Player Matchup

Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Dbo__55
Awilix
Level 151
God Stats
2W - 0L
1,716 SR
Queue Stats
67W - 70L
1,447 Elo+
Party 1
Apollo
Apollo
Fast_hands_Dan
Apollo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,262 Elo+
Solo
Kuzenbo
Kuzenbo
T3RI
Kuzenbo
Level 156
God Stats
15W - 10L
1,575 SR
Queue Stats
229W - 196L
1,586 Elo+
Solo
Surtr
Surtr
cjacquet00
Surtr
Level 143
God Stats
11W - 7L
1,506 SR
Queue Stats
221W - 222L
1,455 Elo+
Party 1
Team Averages
Level 136
1,559 SR
1,450 Elo+

VS

Team Averages
Level 125
1,562 SR
1,515 Elo+
Cerberus
Cerberus
AvG TACOMAN
Cerberus
Level 158
God Stats
0W - 2L
1,535 SR
Queue Stats
99W - 92L
1,513 Elo+
Solo
Cu Chulainn
Cu Chulainn
Patrick_McGrath
Cu Chulainn
Level 123
God Stats
1W - 1L
1,794 SR
Queue Stats
39W - 43L
1,484 Elo+
Solo
Eset
Eset
SaarmGoblin_2000
Eset
Level 141
God Stats
2W - 1L
1,826 SR
Queue Stats
293W - 275L
1,527 Elo+
Solo
Medusa
Medusa
raynour
Medusa
Level 137
God Stats
0W - 1L
1,154 SR
Queue Stats
21W - 33L
1,414 Elo+
Solo
Ravana
Ravana
xArchfiendx
Ravana
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 2 / 4
10,939
608
10,618
9,845
5,240
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Dbo__55
Awilix
17
11 / 4 / 2
10,361
576
18,239
19,136
9,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

15
1 / 1 / 8
8,951
497
7,958
8,581
3,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kuzenbo
T3RI
Kuzenbo
15
5 / 3 / 2
10,326
574
15,551
16,388
24,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Surtr
14
3 / 2 / 10
8,616
479
10,069
15,025
16,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AvG TACOMAN
Cerberus
13
6 / 4 / 3
9,403
522
10,664
25,187
23,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
Patrick_McGrath
Cu Chulainn
16
2 / 6 / 1
9,513
529
7,458
18,651
14,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 5 / 4
8,637
480
9,440
10,641
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
raynour
Medusa
13
1 / 6 / 6
8,135
452
7,593
12,409
3,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ravana
14
0 / 4 / 7
7,968
443
8,363
13,335
6,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
25
Kills
12
12
Deaths
25
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
2
4
3.5
L
Cerberus
AvG TACOMAN
Cerberus
6
4
3
1.88
W
Awilix
Dbo__55
Awilix
11
4
2
3
W
1
1
8
5
L
Cu Chulainn
Patrick_McGrath
Cu Chulainn
2
6
1
0.42
L
3
5
4
1
W
Kuzenbo
T3RI
Kuzenbo
5
3
2
2
W
Surtr
3
2
10
4
L
Medusa
raynour
Medusa
1
6
6
0.67
L
Ravana
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,435
Damage
43,518
68,975
Taken
80,223
58,433
Mitigated
52,829
17,027
Healing
13,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,618
678
0
3,683
9,845
5,240
1,185
5,805
4,040
79,552
0
L
Cerberus
AvG TACOMAN
Cerberus
10,664
1,148
140
5,227
25,187
23,393
0
4,424
20,621
25,847
2,056
W
Awilix
Dbo__55
Awilix
18,239
7,153
0
4,647
19,136
9,232
0
4,050
15,086
0
89,113
W
7,958
5,429
0
2,885
8,581
3,499
133
3,259
5,322
0
55,938
L
Cu Chulainn
Patrick_McGrath
Cu Chulainn
7,458
757
0
2,486
18,651
14,737
370
9,085
8,799
0
79,667
L
9,440
417
544
1,030
10,641
4,392
0
4,101
6,480
70,083
0
W
Kuzenbo
T3RI
Kuzenbo
15,551
3,372
0
2,729
16,388
24,454
0
1,986
14,402
67,968
1,650
W
Surtr
10,069
3,651
0
3,083
15,025
16,008
79
6,131
8,894
1,565
49,874
L
Medusa
raynour
Medusa
7,593
2,670
0
1,691
12,409
3,668
0
4,410
7,999
0
48,663
L
Ravana
8,363
2,777
0
2,029
13,335
6,639
0
3,725
9,513
0
66,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,193
Gold Earned
43,656
471
Minions Killed
470
0
Camps Cleared
0
1,684,199
Distance Traveled
1,533,217
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,939
608
135
8
0
296,076
0
L
Cerberus
9,403
522
52
3
0
329,068
4
W
Awilix
10,361
576
98
5
0
393,279
2
W
Apollo
8,951
497
90
5
0
348,442
0
L
Cu Chulainn
9,513
529
142
8
0
265,365
1
L
Eset
8,637
480
120
7
0
297,828
0
W
Kuzenbo
10,326
574
103
6
0
288,798
5
W
Surtr
8,616
479
45
3
0
357,604
0
L
Medusa
8,135
452
74
4
0
309,062
2
L
Ravana
7,968
443
82
5
0
331,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role