Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold IV
Bronze V7384
Ah Muzen Cab
Gold IV
Level 126
God Stats
1W - 0L
1,286 SR
Queue Stats
48W - 50L
1,398 MMR
Solo
Cabrakan
Cabrakan
Silver I
Emmpiror
Cabrakan
Silver I
Level 158
God Stats
2W - 1L
1,543 SR
Queue Stats
20W - 17L
1,420 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
RPG Cube6410
Zhong Kui
Gold IV
Level 104
God Stats
10W - 11L
1,487 SR
Queue Stats
72W - 80L
1,431 MMR
Party 1
Surtr
Surtr
Silver I
RPG Grizzly
Surtr
Silver I
Level 101
God Stats
10W - 10L
1,603 SR
Queue Stats
14W - 15L
1,601 MMR
Party 1
Atlas
Atlas
Gold IV
ingegaard
Atlas
Gold IV
Level 119
God Stats
13W - 6L
1,671 SR
Queue Stats
91W - 91L
1,317 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,518 SR
1,433 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 155
1,471 SR
1,434 MMR
Ao Kuang
Ao Kuang
Gold II
 
Ao Kuang
Gold II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Artii02
Sun Wukong
Silver I
Level 146
God Stats
0W - 4L
1,221 SR
Queue Stats
146W - 164L
1,346 MMR
Solo
Freya
Freya
Bronze III
Mouyoumed
Freya
Bronze III
Level 110
God Stats
11W - 10L
1,149 SR
Queue Stats
90W - 105L
1,409 MMR
Solo
Neith
Neith
Gold II
Sir Markules
Neith
Gold II
Level 266
God Stats
7W - 10L
1,946 SR
Queue Stats
185W - 188L
1,536 MMR
Solo
Jormungandr
Jormungandr
Gold V
Tyché
Jormungandr
Gold V
Level 146
God Stats
5W - 6L
1,538 SR
Queue Stats
166W - 174L
1,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bronze V7384
Ah Muzen Cab
15
3 / 3 / 5
8,845
590
9,931
14,525
6,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cabrakan
Emmpiror
Cabrakan
16
6 / 0 / 8
9,408
627
12,697
12,954
9,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
RPG Cube6410
Zhong Kui
15
6 / 2 / 6
9,255
617
11,599
11,800
9,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
2 / 1 / 5
9,556
637
11,537
7,967
5,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Atlas
ingegaard
Atlas
12
4 / 4 / 7
8,119
541
7,827
15,608
14,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
YmirErlang ShenUllrBake Kujira

VS

Bans
BellonaArachneAphroditeFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
8 / 4 / 0
8,070
538
12,976
16,742
6,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
Artii02
Sun Wukong
12
0 / 3 / 2
6,927
462
4,174
13,778
10,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
Mouyoumed
Freya
11
1 / 7 / 1
6,959
464
7,858
12,737
4,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
1 / 2 / 6
8,141
543
8,187
12,780
4,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Tyché
Jormungandr
11
0 / 5 / 1
6,890
459
6,240
16,705
10,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
21
Kills
10
10
Deaths
21
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
8
4
0
2
L
Sun Wukong
Artii02
Sun Wukong
0
3
2
0.33
W
Ah Muzen Cab
Bronze V7384
Ah Muzen Cab
3
3
5
1.83
W
Cabrakan
Emmpiror
Cabrakan
6
0
8
10
L
Freya
Mouyoumed
Freya
1
7
1
0.21
W
Zhong Kui
RPG Cube6410
Zhong Kui
6
2
6
4.5
W
2
1
5
4.5
L
1
2
6
2
L
Jormungandr
Tyché
Jormungandr
0
5
1
0.1
W
Atlas
ingegaard
Atlas
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,591
Damage
39,435
62,854
Taken
72,742
44,991
Mitigated
36,980
15,655
Healing
15,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
12,976
1,107
0
3,233
16,742
6,630
0
7,556
8,994
54,978
0
L
Sun Wukong
Artii02
Sun Wukong
4,174
371
0
3,612
13,778
10,118
0
4,249
8,957
0
41,847
W
Ah Muzen Cab
Bronze V7384
Ah Muzen Cab
9,931
4,019
0
2,113
14,525
6,113
4,038
7,919
6,190
0
77,620
W
Cabrakan
Emmpiror
Cabrakan
12,697
729
0
4,592
12,954
9,558
264
3,973
8,816
76,887
0
L
Freya
Mouyoumed
Freya
7,858
2,422
0
3,284
12,737
4,728
114
4,518
8,118
36,821
549
W
Zhong Kui
RPG Cube6410
Zhong Kui
11,599
1,097
0
3,090
11,800
9,511
1,635
3,138
8,398
56,876
2,331
W
11,537
4,035
0
2,850
7,967
5,656
944
2,043
5,449
2,318
66,703
L
8,187
2,554
0
3,358
12,780
4,674
0
7,859
4,822
0
67,392
L
Jormungandr
Tyché
Jormungandr
6,240
1,854
0
2,412
16,705
10,830
0
8,547
8,110
40,248
2,033
W
Atlas
ingegaard
Atlas
7,827
3,996
0
3,010
15,608
14,153
242
8,599
6,570
22,876
317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,183
Gold Earned
36,987
470
Minions Killed
419
0
Camps Cleared
0
1,474,713
Distance Traveled
1,385,458
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,070
538
67
4
0
322,975
0
L
Sun Wukong
6,927
462
75
5
0
263,313
3
W
Ah Muzen Cab
8,845
590
123
8
0
272,183
1
W
Cabrakan
9,408
627
106
7
0
334,288
0
L
Freya
6,959
464
63
4
0
270,286
0
W
Zhong Kui
9,255
617
102
7
0
294,025
1
W
Surtr
9,556
637
110
7
0
318,010
2
L
Neith
8,141
543
140
9
0
262,683
2
L
Jormungandr
6,890
459
74
5
0
266,201
1
W
Atlas
8,119
541
29
2
0
256,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role