Player Matchup

Chiron
Chiron
Behemoth465
Chiron
Level 107
God Stats
62W - 50L
1,663 SR
Queue Stats
112W - 106L
1,524 Elo+
Party 1
Anubis
Anubis
GuessedOfHonour
Anubis
Level 120
God Stats
22W - 16L
1,440 SR
Queue Stats
103W - 103L
1,434 Elo+
Party 1
Zhong Kui
Zhong Kui
Kxneke solos
Zhong Kui
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 228L
1,559 Elo+
Solo
King Arthur
King Arthur
STR1KA09
King Arthur
Level 69
God Stats
2W - 2L
1,839 SR
Queue Stats
2W - 3L
1,745 Elo+
Party 1
Agni
Agni
ìtilt
Agni
Level 139
God Stats
10W - 6L
1,727 SR
Queue Stats
190W - 187L
1,533 Elo+
Solo
Team Averages
Level 112
1,634 SR
1,559 Elo+

VS

Team Averages
Level 149
1,535 SR
1,512 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Jlrsnake
Loki
Level 137
God Stats
136W - 101L
1,672 SR
Queue Stats
651W - 593L
1,572 Elo+
Solo
Bacchus
Bacchus
LUCKY-395963
Bacchus
Level 143
God Stats
50W - 54L
1,516 SR
Queue Stats
524W - 608L
1,480 Elo+
Solo
Agni
Agni
chkn_strp
Agni
Level 164
God Stats
5W - 8L
1,490 SR
Queue Stats
168W - 148L
1,562 Elo+
Solo
Fenrir
Fenrir
pdxmitchymitch
Fenrir
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
5 / 3 / 2
7,412
570
7,600
9,603
4,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
6 / 2 / 0
8,032
618
4,074
10,621
5,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zhong Kui
Kxneke solos
Zhong Kui
13
2 / 3 / 1
8,012
616
6,276
12,304
11,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
STR1KA09
King Arthur
13
2 / 0 / 7
7,104
546
8,974
9,261
7,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
ìtilt
Agni
14
1 / 1 / 1
7,151
550
3,637
8,016
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 5 / 0
6,285
483
6,528
11,665
4,731
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Loki
15
4 / 2 / 0
8,799
677
9,970
11,564
6,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
LUCKY-395963
Bacchus
6
0 / 3 / 1
5,444
419
2,833
8,420
6,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
13
1 / 4 / 3
7,579
583
8,327
7,558
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 2 / 1
6,871
529
1,785
7,516
3,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
16
Kills
8
9
Deaths
16
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
5
0
0.2
W
Chiron
5
3
2
2
W
6
2
0
3
L
Loki
4
2
0
2
W
Zhong Kui
Kxneke solos
Zhong Kui
2
3
1
0.83
L
Bacchus
LUCKY-395963
Bacchus
0
3
1
0.17
W
King Arthur
STR1KA09
King Arthur
2
0
7
5.5
L
Agni
1
4
3
0.63
L
2
2
1
1.25
W
Agni
ìtilt
Agni
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,561
Damage
29,443
49,805
Taken
46,723
31,106
Mitigated
23,731
17,777
Healing
16,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,528
3,047
0
3,798
11,665
4,731
44
261
11,404
0
43,706
W
Chiron
7,600
4,009
462
2,126
9,603
4,066
215
2,160
7,413
0
45,756
W
4,074
315
0
6,548
10,621
5,498
0
1,844
8,595
78,130
0
L
Loki
9,970
4,138
0
6,020
11,564
6,721
0
6,986
4,578
0
68,269
W
Zhong Kui
Kxneke solos
Zhong Kui
6,276
1,853
0
5,235
12,304
11,028
0
0
12,304
54,161
8,992
L
Bacchus
LUCKY-395963
Bacchus
2,833
570
0
2,134
8,420
6,304
104
0
8,420
10,520
0
W
King Arthur
STR1KA09
King Arthur
8,974
1,242
0
716
9,261
7,592
42
2,287
6,830
0
44,329
L
Agni
8,327
242
0
2,054
7,558
2,406
14
4,465
3,093
52,330
1,554
L
1,785
240
0
2,124
7,516
3,569
0
1,776
5,740
0
21,966
W
Agni
ìtilt
Agni
3,637
169
0
2,690
8,016
2,922
0
3,357
3,953
53,095
940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,711
Gold Earned
34,978
470
Minions Killed
321
0
Camps Cleared
0
1,266,230
Distance Traveled
1,070,480
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,285
483
61
5
0
214,715
0
W
Chiron
7,412
570
70
5
0
258,142
0
W
Anubis
8,032
618
132
10
0
252,630
0
L
Loki
8,799
677
125
10
0
250,397
4
W
Zhong Kui
8,012
616
110
8
0
195,844
0
L
Bacchus
5,444
419
15
1
0
181,528
5
W
King Arthur
7,104
546
63
5
0
278,481
0
L
Agni
7,579
583
87
7
0
251,225
4
L
Fenrir
6,871
529
33
3
0
172,615
0
W
Agni
7,151
550
95
7
0
281,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role