Player Matchup

Chang'e
Chang'e
Platinum V
 
Chang'e
Platinum V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
Bummbala
Kuzenbo
Gold III
Level 179
God Stats
0W - 4L
1,177 SR
Queue Stats
287W - 286L
1,440 MMR
Party 1
Cupid
Cupid
Bronze III
Kobe
Cupid
Bronze III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,499 MMR
Solo
Amaterasu
Amaterasu
Gold II
TheBigVortex08
Amaterasu
Gold II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 138L
1,635 MMR
Solo
Bakasura
Bakasura
Platinum IV
TricoDie_
Bakasura
Platinum IV
Level 155
God Stats
24W - 15L
1,673 SR
Queue Stats
339W - 343L
1,608 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 159
1,470 SR
1,536 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,536 SR
1,547 MMR
Ra
Ra
Gold IV
 
Ra
Gold IV
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum V
 
Loki
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold II
PanzerKiwi
Chaac
Gold II
Level 125
God Stats
76W - 52L
1,658 SR
Queue Stats
111W - 103L
1,613 MMR
Solo
Danzaburou
Danzaburou
Gold I
lyba11
Danzaburou
Gold I
Level 109
God Stats
2W - 2L
1,362 SR
Queue Stats
205W - 196L
1,572 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
raiisyEZ
Gilgamesh
Gold III
Level 148
God Stats
31W - 20L
1,659 SR
Queue Stats
524W - 527L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 0 / 1
7,655
547
7,046
12,030
4,372
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Bummbala
Kuzenbo
9
0 / 5 / 2
6,266
448
5,035
12,545
12,806
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
Kobe
Cupid
12
0 / 2 / 0
6,645
475
3,163
10,614
3,755
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
TheBigVortex08
Amaterasu
13
0 / 4 / 0
7,656
547
5,103
17,115
12,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bakasura
TricoDie_
Bakasura
14
3 / 3 / 1
7,343
525
8,719
17,771
8,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
ThanatosSurtrAgni

VS

Bans
AchillesSobekUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 3 / 1
8,208
586
5,949
8,004
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Loki
 
Loki
13
0 / 0 / 2
7,323
523
7,876
9,181
3,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
16
6 / 0 / 0
10,576
755
15,767
14,134
10,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
lyba11
Danzaburou
14
3 / 0 / 1
9,269
662
12,435
9,172
4,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
raiisyEZ
Gilgamesh
13
4 / 1 / 4
8,244
589
10,089
18,750
15,397
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
14
14
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
0
1
1.5
W
Ra
 
Ra
1
3
1
0.5
W
Loki
 
Loki
0
0
2
1
L
Kuzenbo
Bummbala
Kuzenbo
0
5
2
0.2
L
Cupid
Kobe
Cupid
0
2
0
0
W
Chaac
6
0
0
6
L
Amaterasu
TheBigVortex08
Amaterasu
0
4
0
0
L
Bakasura
TricoDie_
Bakasura
3
3
1
1.17
W
Danzaburou
lyba11
Danzaburou
3
0
1
3.5
W
Gilgamesh
raiisyEZ
Gilgamesh
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,066
Damage
52,116
70,075
Taken
59,241
41,331
Mitigated
36,425
31,355
Healing
18,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,046
351
689
8,162
12,030
4,372
0
1,492
10,538
69,003
0
W
Ra
 
Ra
5,949
565
874
1,591
8,004
3,272
203
2,615
4,764
76,717
0
W
Loki
 
Loki
7,876
2,404
0
4,426
9,181
3,354
37
2,057
6,945
0
61,513
L
Kuzenbo
Bummbala
Kuzenbo
5,035
1,597
1,275
2,436
12,545
12,806
0
3,186
9,286
17,127
2,638
L
Cupid
Kobe
Cupid
3,163
1,900
51
2,972
10,614
3,755
0
0
10,614
0
49,945
W
Chaac
15,767
3,395
0
6,287
14,134
10,382
71
1,393
12,167
7,111
85,429
L
Amaterasu
TheBigVortex08
Amaterasu
5,103
2,745
0
6,650
17,115
12,074
0
990
16,125
0
70,632
L
Bakasura
TricoDie_
Bakasura
8,719
5,256
0
9,120
17,771
8,324
0
1,687
16,005
0
44,369
W
Danzaburou
lyba11
Danzaburou
12,435
5,362
0
4,284
9,172
4,020
755
1,812
7,100
0
87,050
W
Gilgamesh
raiisyEZ
Gilgamesh
10,089
3,472
0
1,420
18,750
15,397
0
4,521
13,205
0
58,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,565
Gold Earned
43,620
464
Minions Killed
583
0
Camps Cleared
0
1,481,154
Distance Traveled
1,510,254
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,655
547
122
9
0
311,921
0
W
Ra
8,208
586
141
10
0
286,275
0
W
Loki
7,323
523
94
7
0
354,670
0
L
Kuzenbo
6,266
448
32
2
0
244,994
0
L
Cupid
6,645
475
85
6
0
286,082
4
W
Chaac
10,576
755
148
11
0
287,417
5
L
Amaterasu
7,656
547
117
8
0
295,172
0
L
Bakasura
7,343
525
108
8
0
342,985
1
W
Danzaburou
9,269
662
131
9
0
267,224
0
W
Gilgamesh
8,244
589
69
5
0
314,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role