Player Matchup

Khepri
Khepri
DontDieGuy
Khepri
Level 78
God Stats
10W - 3L
1,990 SR
Queue Stats
20W - 15L
1,817 Elo+
Party 2
Olorun
Olorun
HoboNutts
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,500 Elo+
Party 2
Medusa
Medusa
TigerShark6412
Medusa
Level 29
God Stats
20W - 16L
1,471 SR
Queue Stats
28W - 22L
1,428 Elo+
Solo
Hachiman
Hachiman
Wahhbit
Hachiman
Level 29
God Stats
68W - 59L
1,564 SR
Queue Stats
154W - 171L
1,483 Elo+
Solo
Mulan
Mulan
thegamezone
Mulan
Level 58
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 26L
1,780 Elo+
Party 2
Team Averages
Level 42
1,605 SR
1,602 Elo+

VS

Team Averages
Level 43
1,495 SR
1,424 Elo+
Kukulkan
Kukulkan
BiracialBarbie_
Kukulkan
Level 38
God Stats
4W - 16L
1,468 SR
Queue Stats
27W - 45L
1,350 Elo+
Solo
Thanatos
Thanatos
CasualBlink
Thanatos
Level 86
God Stats
12W - 13L
1,569 SR
Queue Stats
224W - 242L
1,474 Elo+
Party 1
Neith
Neith
ColombianCowboy
Neith
Level 27
God Stats
17W - 34L
1,395 SR
Queue Stats
51W - 84L
1,334 Elo+
Party 1
Anubis
Anubis
Stormy-Sky_Yt
Anubis
Level 18
God Stats
32W - 29L
1,544 SR
Queue Stats
41W - 44L
1,454 Elo+
Party 1
Kuzenbo
Kuzenbo
WAFCHICKMISTICA
Kuzenbo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 298L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DontDieGuy
Khepri
15
1 / 2 / 15
8,304
830
8,317
7,625
5,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
HoboNutts
Olorun
15
4 / 3 / 9
8,837
884
7,087
7,833
3,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 3 / 6
8,787
879
5,920
9,740
3,636
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
Wahhbit
Hachiman
15
6 / 4 / 8
8,868
887
11,005
10,278
4,333
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

18
10 / 0 / 11
10,446
1,045
16,969
13,386
12,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
0 / 3 / 3
7,461
746
6,219
6,436
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
CasualBlink
Thanatos
16
9 / 4 / 1
9,359
936
13,293
12,045
5,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 7 / 6
7,509
751
5,996
13,139
5,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
2 / 7 / 4
7,793
779
7,558
12,484
6,438
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
0 / 4 / 9
7,797
780
5,780
13,608
19,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
35
25
Kills
12
12
Deaths
25
49
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
3
3
0.5
L
Thanatos
CasualBlink
Thanatos
9
4
1
2.38
L
1
7
6
0.57
W
Khepri
DontDieGuy
Khepri
1
2
15
4.25
W
Olorun
HoboNutts
Olorun
4
3
9
2.83
L
2
7
4
0.57
W
4
3
6
2.33
L
0
4
9
1.13
W
Hachiman
Wahhbit
Hachiman
6
4
8
2.5
W
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,298
Damage
38,846
48,862
Taken
57,712
29,236
Mitigated
39,396
10,712
Healing
11,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
6,219
453
0
1,410
6,436
2,691
0
2,139
3,979
21,347
0
L
Thanatos
CasualBlink
Thanatos
13,293
2,634
0
7,041
12,045
5,496
0
2,950
8,552
0
28,727
L
5,996
1,826
0
665
13,139
5,552
0
2,334
10,498
0
10,471
W
Khepri
DontDieGuy
Khepri
8,317
596
205
1,242
7,625
5,242
0
2,828
4,797
16,161
351
W
Olorun
HoboNutts
Olorun
7,087
3,434
203
1,929
7,833
3,139
1,253
3,119
4,554
18,473
708
L
7,558
337
192
939
12,484
6,438
0
3,570
8,234
20,994
344
W
5,920
3,080
0
372
9,740
3,636
770
4,010
5,638
0
30,789
L
5,780
2,138
0
1,301
13,608
19,219
0
3,169
10,017
13,152
0
W
Hachiman
Wahhbit
Hachiman
11,005
8,037
0
1,678
10,278
4,333
288
4,350
5,808
0
26,069
W
16,969
2,696
0
5,083
13,386
12,886
0
4,596
8,568
0
44,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,242
Gold Earned
39,919
225
Minions Killed
133
0
Camps Cleared
0
1,061,552
Distance Traveled
995,718
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,461
746
46
5
0
201,133
0
L
Thanatos
9,359
936
32
3
0
210,404
0
L
Neith
7,509
751
10
1
0
181,584
0
W
Khepri
8,304
830
19
2
0
235,485
0
W
Olorun
8,837
884
40
4
0
191,054
0
L
Anubis
7,793
779
30
3
0
188,002
0
W
Medusa
8,787
879
52
5
0
205,267
0
L
Kuzenbo
7,797
780
15
2
0
214,595
0
W
Hachiman
8,868
887
49
5
0
194,034
0
W
Mulan
10,446
1,045
65
7
0
235,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role