339
576
53
5
0
198,126
3
L
Anubis
4,780
435
34
3
0
136,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role