Player Matchup

King Arthur
King Arthur
Meliodas805
King Arthur
Level 67
God Stats
0W - 4L
1,191 SR
Queue Stats
44W - 59L
1,314 Elo+
Solo
Anhur
Anhur
SuSkii
Anhur
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 65L
1,221 Elo+
Party 1
Hera
Hera
TheReturning OG
Hera
Level 24
God Stats
3W - 6L
1,309 SR
Queue Stats
39W - 52L
1,221 Elo+
Party 1
Team Averages
Level 41
1,333 SR
1,252 Elo+

VS

Team Averages
Level 85
1,493 SR
1,281 Elo+
Tiamat
Tiamat
HotChocoBoy_945
Tiamat
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,237 Elo+
Party 2
Cthulhu
Cthulhu
SilverBackDiego
Cthulhu
Level 71
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 12L
1,171 Elo+
Party 2
Cupid
Cupid
conundrum216
Cupid
Level 171
God Stats
14W - 24L
1,480 SR
Queue Stats
790W - 848L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Meliodas805
King Arthur
10
1 / 5 / 2
6,785
679
4,252
9,746
4,482
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
SuSkii
Anhur
11
1 / 6 / 0
6,553
655
2,340
10,708
3,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 4 / 1
6,339
634
6,185
7,171
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 8
6,968
697
1,351
2,189
1,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

14
9 / 3 / 2
9,263
926
13,454
12,011
5,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 0 / 6
9,064
906
6,811
7,938
2,909
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
15
15
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
1
8
4
L
King Arthur
Meliodas805
King Arthur
1
5
2
0.4
W
9
3
2
3.33
L
Anhur
SuSkii
Anhur
1
6
0
0.17
L
1
4
1
0.38
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,777
Damage
21,616
27,625
Taken
22,138
10,975
Mitigated
9,346
4,351
Healing
5,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,351
253
0
172
2,189
1,054
137
1,247
942
3,660
0
L
King Arthur
Meliodas805
King Arthur
4,252
393
0
1,176
9,746
4,482
0
3,716
5,575
0
18,252
W
13,454
663
264
1,408
12,011
5,383
334
2,635
9,376
30,823
1,684
L
Anhur
SuSkii
Anhur
2,340
1,731
0
1,075
10,708
3,965
0
5,404
4,679
0
9,597
L
6,185
1,386
0
2,100
7,171
2,528
96
3,778
2,958
23,228
0
W
6,811
2,708
1,597
2,064
7,938
2,909
2,058
2,334
5,604
0
32,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,677
Gold Earned
25,295
76
Minions Killed
113
0
Camps Cleared
0
444,195
Distance Traveled
485,537
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,968
697
4
0
0
112,428
0
L
King Arthur
6,785
679
22
2
0
149,879
2
W
Cthulhu
9,263
926
51
5
0
179,355
0
L
Anhur
6,553
655
22
2
0
148,782
0
L
Hera
6,339
634
32
3
0
145,534
0
W
Cupid
9,064
906
58
6
0
193,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role