Player Matchup

Xing Tian
Xing Tian
IDontSellWax
Xing Tian
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 81L
1,391 Elo+
Solo
Tiamat
Tiamat
Jelzlok
Tiamat
Level 89
God Stats
12W - 18L
1,393 SR
Queue Stats
563W - 580L
1,485 Elo+
Solo
Skadi
Skadi
Kanabō
Skadi
Level 86
God Stats
1W - 1L
1,546 SR
Queue Stats
11W - 3L
1,766 Elo+
Party 1
Zhong Kui
Zhong Kui
Levy9008
Zhong Kui
Level 128
God Stats
6W - 5L
1,629 SR
Queue Stats
501W - 473L
1,565 Elo+
Solo
Hun Batz
Hun Batz
Nilvahlok
Hun Batz
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 11L
1,766 Elo+
Party 1
Team Averages
Level 101
1,514 SR
1,595 Elo+

VS

Team Averages
Level 88
1,585 SR
1,488 Elo+
King Arthur
King Arthur
DrengrOfRagnar
King Arthur
Level 153
God Stats
5W - 7L
1,778 SR
Queue Stats
263W - 292L
1,475 Elo+
Party 2
Anubis
Anubis
GodOfConsider
Anubis
Level 127
God Stats
6W - 8L
1,264 SR
Queue Stats
362W - 394L
1,433 Elo+
Solo
Cthulhu
Cthulhu
Mad_Red_Man
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,567 Elo+
Solo
Ne Zha
Ne Zha
Ozmidas
Ne Zha
Level 108
God Stats
7W - 10L
1,885 SR
Queue Stats
268W - 288L
1,488 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Trevolex
Ah Muzen Cab
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IDontSellWax
Xing Tian
7
0 / 1 / 2
5,734
637
754
4,220
2,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Jelzlok
Tiamat
13
1 / 4 / 7
7,271
808
4,668
10,853
6,286
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
Kanabō
Skadi
15
5 / 5 / 6
8,685
965
12,394
11,242
4,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Levy9008
Zhong Kui
13
4 / 6 / 4
7,587
843
8,016
12,318
11,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Nilvahlok
Hun Batz
14
2 / 3 / 5
7,538
838
10,571
8,060
3,901
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrengrOfRagnar
King Arthur
14
5 / 3 / 9
8,717
969
6,916
15,062
13,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 3 / 10
7,931
881
6,285
7,098
3,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
Mad_Red_Man
Cthulhu
12
1 / 2 / 10
7,876
875
6,542
8,742
8,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Ozmidas
Ne Zha
15
6 / 2 / 10
8,959
995
12,608
7,353
3,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Trevolex
Ah Muzen Cab
15
5 / 2 / 8
8,960
996
9,524
5,967
2,590
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
66
12
Kills
19
19
Deaths
12
24
Assists
47
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DrengrOfRagnar
King Arthur
5
3
9
3.17
W
2
3
10
2.33
L
Xing Tian
IDontSellWax
Xing Tian
0
1
2
1
L
Tiamat
Jelzlok
Tiamat
1
4
7
1.13
L
Skadi
Kanabō
Skadi
5
5
6
1.6
L
Zhong Kui
Levy9008
Zhong Kui
4
6
4
1
W
Cthulhu
Mad_Red_Man
Cthulhu
1
2
10
3
L
Hun Batz
Nilvahlok
Hun Batz
2
3
5
1.5
W
Ne Zha
Ozmidas
Ne Zha
6
2
10
5.5
W
Ah Muzen Cab
Trevolex
Ah Muzen Cab
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,403
Damage
41,875
46,693
Taken
44,222
28,258
Mitigated
32,165
12,239
Healing
11,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DrengrOfRagnar
King Arthur
6,916
436
453
3,932
15,062
13,329
292
3,991
11,071
0
16,291
W
6,285
204
401
1,695
7,098
3,991
912
1,802
5,296
16,594
0
L
Xing Tian
IDontSellWax
Xing Tian
754
57
973
1,005
4,220
2,223
0
1,304
2,916
1,763
0
L
Tiamat
Jelzlok
Tiamat
4,668
484
1,522
3,278
10,853
6,286
0
3,175
7,678
8,478
0
L
Skadi
Kanabō
Skadi
12,394
4,115
782
826
11,242
4,197
0
3,273
7,969
0
23,386
L
Zhong Kui
Levy9008
Zhong Kui
8,016
1,944
761
1,209
12,318
11,651
0
3,405
8,913
14,640
0
W
Cthulhu
Mad_Red_Man
Cthulhu
6,542
343
548
2,103
8,742
8,598
208
3,373
5,369
10,468
410
L
Hun Batz
Nilvahlok
Hun Batz
10,571
1,909
612
1,271
8,060
3,901
0
1,440
6,620
0
21,043
W
Ne Zha
Ozmidas
Ne Zha
12,608
1,204
414
904
7,353
3,657
1,604
2,576
4,777
0
21,636
W
Ah Muzen Cab
Trevolex
Ah Muzen Cab
9,524
2,965
0
709
5,967
2,590
1,951
1,696
4,271
0
17,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,815
Gold Earned
42,443
76
Minions Killed
92
0
Camps Cleared
0
717,368
Distance Traveled
866,444
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,717
969
19
2
0
168,287
0
W
Anubis
7,931
881
23
3
0
163,401
0
L
Xing Tian
5,734
637
4
0
0
91,792
0
L
Tiamat
7,271
808
13
1
0
163,659
0
L
Skadi
8,685
965
30
3
0
150,873
0
L
Zhong Kui
7,587
843
15
2
0
114,789
0
W
Cthulhu
7,876
875
4
0
0
196,958
0
L
Hun Batz
7,538
838
14
2
0
196,255
0
W
Ne Zha
8,959
995
30
3
0
175,932
0
W
Ah Muzen Cab
8,960
996
16
2
0
161,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role