Player Matchup

Maui
Maui
Blazinginfernos
Maui
Level 123
God Stats
8W - 1L
1,852 SR
Queue Stats
86W - 41L
1,843 Elo+
Party 2
King Arthur
King Arthur
Laloloks
King Arthur
Level 159
God Stats
42W - 16L
1,805 SR
Queue Stats
174W - 103L
1,774 Elo+
Party 2
Tsukuyomi
Tsukuyomi
UnluckyAce
Tsukuyomi
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 27L
1,630 Elo+
Party 2
Team Averages
Level 147
1,719 SR
1,749 Elo+

VS

Team Averages
Level 125
1,411 SR
1,559 Elo+
Charybdis
Charybdis
AsianUbermensch
Charybdis
Level 141
God Stats
0W - 2L
1,310 SR
Queue Stats
17W - 8L
1,640 Elo+
Party 1
Shiva
Shiva
LILBraveToasta
Shiva
Level 107
God Stats
2W - 2L
1,508 SR
Queue Stats
13W - 12L
1,537 Elo+
Party 1
Hades
Hades
tripleaye
Hades
Level 128
God Stats
0W - 1L
1,414 SR
Queue Stats
11W - 13L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 10
10,779
829
9,103
10,195
5,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

King Arthur
Laloloks
King Arthur
15
4 / 0 / 12
10,233
787
12,611
14,020
16,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Tsukuyomi
UnluckyAce
Tsukuyomi
16
6 / 2 / 10
10,842
834
18,553
11,280
6,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AsianUbermensch
Charybdis
12
0 / 7 / 2
7,947
611
5,084
13,920
5,322
Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 3 / 1
8,945
688
10,641
13,368
17,099
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Hades
tripleaye
Hades
14
1 / 7 / 1
8,588
661
8,486
16,296
9,438
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
17
Kills
3
3
Deaths
17
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AsianUbermensch
Charybdis
0
7
2
0.14
W
7
1
10
12
L
2
3
1
0.83
W
King Arthur
Laloloks
King Arthur
4
0
12
10
W
Tsukuyomi
UnluckyAce
Tsukuyomi
6
2
10
5.5
L
Hades
tripleaye
Hades
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,267
Damage
24,211
35,495
Taken
43,584
29,301
Mitigated
31,859
7,713
Healing
6,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AsianUbermensch
Charybdis
5,084
2,015
181
549
13,920
5,322
0
4,137
9,414
0
19,965
W
9,103
891
0
1,652
10,195
5,968
550
3,698
6,295
30,481
2,116
L
10,641
801
209
1,270
13,368
17,099
0
1,527
11,403
2,957
23,639
W
King Arthur
Laloloks
King Arthur
12,611
2,118
0
2,896
14,020
16,857
279
3,359
10,423
0
38,385
W
Tsukuyomi
UnluckyAce
Tsukuyomi
18,553
4,033
0
3,165
11,280
6,476
1,039
3,653
7,456
0
55,709
L
Hades
tripleaye
Hades
8,486
233
441
3,735
16,296
9,438
0
3,182
12,603
37,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,854
Gold Earned
25,480
170
Minions Killed
127
0
Camps Cleared
0
797,109
Distance Traveled
635,094
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,947
611
25
2
0
203,511
0
W
Maui
10,779
829
53
4
0
239,643
0
L
Shiva
8,945
688
30
2
0
229,034
0
W
King Arthur
10,233
787
42
3
0
260,495
0
W
Tsukuyomi
10,842
834
75
6
0
296,971
0
L
Hades
8,588
661
72
6
0
202,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role