Player Matchup

Vulcan
Vulcan
BadRoyaL
Vulcan
Level 158
God Stats
0W - 1L
1,493 SR
Queue Stats
67W - 62L
1,572 Elo+
Party 1
Ne Zha
Ne Zha
Diyolet
Ne Zha
Level 159
God Stats
1W - 2L
1,668 SR
Queue Stats
62W - 69L
1,542 Elo+
Party 1
Medusa
Medusa
KrueI
Medusa
Level 143
God Stats
7W - 2L
1,817 SR
Queue Stats
89W - 101L
1,501 Elo+
Party 1
Anubis
Anubis
Tofu776
Anubis
Level 126
God Stats
4W - 3L
1,678 SR
Queue Stats
80W - 66L
1,569 Elo+
Solo
Sobek
Sobek
scarybigjord
Sobek
Level 159
God Stats
4W - 3L
1,601 SR
Queue Stats
63W - 47L
1,571 Elo+
Solo
Team Averages
Level 149
1,651 SR
1,551 Elo+

VS

Team Averages
Level 131
1,452 SR
1,526 Elo+
Kuzenbo
Kuzenbo
AkdenizOOO61
Kuzenbo
Level 61
God Stats
2W - 2L
1,377 SR
Queue Stats
47W - 35L
1,563 Elo+
Solo
Hou Yi
Hou Yi
CopperCancer
Hou Yi
Level 146
God Stats
15W - 19L
1,443 SR
Queue Stats
104W - 72L
1,535 Elo+
Solo
Zhong Kui
Zhong Kui
HellsHammer
Zhong Kui
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 63L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TankyRo
Ah Muzen Cab
Level 207
God Stats
6W - 7L
1,373 SR
Queue Stats
153W - 137L
1,547 Elo+
Solo
Lancelot
Lancelot
wetAndCheesy730
Lancelot
Level 69
God Stats
6W - 3L
1,567 SR
Queue Stats
73W - 62L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BadRoyaL
Vulcan
14
2 / 3 / 0
8,080
539
5,913
7,370
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Diyolet
Ne Zha
16
3 / 3 / 2
8,166
544
5,963
13,787
6,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
KrueI
Medusa
14
0 / 1 / 3
8,188
546
9,379
7,393
3,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Anubis
Tofu776
Anubis
12
0 / 7 / 1
6,955
464
5,908
12,794
6,022
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 2 / 1
7,385
492
4,792
11,299
11,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AkdenizOOO61
Kuzenbo
13
0 / 1 / 4
8,121
541
4,115
11,054
10,971
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hou Yi
16
1 / 2 / 0
8,713
581
4,236
9,893
4,035
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
HellsHammer
Zhong Kui
16
7 / 3 / 3
10,409
694
10,614
13,579
10,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ah Muzen Cab
TankyRo
Ah Muzen Cab
18
4 / 0 / 5
10,407
694
10,483
11,416
4,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
16
4 / 0 / 4
8,772
585
4,073
10,552
4,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
16
16
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AkdenizOOO61
Kuzenbo
0
1
4
2
L
Vulcan
BadRoyaL
Vulcan
2
3
0
0.67
W
Hou Yi
1
2
0
0.5
L
Ne Zha
Diyolet
Ne Zha
3
3
2
1.33
W
Zhong Kui
HellsHammer
Zhong Kui
7
3
3
2.83
L
Medusa
KrueI
Medusa
0
1
3
1.5
W
Ah Muzen Cab
TankyRo
Ah Muzen Cab
4
0
5
6.5
L
Anubis
Tofu776
Anubis
0
7
1
0.07
L
1
2
1
0.75
W
Lancelot
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,955
Damage
33,521
52,643
Taken
56,494
30,104
Mitigated
35,140
16,390
Healing
18,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AkdenizOOO61
Kuzenbo
4,115
1,985
0
3,853
11,054
10,971
0
3,774
7,106
19,879
1,510
L
Vulcan
BadRoyaL
Vulcan
5,913
1,258
0
500
7,370
3,016
0
857
6,513
62,637
0
W
Hou Yi
4,236
1,850
0
3,660
9,893
4,035
156
787
9,106
0
79,264
L
Ne Zha
Diyolet
Ne Zha
5,963
1,696
0
5,648
13,787
6,752
0
2,236
11,551
0
73,726
W
Zhong Kui
HellsHammer
Zhong Kui
10,614
2,530
0
4,712
13,579
10,739
1,740
4,399
9,140
64,436
12,321
L
Medusa
KrueI
Medusa
9,379
3,854
0
2,570
7,393
3,017
300
956
6,437
0
85,002
W
Ah Muzen Cab
TankyRo
Ah Muzen Cab
10,483
5,492
0
750
11,416
4,584
243
3,430
7,744
0
121,356
L
Anubis
Tofu776
Anubis
5,908
144
0
3,215
12,794
6,022
691
7,427
5,367
46,573
895
L
4,792
107
0
4,457
11,299
11,297
0
2,229
9,070
20,988
3,277
W
Lancelot
4,073
1,033
0
5,053
10,552
4,811
0
3,714
6,760
0
63,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,774
Gold Earned
46,422
512
Minions Killed
587
0
Camps Cleared
0
1,509,684
Distance Traveled
1,639,867
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,121
541
21
1
0
322,634
0
L
Vulcan
8,080
539
144
10
0
326,535
4
W
Hou Yi
8,713
581
131
9
0
304,800
3
L
Ne Zha
8,166
544
111
7
0
335,997
0
W
Zhong Kui
10,409
694
133
9
0
278,330
0
L
Medusa
8,188
546
140
9
0
296,679
2
W
Ah Muzen Cab
10,407
694
209
14
0
339,561
0
L
Anubis
6,955
464
77
5
0
217,568
0
L
Sobek
7,385
492
40
3
0
332,905
4
W
Lancelot
8,772
585
93
6
0
394,542
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role