Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
JotaStark
Nike
Level 153
God Stats
20W - 14L
1,493 SR
Queue Stats
1,400W - 1,358L
1,557 Elo+
Solo
Ao Kuang
Ao Kuang
TTv32god
Ao Kuang
Level 131
God Stats
0W - 2L
1,266 SR
Queue Stats
40W - 47L
1,445 Elo+
Party 1
Sobek
Sobek
as555
Sobek
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
257W - 247L
1,356 Elo+
Solo
Charon
Charon
treat1b
Charon
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,454 Elo+
Party 1
Team Averages
Level 103
1,452 SR
1,462 Elo+

VS

Team Averages
Level 107
1,500 SR
1,471 Elo+
Sol
Sol
 
Sol
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
MoreMorphine
Bastet
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
188W - 206L
1,475 Elo+
Party 2
Yemoja
Yemoja
Sinto-x7
Yemoja
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 120L
1,442 Elo+
Solo
Cthulhu
Cthulhu
SwimminglySolo
Cthulhu
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 179L
1,458 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Velocidellix
Kumbhakarna
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
1 / 3 / 3
7,825
869
5,573
9,656
6,451
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nike
11
1 / 5 / 4
6,891
766
10,181
13,032
10,364
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ao Kuang
TTv32god
Ao Kuang
13
4 / 3 / 2
7,574
842
6,336
12,271
9,002
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sobek
as555
Sobek
6
0 / 1 / 0
5,595
622
417
1,741
1,528
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon
treat1b
Charon
13
0 / 5 / 2
7,301
811
9,709
15,399
15,489
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
7 / 2 / 8
9,286
1,032
10,094
8,196
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
15
5 / 1 / 12
8,911
990
12,050
8,834
4,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yemoja
Sinto-x7
Yemoja
13
1 / 0 / 13
8,393
933
2,983
5,824
5,202
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 2 / 14
9,324
1,036
9,890
12,225
13,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
Velocidellix
Kumbhakarna
13
1 / 2 / 11
8,503
945
4,773
13,763
14,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
6
Kills
17
17
Deaths
7
11
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
3
3
0.83
W
Sol
 
Sol
7
2
8
5.5
L
Nike
1
5
4
0.6
W
Bastet
5
1
12
11
W
Yemoja
Sinto-x7
Yemoja
1
0
13
7.5
W
3
2
14
5
L
Ao Kuang
TTv32god
Ao Kuang
4
3
2
1.67
W
Kumbhakarna
Velocidellix
Kumbhakarna
1
2
11
3.25
L
Sobek
as555
Sobek
0
1
0
0
L
Charon
treat1b
Charon
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,216
Damage
39,790
52,099
Taken
48,842
42,834
Mitigated
41,424
14,658
Healing
22,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,573
1,402
5,272
1,583
9,656
6,451
0
5,801
3,855
15,638
1,239
W
Sol
 
Sol
10,094
3,979
1,080
1,787
8,196
4,029
3,035
2,087
6,109
23,945
794
L
Nike
10,181
248
1,255
2,075
13,032
10,364
0
5,280
7,752
0
17,392
W
Bastet
12,050
4,062
1,156
2,257
8,834
4,691
1,555
4,649
4,185
0
20,542
W
Yemoja
Sinto-x7
Yemoja
2,983
980
7,699
1,304
5,824
5,202
869
2,284
3,540
7,860
331
W
9,890
728
1,853
1,637
12,225
13,141
1,335
5,180
7,045
26,227
0
L
Ao Kuang
TTv32god
Ao Kuang
6,336
1,827
355
3,129
12,271
9,002
0
5,781
6,490
12,578
831
W
Kumbhakarna
Velocidellix
Kumbhakarna
4,773
690
1,785
1,671
13,763
14,361
1,321
4,541
9,222
8,815
2,132
L
Sobek
as555
Sobek
417
0
0
65
1,741
1,528
0
843
898
641
0
L
Charon
treat1b
Charon
9,709
490
219
705
15,399
15,489
0
8,598
6,801
19,179
2,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,186
Gold Earned
44,417
87
Minions Killed
97
0
Camps Cleared
0
621,046
Distance Traveled
904,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,825
869
28
3
0
124,541
0
W
Sol
9,286
1,032
28
3
0
156,901
0
L
Nike
6,891
766
14
2
0
152,716
0
W
Bastet
8,911
990
18
2
0
221,640
0
W
Yemoja
8,393
933
14
2
0
141,433
0
W
Cthulhu
9,324
1,036
31
3
0
201,630
0
L
Ao Kuang
7,574
842
23
3
0
169,104
0
W
Kumbhakarna
8,503
945
6
1
0
182,564
0
L
Sobek
5,595
622
4
0
0
22,826
0
L
Charon
7,301
811
18
2
0
151,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role