Player Matchup

Zeus
Zeus
 
Zeus
Level 286
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
JadeDragonSlayer
Erlang Shen
Level 155
God Stats
6W - 0L
1,500 SR
Queue Stats
149W - 155L
1,594 Elo+
Solo
Atlas
Atlas
SnippierCross8
Atlas
Level 153
God Stats
57W - 33L
1,705 SR
Queue Stats
173W - 161L
1,540 Elo+
Solo
Neith
Neith
cafoinamorata
Neith
Level 120
God Stats
1W - 1L
1,298 SR
Queue Stats
113W - 83L
1,640 Elo+
Solo
Nemesis
Nemesis
Žirytva
Nemesis
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 17L
1,111 Elo+
Solo
Team Averages
Level 149
1,501 SR
1,477 Elo+

VS

Team Averages
Level 133
1,532 SR
1,512 Elo+
Thanatos
Thanatos
 
Thanatos
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Testo1001
Atlas
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
402W - 386L
1,571 Elo+
Solo
Cupid
Cupid
staircaseShaggey
Cupid
Level 128
God Stats
8W - 5L
1,661 SR
Queue Stats
90W - 95L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
2 / 3 / 2
6,071
552
6,441
6,560
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
JadeDragonSlayer
Erlang Shen
13
4 / 1 / 0
7,676
698
4,864
9,307
5,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 0 / 2
6,898
627
4,316
9,782
8,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 0 / 3
6,993
636
7,736
5,954
2,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Žirytva
Nemesis
12
2 / 2 / 5
6,437
585
5,385
8,840
3,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 5 / 3
6,245
568
6,077
13,277
5,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
 
Tiamat
11
3 / 1 / 2
6,083
553
6,560
5,179
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
 
Mulan
8
0 / 3 / 0
5,191
472
4,127
10,970
8,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
Testo1001
Atlas
7
0 / 2 / 0
4,730
430
2,496
5,937
4,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 1 / 0
5,909
537
3,788
8,695
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
12
Kills
6
6
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
3
2
1
L
Thanatos
 
Thanatos
3
5
3
0.9
L
Tiamat
 
Tiamat
3
1
2
4
L
Mulan
 
Mulan
0
3
0
0
W
Erlang Shen
JadeDragonSlayer
Erlang Shen
4
1
0
4
W
3
0
2
4
L
Atlas
Testo1001
Atlas
0
2
0
0
W
1
0
3
2.5
L
0
1
0
0
W
Nemesis
Žirytva
Nemesis
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,742
Damage
23,048
40,443
Taken
44,058
20,932
Mitigated
24,702
17,779
Healing
21,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,441
822
0
928
6,560
1,742
0
2,360
4,200
45,849
760
L
Thanatos
 
Thanatos
6,077
1,734
0
9,191
13,277
5,240
0
2,819
10,375
0
42,250
L
Tiamat
 
Tiamat
6,560
796
0
1,543
5,179
3,013
0
2,352
2,827
37,357
0
L
Mulan
 
Mulan
4,127
661
0
3,144
10,970
8,672
0
4,998
5,972
0
20,290
W
Erlang Shen
JadeDragonSlayer
Erlang Shen
4,864
2,609
0
6,243
9,307
5,015
0
2,301
6,611
0
57,044
W
4,316
1,813
13
3,738
9,782
8,509
0
2,330
7,452
22,353
1,073
L
Atlas
Testo1001
Atlas
2,496
792
0
2,053
5,937
4,245
0
0
5,445
18,870
0
W
7,736
3,603
0
2,644
5,954
2,424
0
0
5,954
0
63,239
L
3,788
1,997
166
5,753
8,695
3,532
0
288
8,407
0
53,474
W
Nemesis
Žirytva
Nemesis
5,385
2,628
0
4,213
8,840
3,242
0
1,782
6,978
0
42,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,075
Gold Earned
28,158
400
Minions Killed
314
0
Camps Cleared
0
1,061,783
Distance Traveled
953,577
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,071
552
80
7
0
204,510
1
L
Thanatos
6,245
568
69
6
0
218,079
3
L
Tiamat
6,083
553
71
6
0
223,393
0
L
Mulan
5,191
472
26
2
0
204,396
0
W
Erlang Shen
7,676
698
101
9
0
220,296
0
W
Atlas
6,898
627
27
2
0
220,571
0
L
Atlas
4,730
430
39
4
0
115,313
0
W
Neith
6,993
636
120
11
0
190,357
0
L
Cupid
5,909
537
109
10
0
192,396
0
W
Nemesis
6,437
585
72
7
0
226,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role