Player Matchup

Shiva
Shiva
 
Shiva
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Fadji_i_am
Heimdallr
Level 66
God Stats
4W - 0L
1,894 SR
Queue Stats
119W - 116L
1,523 Elo+
Solo
Cerberus
Cerberus
WaterLeafImports
Cerberus
Level 65
God Stats
12W - 8L
1,539 SR
Queue Stats
266W - 259L
1,514 Elo+
Solo
Rama
Rama
bus_magischer484
Rama
Level 138
God Stats
1W - 0L
1,257 SR
Queue Stats
32W - 38L
1,426 Elo+
Solo
Nike
Nike
sir-dirty-bush
Nike
Level 67
God Stats
6W - 0L
2,003 SR
Queue Stats
276W - 305L
1,459 Elo+
Solo
Team Averages
Level 98
1,639 SR
1,484 Elo+

VS

Team Averages
Level 80
1,490 SR
1,421 Elo+
Mercury
Mercury
GizMohTTG
Mercury
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 70L
1,349 Elo+
Party 1
Neith
Neith
Ignahcio
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 37L
1,282 Elo+
Party 1
Chronos
Chronos
Ipman1021
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,325 Elo+
Solo
Ah Puch
Ah Puch
So_realbabe
Ah Puch
Level 129
God Stats
6W - 4L
1,449 SR
Queue Stats
442W - 462L
1,499 Elo+
Solo
Chiron
Chiron
xTokenBandit
Chiron
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 6L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
4 / 1 / 10
10,925
993
7,882
11,823
7,948
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Heimdallr
Fadji_i_am
Heimdallr
16
5 / 1 / 8
9,776
889
10,066
9,791
4,911
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

14
5 / 5 / 10
9,464
860
8,610
15,888
18,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 2 / 4
8,722
793
8,796
6,646
2,803
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

14
2 / 3 / 13
8,727
793
9,937
15,503
13,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GizMohTTG
Mercury
12
2 / 5 / 3
7,080
644
3,183
8,728
3,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Neith
Ignahcio
Neith
15
0 / 5 / 8
7,214
656
10,539
11,679
5,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Ipman1021
Chronos
13
0 / 1 / 4
6,958
633
2,904
6,456
2,769
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Ah Puch
So_realbabe
Ah Puch
13
5 / 6 / 6
8,531
776
9,970
11,276
4,302
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chiron
17
5 / 3 / 4
8,662
787
10,790
11,120
5,557
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
37
20
Kills
12
12
Deaths
20
45
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
1
10
9
W
Heimdallr
Fadji_i_am
Heimdallr
5
1
8
9
L
Mercury
GizMohTTG
Mercury
2
5
3
0.7
L
Neith
Ignahcio
Neith
0
5
8
0.8
L
Chronos
Ipman1021
Chronos
0
1
4
2
L
Ah Puch
So_realbabe
Ah Puch
5
6
6
1.33
W
5
5
10
2
W
4
2
4
3
W
2
3
13
2.83
L
Chiron
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,291
Damage
37,386
59,651
Taken
49,259
48,125
Mitigated
21,502
22,221
Healing
9,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,882
593
4,783
3,985
11,823
7,948
207
1,484
10,339
0
24,128
W
Heimdallr
Fadji_i_am
Heimdallr
10,066
3,815
3,523
2,654
9,791
4,911
2,450
2,451
7,340
0
25,246
L
Mercury
GizMohTTG
Mercury
3,183
514
28
359
8,728
3,315
0
1,914
6,814
0
5,134
L
Neith
Ignahcio
Neith
10,539
1,439
202
1,503
11,679
5,559
0
2,038
9,641
0
21,824
L
Chronos
Ipman1021
Chronos
2,904
950
932
1,323
6,456
2,769
0
909
5,547
9,921
1,058
L
Ah Puch
So_realbabe
Ah Puch
9,970
816
312
1,320
11,276
4,302
148
3,057
8,219
14,772
0
W
8,610
196
943
2,262
15,888
18,502
155
4,592
11,296
15,947
0
W
8,796
4,835
913
1,013
6,646
2,803
1,510
1,246
5,400
0
16,669
W
9,937
93
780
1,365
15,503
13,961
0
2,934
12,569
811
15,525
L
Chiron
10,790
2,418
1,442
2,192
11,120
5,557
0
1,266
9,854
0
23,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,614
Gold Earned
38,445
140
Minions Killed
85
0
Camps Cleared
0
1,041,707
Distance Traveled
943,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,925
993
35
3
0
222,484
0
W
Heimdallr
9,776
889
40
4
0
204,008
0
L
Mercury
7,080
644
3
0
0
176,499
0
L
Neith
7,214
656
21
2
0
197,036
0
L
Chronos
6,958
633
26
2
0
212,451
0
L
Ah Puch
8,531
776
6
1
0
165,385
0
W
Cerberus
9,464
860
15
1
0
213,759
0
W
Rama
8,722
793
37
3
0
186,891
0
W
Nike
8,727
793
13
1
0
214,565
0
L
Chiron
8,662
787
29
3
0
191,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role