Player Matchup

Surtr
Surtr
Gold III
F34R CREE
Surtr
Gold III
Level 151
God Stats
15W - 11L
1,666 SR
Queue Stats
208W - 206L
1,617 MMR
Solo
Arachne
Arachne
Gold II
MrMercedesBenz
Arachne
Gold II
Level 178
God Stats
4W - 1L
1,939 SR
Queue Stats
152W - 154L
1,672 MMR
Solo
Anhur
Anhur
Gold II
Pencilane
Anhur
Gold II
Level 123
God Stats
9W - 8L
1,572 SR
Queue Stats
260W - 258L
1,598 MMR
Solo
Janus
Janus
Platinum IV
TimmyDSG
Janus
Platinum IV
Level 159
God Stats
7W - 13L
1,531 SR
Queue Stats
241W - 243L
1,590 MMR
Solo
Bacchus
Bacchus
Platinum V
Wards4Pookie
Bacchus
Platinum V
Level 62
God Stats
11W - 10L
1,559 SR
Queue Stats
192W - 205L
1,608 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,654 SR
1,617 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,581 SR
1,596 MMR
Poseidon
Poseidon
Gold III
 
Poseidon
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold I
FattyBacon
Xing Tian
Gold I
Level 156
God Stats
1W - 0L
1,224 SR
Queue Stats
65W - 54L
1,599 MMR
Party 1
Cernunnos
Cernunnos
Platinum IV
PreNutInsanity
Cernunnos
Platinum IV
Level 102
God Stats
2W - 2L
1,762 SR
Queue Stats
110W - 98L
1,652 MMR
Party 1
Thor
Thor
Gold IV
Techbone
Thor
Gold IV
Level 59
God Stats
5W - 1L
1,709 SR
Queue Stats
16W - 15L
1,665 MMR
Solo
Jormungandr
Jormungandr
Gold II
papiSBAxx
Jormungandr
Gold II
Level 159
God Stats
16W - 4L
1,707 SR
Queue Stats
83W - 80L
1,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
F34R CREE
Surtr
15
3 / 4 / 4
9,113
570
10,071
16,974
11,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 2
7,701
481
3,323
17,586
6,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Pencilane
Anhur
14
2 / 4 / 1
7,871
492
9,206
15,131
5,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
TimmyDSG
Janus
14
2 / 5 / 3
8,161
510
7,551
13,136
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Wards4Pookie
Bacchus
10
0 / 8 / 6
7,126
445
6,325
17,312
15,916
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
OdinGebSusanoBellona

VS

Bans
Erlang ShenAgniOsirisKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
9 / 2 / 6
10,931
683
12,608
9,660
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
FattyBacon
Xing Tian
13
5 / 1 / 10
8,978
561
6,109
13,619
14,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Cernunnos
PreNutInsanity
Cernunnos
16
3 / 2 / 6
9,832
615
12,705
15,401
6,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
15
7 / 1 / 8
9,574
598
12,179
12,722
5,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
papiSBAxx
Jormungandr
16
2 / 3 / 7
9,776
611
12,841
15,926
13,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
8
Kills
26
26
Deaths
9
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
9
2
6
6
L
Surtr
F34R CREE
Surtr
3
4
4
1.25
W
Xing Tian
FattyBacon
Xing Tian
5
1
10
10
L
1
5
2
0.4
L
Anhur
Pencilane
Anhur
2
4
1
0.63
W
Cernunnos
PreNutInsanity
Cernunnos
3
2
6
3
W
Thor
7
1
8
11
L
Janus
TimmyDSG
Janus
2
5
3
0.7
L
Bacchus
Wards4Pookie
Bacchus
0
8
6
0.38
W
Jormungandr
papiSBAxx
Jormungandr
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,476
Damage
56,442
80,139
Taken
67,328
44,294
Mitigated
43,842
20,806
Healing
20,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
12,608
1,977
0
1,325
9,660
4,079
338
4,047
5,613
95,188
778
L
Surtr
F34R CREE
Surtr
10,071
3,687
0
2,495
16,974
11,954
560
7,979
7,881
1,997
61,053
W
Xing Tian
FattyBacon
Xing Tian
6,109
788
0
1,509
13,619
14,339
0
3,824
9,795
26,121
0
L
3,323
2,248
0
6,522
17,586
6,326
0
3,694
13,671
0
53,932
L
Anhur
Pencilane
Anhur
9,206
6,184
0
5,926
15,131
5,676
0
3,467
11,490
0
64,770
W
Cernunnos
PreNutInsanity
Cernunnos
12,705
5,730
0
7,826
15,401
6,331
433
2,816
12,585
0
94,159
W
Thor
12,179
2,326
0
4,422
12,722
5,523
12
2,859
9,863
0
69,219
L
Janus
TimmyDSG
Janus
7,551
185
0
2,508
13,136
4,422
0
5,622
6,823
57,346
919
L
Bacchus
Wards4Pookie
Bacchus
6,325
374
1,244
2,111
17,312
15,916
0
7,959
8,944
17,219
0
W
Jormungandr
papiSBAxx
Jormungandr
12,841
2,173
0
5,092
15,926
13,570
17
1,849
14,077
81,527
2,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,972
Gold Earned
49,091
392
Minions Killed
541
0
Camps Cleared
0
1,552,762
Distance Traveled
1,651,060
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,931
683
149
9
0
345,922
2
L
Surtr
9,113
570
92
6
0
304,458
3
W
Xing Tian
8,978
561
22
1
0
338,811
6
L
Arachne
7,701
481
83
5
0
329,805
3
L
Anhur
7,871
492
93
6
0
262,758
0
W
Cernunnos
9,832
615
124
8
0
312,996
1
W
Thor
9,574
598
100
6
0
355,153
6
L
Janus
8,161
510
105
7
0
329,082
5
L
Bacchus
7,126
445
19
1
0
326,659
9
W
Jormungandr
9,776
611
146
9
0
298,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role