Player Matchup

Osiris
Osiris
AllucadHell
Osiris
Level 123
God Stats
14W - 8L
1,472 SR
Queue Stats
32W - 31L
1,491 Elo+
Solo
Bacchus
Bacchus
DaRk-GeRaRd1026
Bacchus
Level 124
God Stats
5W - 1L
1,819 SR
Queue Stats
29W - 21L
1,662 Elo+
Solo
Charybdis
Charybdis
ECHO344
Charybdis
Level 144
God Stats
15W - 15L
1,679 SR
Queue Stats
166W - 167L
1,530 Elo+
Solo
Ravana
Ravana
gr8zer0
Ravana
Level 157
God Stats
1W - 4L
1,527 SR
Queue Stats
107W - 96L
1,585 Elo+
Party 1
Raijin
Raijin
jelectric
Raijin
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 85L
1,624 Elo+
Party 1
Team Averages
Level 141
1,599 SR
1,578 Elo+

VS

Team Averages
Level 124
1,396 SR
1,503 Elo+
Gilgamesh
Gilgamesh
MartinMG
Gilgamesh
Level 142
God Stats
8W - 10L
1,510 SR
Queue Stats
197W - 204L
1,532 Elo+
Party 2
Ares
Ares
Tacajachi11
Ares
Level 156
God Stats
2W - 4L
1,587 SR
Queue Stats
108W - 142L
1,432 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TÌred
Tsukuyomi
Level 68
God Stats
2W - 3L
1,301 SR
Queue Stats
105W - 93L
1,520 Elo+
Solo
Anubis
Anubis
vacascondinero
Anubis
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 41L
1,539 Elo+
Party 2
Izanami
Izanami
zeuswayler
Izanami
Level 128
God Stats
2W - 13L
1,083 SR
Queue Stats
68W - 80L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
1 / 1 / 4
7,488
535
5,283
11,723
9,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

11
0 / 3 / 13
7,589
542
9,368
13,817
14,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
ECHO344
Charybdis
14
2 / 2 / 6
7,987
571
7,346
10,097
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
gr8zer0
Ravana
16
15 / 1 / 7
9,923
709
15,482
9,373
4,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
jelectric
Raijin
15
8 / 3 / 10
8,949
639
15,138
7,874
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MartinMG
Gilgamesh
14
1 / 1 / 0
8,482
606
8,188
12,710
14,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 6 / 3
7,707
551
8,374
18,565
17,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
TÌred
Tsukuyomi
11
0 / 6 / 3
6,473
462
3,081
15,576
5,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
3 / 9 / 1
8,207
586
7,799
13,586
6,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
zeuswayler
Izanami
13
3 / 4 / 2
7,540
539
9,021
10,880
5,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
26
Kills
10
10
Deaths
26
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
1
1
4
3
W
0
3
13
2.17
W
Charybdis
ECHO344
Charybdis
2
2
6
2.5
L
Gilgamesh
MartinMG
Gilgamesh
1
1
0
1
L
3
6
3
0.75
L
Tsukuyomi
TÌred
Tsukuyomi
0
6
3
0.25
W
Ravana
gr8zer0
Ravana
15
1
7
18.5
W
Raijin
jelectric
Raijin
8
3
10
4.33
L
3
9
1
0.39
L
Izanami
zeuswayler
Izanami
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,617
Damage
36,463
52,884
Taken
71,317
35,183
Mitigated
48,807
16,194
Healing
11,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
5,283
1,460
0
6,054
11,723
9,574
748
1,303
9,613
0
41,373
W
9,368
1,071
0
2,413
13,817
14,400
0
6,067
7,703
24,606
386
W
Charybdis
ECHO344
Charybdis
7,346
3,613
0
3,731
10,097
3,519
1,616
1,392
8,705
0
63,544
L
Gilgamesh
MartinMG
Gilgamesh
8,188
2,454
0
2,469
12,710
14,053
16
804
11,179
0
64,569
L
8,374
817
0
1,362
18,565
17,562
0
7,474
10,623
17,848
0
L
Tsukuyomi
TÌred
Tsukuyomi
3,081
545
0
4,661
15,576
5,601
0
6,640
8,590
0
40,617
W
Ravana
gr8zer0
Ravana
15,482
6,089
0
3,420
9,373
4,908
650
3,046
6,229
0
75,257
W
Raijin
jelectric
Raijin
15,138
868
0
576
7,874
2,782
585
4,365
3,509
62,613
0
L
7,799
159
0
2,213
13,586
6,209
0
5,771
7,323
58,155
0
L
Izanami
zeuswayler
Izanami
9,021
6,980
0
468
10,880
5,382
0
2,553
8,192
0
65,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,936
Gold Earned
38,409
408
Minions Killed
398
0
Camps Cleared
0
1,458,315
Distance Traveled
1,398,687
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,488
535
77
6
0
316,838
2
W
Bacchus
7,589
542
22
2
0
293,190
4
W
Charybdis
7,987
571
105
8
0
255,065
1
L
Gilgamesh
8,482
606
108
8
0
298,543
0
L
Ares
7,707
551
11
1
0
279,367
1
L
Tsukuyomi
6,473
462
76
5
0
288,778
0
W
Ravana
9,923
709
96
7
0
331,469
4
W
Raijin
8,949
639
108
8
0
261,753
1
L
Anubis
8,207
586
95
7
0
265,565
0
L
Izanami
7,540
539
108
8
0
266,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role