Player Matchup

Bake Kujira
Bake Kujira
 
Bake Kujira
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Lord-Bierkules
Cthulhu
Level 40
God Stats
7W - 7L
1,500 SR
Queue Stats
143W - 147L
1,256 Elo+
Solo
Pele
Pele
Mootja
Pele
Level 61
God Stats
42W - 39L
1,421 SR
Queue Stats
1,033W - 995L
1,417 Elo+
Solo
Hachiman
Hachiman
Moraga1728
Hachiman
Level 67
God Stats
8W - 14L
1,608 SR
Queue Stats
282W - 253L
1,531 Elo+
Solo
Danzaburou
Danzaburou
ZeinBjuris
Danzaburou
Level 49
God Stats
39W - 50L
1,546 SR
Queue Stats
313W - 295L
1,453 Elo+
Solo
Team Averages
Level 81
1,515 SR
1,431 Elo+

VS

Team Averages
Level 124
1,491 SR
1,480 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BossTheHoRRoR
Neith
Level 120
God Stats
7W - 0L
1,687 SR
Queue Stats
62W - 43L
1,478 Elo+
Solo
Nox
Nox
Ungund
Nox
Level 89
God Stats
12W - 38L
1,268 SR
Queue Stats
498W - 478L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
14
2 / 1 / 0
8,195
630
4,088
7,902
6,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 0
6,953
535
4,712
8,452
5,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
Mootja
Pele
13
3 / 4 / 0
6,913
532
5,663
12,102
3,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Moraga1728
Hachiman
10
1 / 4 / 3
6,098
469
5,033
9,687
2,863
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ZeinBjuris
Danzaburou
11
4 / 6 / 3
7,893
607
10,990
12,476
3,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
6 / 1 / 3
7,502
577
8,038
13,094
5,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
 
Anubis
11
5 / 6 / 2
6,690
515
8,911
12,894
5,108
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
 
Ra
11
0 / 1 / 0
6,259
481
3,454
7,067
3,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 2 / 6
6,512
501
8,497
8,789
2,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nox
Ungund
Nox
13
1 / 1 / 2
6,654
512
2,915
5,800
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
11
Kills
15
15
Deaths
11
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
2
1
0
2
W
Hun Batz
 
Hun Batz
6
1
3
7.5
W
Anubis
 
Anubis
5
6
2
1
W
Ra
 
Ra
0
1
0
0
W
3
2
6
3
L
1
0
0
1
L
Pele
Mootja
Pele
3
4
0
0.75
L
Hachiman
Moraga1728
Hachiman
1
4
3
0.63
W
Nox
Ungund
Nox
1
1
2
2
L
Danzaburou
ZeinBjuris
Danzaburou
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,486
Damage
31,815
50,619
Taken
47,644
23,457
Mitigated
19,026
15,146
Healing
18,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
4,088
1,272
0
2,353
7,902
6,981
14
2,101
5,801
67,989
674
W
Hun Batz
 
Hun Batz
8,038
2,299
0
5,404
13,094
5,279
0
438
12,656
0
56,770
W
Anubis
 
Anubis
8,911
389
0
4,926
12,894
5,108
0
696
12,198
40,284
620
W
Ra
 
Ra
3,454
790
399
2,416
7,067
3,398
0
3,420
3,647
36,888
0
W
8,497
2,672
0
2,997
8,789
2,870
0
1,744
7,045
0
32,815
L
4,712
406
0
2,799
8,452
5,799
0
2,869
5,583
35,241
2,152
L
Pele
Mootja
Pele
5,663
1,361
0
4,645
12,102
3,832
0
3,363
8,739
0
54,203
L
Hachiman
Moraga1728
Hachiman
5,033
2,600
0
2,572
9,687
2,863
0
1,904
7,783
0
34,153
W
Nox
Ungund
Nox
2,915
371
0
2,321
5,800
2,371
0
2,281
3,519
44,201
879
L
Danzaburou
ZeinBjuris
Danzaburou
10,990
4,828
138
2,639
12,476
3,982
482
4,682
7,794
0
44,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,052
Gold Earned
33,617
383
Minions Killed
343
0
Camps Cleared
0
1,186,813
Distance Traveled
1,211,632
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
8,195
630
123
9
0
208,937
2
W
Hun Batz
7,502
577
96
7
0
286,365
0
W
Anubis
6,690
515
49
4
0
216,618
1
W
Ra
6,259
481
62
5
0
244,317
0
W
Neith
6,512
501
49
4
0
234,482
0
L
Cthulhu
6,953
535
63
5
0
251,002
0
L
Pele
6,913
532
96
7
0
276,156
0
L
Hachiman
6,098
469
46
4
0
236,113
0
W
Nox
6,654
512
87
7
0
229,850
5
L
Danzaburou
7,893
607
55
4
0
214,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role