Player Matchup

Danzaburou
Danzaburou
Silver III
Atomic_L1nk
Danzaburou
Silver III
Level 133
God Stats
22W - 12L
1,660 SR
Queue Stats
298W - 323L
971 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
JerdSnow
Zhong Kui
Silver III
Level 110
God Stats
14W - 14L
1,567 SR
Queue Stats
94W - 95L
915 MMR
Solo
Cthulhu
Cthulhu
Bronze II
Worldpower442
Cthulhu
Bronze II
Level 89
God Stats
22W - 14L
1,686 SR
Queue Stats
421W - 511L
28 MMR
Solo
Thanatos
Thanatos
Silver IV
YXVXY
Thanatos
Silver IV
Level 127
God Stats
1W - 4L
1,508 SR
Queue Stats
39W - 53L
956 MMR
Solo
Ares
Ares
Silver V
caII me Iock
Ares
Silver V
Level 88
God Stats
14W - 11L
1,605 SR
Queue Stats
90W - 118L
586 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,605 SR
691 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,478 SR
987 MMR
Ah Puch
Ah Puch
Bronze IV
 
Ah Puch
Bronze IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver V
AchillesSamaras
Neith
Silver V
Level 100
God Stats
9W - 14L
1,470 SR
Queue Stats
283W - 321L
614 MMR
Solo
He Bo
He Bo
Silver III
Amped121
He Bo
Silver III
Level 140
God Stats
9W - 8L
1,530 SR
Queue Stats
496W - 511L
988 MMR
Party 1
Achilles
Achilles
Silver II
Big Lardo
Achilles
Silver II
Level 122
God Stats
79W - 69L
1,567 SR
Queue Stats
445W - 464L
978 MMR
Party 1
Baba Yaga
Baba Yaga
Silver III
lil__civ
Baba Yaga
Silver III
Level 108
God Stats
1W - 1L
1,323 SR
Queue Stats
90W - 105L
855 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Atomic_L1nk
Danzaburou
10
0 / 0 / 1
4,794
599
1,461
5,908
2,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zhong Kui
JerdSnow
Zhong Kui
6
0 / 1 / 0
3,967
496
527
2,002
1,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
9
2 / 1 / 2
5,342
668
1,519
4,115
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
YXVXY
Thanatos
9
4 / 1 / 1
5,411
676
5,364
7,205
2,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 1 / 1
3,802
475
258
4,147
2,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
BellonaThorNu WaGilgamesh

VS

Bans
BastetArachneBake KujiraZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
1 / 0 / 0
5,370
671
1,336
1,583
546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
1 / 0 / 1
5,393
674
5,232
2,685
890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

He Bo
Amped121
He Bo
8
2 / 3 / 0
4,726
591
1,408
5,603
1,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Big Lardo
Achilles
7
0 / 1 / 2
4,745
593
2,113
3,797
2,386
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baba Yaga
lil__civ
Baba Yaga
8
0 / 2 / 0
4,690
586
1,700
4,931
2,584
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
6
Kills
4
4
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
0
1
W
1
0
1
1.5
W
He Bo
Amped121
He Bo
2
3
0
0.67
L
Danzaburou
Atomic_L1nk
Danzaburou
0
0
1
0.5
W
Achilles
Big Lardo
Achilles
0
1
2
1
L
Zhong Kui
JerdSnow
Zhong Kui
0
1
0
0
L
Cthulhu
2
1
2
3
L
Thanatos
YXVXY
Thanatos
4
1
1
4.5
L
0
1
1
0.5
W
Baba Yaga
lil__civ
Baba Yaga
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,129
Damage
11,789
23,377
Taken
18,599
10,236
Mitigated
7,699
9,693
Healing
6,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
1,336
256
0
221
1,583
546
460
362
1,221
32,390
426
W
5,232
1,715
0
1,074
2,685
890
350
0
2,685
0
44,452
W
He Bo
Amped121
He Bo
1,408
194
0
2,352
5,603
1,293
0
801
4,760
25,769
0
L
Danzaburou
Atomic_L1nk
Danzaburou
1,461
240
0
2,220
5,908
2,082
0
0
5,908
0
35,830
W
Achilles
Big Lardo
Achilles
2,113
595
0
1,609
3,797
2,386
0
64
3,733
0
12,625
L
Zhong Kui
JerdSnow
Zhong Kui
527
172
0
610
2,002
1,411
0
1,439
563
6,971
2,344
L
Cthulhu
1,519
83
0
1,240
4,115
1,894
120
1,554
2,561
21,057
30
L
Thanatos
YXVXY
Thanatos
5,364
1,696
0
5,037
7,205
2,773
367
1,352
5,853
0
33,751
L
258
0
0
586
4,147
2,076
0
99
4,048
4,654
0
W
Baba Yaga
lil__civ
Baba Yaga
1,700
39
0
1,191
4,931
2,584
0
705
3,991
22,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,316
Gold Earned
24,924
174
Minions Killed
247
0
Camps Cleared
0
619,697
Distance Traveled
815,918
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,370
671
58
7
0
154,558
2
W
Neith
5,393
674
84
11
0
137,878
0
W
He Bo
4,726
591
49
6
0
183,058
0
L
Danzaburou
4,794
599
59
7
0
145,040
2
W
Achilles
4,745
593
11
1
0
189,703
2
L
Zhong Kui
3,967
496
24
3
0
62,843
0
L
Cthulhu
5,342
668
42
5
0
134,619
0
L
Thanatos
5,411
676
46
6
0
185,080
0
L
Ares
3,802
475
3
0
0
92,115
0
W
Baba Yaga
4,690
586
45
6
0
150,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role