Player Matchup

Nox
Nox
 
Nox
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Adrianofsp
Jing Wei
Level 112
God Stats
4W - 3L
1,523 SR
Queue Stats
133W - 121L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
Fapa3
Gilgamesh
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,292 Elo+
Party 1
Eset
Eset
Phasemangler
Eset
Level 78
God Stats
1W - 1L
1,292 SR
Queue Stats
217W - 212L
1,526 Elo+
Solo
Arachne
Arachne
Qnagels99
Arachne
Level 39
God Stats
9W - 9L
1,479 SR
Queue Stats
15W - 15L
1,150 Elo+
Party 1
Team Averages
Level 87
1,459 SR
1,387 Elo+

VS

Team Averages
Level 82
1,436 SR
1,443 Elo+
Hercules
Hercules
 
Hercules
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DustSpider7862
Jormungandr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 37L
1,461 Elo+
Solo
Anubis
Anubis
QueenDoubletap
Anubis
Level 58
God Stats
163W - 137L
1,415 SR
Queue Stats
478W - 458L
1,359 Elo+
Solo
Neith
Neith
houss13460
Neith
Level 68
God Stats
26W - 30L
1,484 SR
Queue Stats
210W - 201L
1,455 Elo+
Solo
Arachne
Arachne
lilmj40
Arachne
Level 66
God Stats
53W - 40L
1,284 SR
Queue Stats
102W - 102L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
6
0 / 1 / 1
3,295
549
939
4,484
2,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Adrianofsp
Jing Wei
7
1 / 1 / 0
3,611
602
1,424
4,727
1,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
Fapa3
Gilgamesh
4
0 / 3 / 0
3,086
514
890
4,232
2,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 1 / 0
4,242
707
1,004
2,751
675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
Qnagels99
Arachne
7
0 / 2 / 1
3,845
641
603
4,508
1,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
6 / 0 / 1
5,739
957
4,812
3,018
1,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
DustSpider7862
Jormungandr
6
0 / 1 / 2
3,966
661
3,098
3,369
1,392
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
0 / 1 / 2
4,392
732
882
2,391
1,008
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Neith
7
0 / 0 / 2
3,939
657
2,347
3,008
903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
lilmj40
Arachne
8
2 / 0 / 0
4,218
703
1,016
3,882
1,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
8
8
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
1
1
0.5
W
Hercules
 
Hercules
6
0
1
6.5
L
Jing Wei
Adrianofsp
Jing Wei
1
1
0
1
W
Jormungandr
DustSpider7862
Jormungandr
0
1
2
1
L
Gilgamesh
Fapa3
Gilgamesh
0
3
0
0
L
1
1
0
1
L
Arachne
Qnagels99
Arachne
0
2
1
0.25
W
0
1
2
1
W
Neith
0
0
2
1
W
Arachne
lilmj40
Arachne
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,860
Damage
12,155
20,702
Taken
15,668
7,720
Mitigated
5,607
4,525
Healing
4,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
939
0
0
574
4,484
2,280
0
1,698
2,786
8,456
0
W
Hercules
 
Hercules
4,812
1,704
0
289
3,018
1,121
263
0
2,849
0
28,583
L
Jing Wei
Adrianofsp
Jing Wei
1,424
932
0
1,119
4,727
1,343
0
1,400
3,327
0
17,766
W
Jormungandr
DustSpider7862
Jormungandr
3,098
1,420
0
757
3,369
1,392
183
283
3,086
19,994
1,316
L
Gilgamesh
Fapa3
Gilgamesh
890
300
0
771
4,232
2,098
0
0
4,232
0
6,251
L
1,004
80
0
500
2,751
675
0
714
2,037
25,880
0
L
Arachne
Qnagels99
Arachne
603
329
0
1,561
4,508
1,324
0
81
4,427
0
18,195
W
882
43
0
945
2,391
1,008
0
894
1,497
22,722
1,005
W
Neith
2,347
720
0
719
3,008
903
256
656
2,352
0
22,096
W
Arachne
lilmj40
Arachne
1,016
692
0
2,072
3,882
1,183
0
110
3,772
0
23,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,079
Gold Earned
22,254
147
Minions Killed
198
0
Camps Cleared
0
628,795
Distance Traveled
609,353
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
3,295
549
10
2
0
122,073
0
W
Hercules
5,739
957
49
8
0
140,879
0
L
Jing Wei
3,611
602
34
6
0
125,591
0
W
Jormungandr
3,966
661
39
7
0
114,508
1
L
Gilgamesh
3,086
514
8
1
0
85,157
0
L
Eset
4,242
707
52
9
0
129,088
0
L
Arachne
3,845
641
43
7
0
166,886
0
W
Anubis
4,392
732
43
7
0
107,744
0
W
Neith
3,939
657
25
4
0
116,363
1
W
Arachne
4,218
703
42
7
0
129,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role