Player Matchup

Geb
Geb
C0olday
Geb
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,162 Elo+
Solo
Hun Batz
Hun Batz
Capii99
Hun Batz
Level 88
God Stats
5W - 7L
1,375 SR
Queue Stats
131W - 141L
1,465 Elo+
Solo
The Morrigan
The Morrigan
Fawakaa
The Morrigan
Level 157
God Stats
37W - 42L
1,542 SR
Queue Stats
1,479W - 1,597L
1,521 Elo+
Solo
Chang'e
Chang'e
HelckAdmnarus
Chang'e
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 71L
1,569 Elo+
Party 1
Chernobog
Chernobog
Lendho
Chernobog
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 48L
1,528 Elo+
Party 1
Team Averages
Level 109
1,483 SR
1,449 Elo+

VS

Team Averages
Level 119
1,626 SR
1,469 Elo+
Ishtar
Ishtar
Mavong
Ishtar
Level 146
God Stats
0W - 4L
1,500 SR
Queue Stats
503W - 447L
1,589 Elo+
Solo
Athena
Athena
Mufusa92
Athena
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,276 Elo+
Solo
Ullr
Ullr
Straykiller
Ullr
Level 114
God Stats
1W - 1L
1,744 SR
Queue Stats
29W - 29L
1,520 Elo+
Solo
Atlas
Atlas
Uscebe
Atlas
Level 159
God Stats
14W - 9L
1,661 SR
Queue Stats
533W - 560L
1,547 Elo+
Solo
Chang'e
Chang'e
Ydriell
Chang'e
Level 144
God Stats
3W - 1L
1,726 SR
Queue Stats
153W - 153L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
17
2 / 3 / 19
11,512
720
8,761
20,999
22,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Capii99
Hun Batz
18
7 / 4 / 12
11,525
720
30,267
17,458
11,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Fawakaa
The Morrigan
20
8 / 1 / 18
12,241
765
22,793
14,787
8,438
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
19
4 / 1 / 18
11,250
703
11,748
18,273
10,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chernobog
Lendho
Chernobog
19
6 / 2 / 20
11,971
748
26,326
18,689
10,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Mavong
Ishtar
16
3 / 10 / 4
9,895
618
20,594
23,307
12,886
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Mufusa92
Athena
19
3 / 3 / 5
10,967
685
9,764
23,476
33,882
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 6 / 6
8,928
558
10,722
14,332
7,267
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Atlas
Uscebe
Atlas
17
1 / 4 / 6
9,487
593
20,259
23,260
29,873
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Ydriell
Chang'e
17
3 / 4 / 4
10,025
627
8,257
22,001
15,790
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
36
27
Kills
11
11
Deaths
27
87
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Geb
2
3
19
3.83
W
Hun Batz
Capii99
Hun Batz
7
4
12
3.25
W
The Morrigan
Fawakaa
The Morrigan
8
1
18
17
W
Chang'e
4
1
18
13
W
Chernobog
Lendho
Chernobog
6
2
20
8
L
Ishtar
Mavong
Ishtar
3
10
4
0.5
L
Athena
Mufusa92
Athena
3
3
5
1.83
L
1
6
6
0.67
L
Atlas
Uscebe
Atlas
1
4
6
1
L
Chang'e
Ydriell
Chang'e
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,895
Damage
69,596
90,206
Taken
106,376
62,704
Mitigated
99,698
55,696
Healing
46,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
8,761
762
2,784
3,387
20,999
22,712
0
6,914
14,085
14,586
202
W
Hun Batz
Capii99
Hun Batz
30,267
3,508
383
361
17,458
11,182
186
7,048
10,410
0
41,343
W
The Morrigan
Fawakaa
The Morrigan
22,793
3,280
1,701
3,114
14,787
8,438
844
7,043
7,744
46,125
10,705
W
Chang'e
11,748
719
25,945
12,179
18,273
10,301
540
9,435
8,838
19,308
1,326
W
Chernobog
Lendho
Chernobog
26,326
13,695
1,946
3,896
18,689
10,071
4,246
6,955
11,734
0
48,902
L
Ishtar
Mavong
Ishtar
20,594
8,691
1,338
4,924
23,307
12,886
336
7,720
15,587
0
46,911
L
Athena
Mufusa92
Athena
9,764
1,709
3,050
2,871
23,476
33,882
0
8,051
15,425
18,654
0
L
10,722
4,348
0
704
14,332
7,267
809
3,392
10,940
0
25,751
L
Atlas
Uscebe
Atlas
20,259
5,348
2,125
5,025
23,260
29,873
0
8,527
14,733
59,244
2,395
L
Chang'e
Ydriell
Chang'e
8,257
501
16,219
10,310
22,001
15,790
375
6,008
15,993
21,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,499
Gold Earned
49,302
184
Minions Killed
166
0
Camps Cleared
0
1,390,041
Distance Traveled
1,218,918
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,512
720
11
1
0
294,349
0
W
Hun Batz
11,525
720
25
2
0
269,826
0
W
The Morrigan
12,241
765
66
4
0
253,738
0
W
Chang'e
11,250
703
27
2
0
307,410
1
W
Chernobog
11,971
748
55
3
0
264,718
0
L
Ishtar
9,895
618
47
3
0
198,263
0
L
Athena
10,967
685
16
1
0
289,103
0
L
Ullr
8,928
558
27
2
0
198,851
0
L
Atlas
9,487
593
54
3
0
268,723
0
L
Chang'e
10,025
627
22
1
0
263,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role