Player Matchup

King Arthur
King Arthur
AbridgedHero
King Arthur
Level 124
God Stats
1W - 3L
1,427 SR
Queue Stats
28W - 23L
1,475 Elo+
Solo
Artemis
Artemis
BruhwAsgooD
Artemis
Level 142
God Stats
5W - 2L
1,734 SR
Queue Stats
196W - 203L
1,486 Elo+
Party 2
Kuzenbo
Kuzenbo
MechaBear
Kuzenbo
Level 128
God Stats
1W - 1L
1,588 SR
Queue Stats
122W - 78L
1,587 Elo+
Solo
Arachne
Arachne
T00GRIM
Arachne
Level 128
God Stats
10W - 7L
1,608 SR
Queue Stats
144W - 131L
1,557 Elo+
Solo
Nu Wa
Nu Wa
andrewk-89
Nu Wa
Level 179
God Stats
20W - 16L
1,633 SR
Queue Stats
373W - 388L
1,492 Elo+
Party 2
Team Averages
Level 140
1,598 SR
1,519 Elo+

VS

Team Averages
Level 109
1,608 SR
1,555 Elo+
Mercury
Mercury
CovenantHB
Mercury
Level 105
God Stats
6W - 4L
1,538 SR
Queue Stats
52W - 38L
1,565 Elo+
Party 1
Aphrodite
Aphrodite
DEATHXDADDY2718
Aphrodite
Level 67
God Stats
3W - 1L
1,769 SR
Queue Stats
65W - 54L
1,604 Elo+
Party 3
Heimdallr
Heimdallr
LIFExYAHOO
Heimdallr
Level 97
God Stats
18W - 17L
1,545 SR
Queue Stats
532W - 524L
1,555 Elo+
Party 3
Gilgamesh
Gilgamesh
PcAx
Gilgamesh
Level 148
God Stats
8W - 1L
1,616 SR
Queue Stats
45W - 27L
1,576 Elo+
Party 1
Achilles
Achilles
thekingofallgame
Achilles
Level 129
God Stats
26W - 18L
1,574 SR
Queue Stats
194W - 189L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AbridgedHero
King Arthur
12
2 / 2 / 0
6,867
572
8,524
11,725
11,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
BruhwAsgooD
Artemis
12
1 / 2 / 3
6,380
532
4,575
8,824
3,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
MechaBear
Kuzenbo
10
6 / 1 / 1
6,211
518
4,242
9,033
11,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
T00GRIM
Arachne
8
1 / 4 / 2
5,101
425
4,846
9,814
3,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Nu Wa
12
0 / 1 / 3
6,494
541
8,111
4,659
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CovenantHB
Mercury
13
2 / 1 / 3
6,604
550
2,854
10,196
4,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
DEATHXDADDY2718
Aphrodite
9
1 / 3 / 1
5,591
466
4,356
8,442
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
LIFExYAHOO
Heimdallr
13
1 / 2 / 2
7,276
606
5,365
8,542
3,573
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
PcAx
Gilgamesh
14
5 / 0 / 0
8,353
696
8,664
12,113
8,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 2
6,313
526
4,497
13,489
11,624
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
10
Kills
10
10
Deaths
10
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AbridgedHero
King Arthur
2
2
0
1
L
Artemis
BruhwAsgooD
Artemis
1
2
3
1.25
W
Mercury
CovenantHB
Mercury
2
1
3
3.5
W
Aphrodite
DEATHXDADDY2718
Aphrodite
1
3
1
0.5
W
Heimdallr
LIFExYAHOO
Heimdallr
1
2
2
1
L
Kuzenbo
MechaBear
Kuzenbo
6
1
1
6.5
W
Gilgamesh
PcAx
Gilgamesh
5
0
0
5
L
Arachne
T00GRIM
Arachne
1
4
2
0.5
L
Nu Wa
0
1
3
1.5
W
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,298
Damage
25,736
44,055
Taken
52,782
31,289
Mitigated
31,757
12,055
Healing
19,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AbridgedHero
King Arthur
8,524
382
0
2,450
11,725
11,323
0
41
10,900
0
49,370
L
Artemis
BruhwAsgooD
Artemis
4,575
2,201
0
2,791
8,824
3,107
0
0
8,824
0
54,828
W
Mercury
CovenantHB
Mercury
2,854
1,494
0
992
10,196
4,767
0
1,098
9,098
0
63,885
W
Aphrodite
DEATHXDADDY2718
Aphrodite
4,356
132
2,706
3,523
8,442
3,330
0
3,316
5,079
35,877
883
W
Heimdallr
LIFExYAHOO
Heimdallr
5,365
2,543
0
3,639
8,542
3,573
0
948
7,594
0
67,957
L
Kuzenbo
MechaBear
Kuzenbo
4,242
2,040
210
2,359
9,033
11,257
0
1,440
7,593
13,192
982
W
Gilgamesh
PcAx
Gilgamesh
8,664
3,068
0
5,010
12,113
8,463
0
1,009
10,352
0
63,001
L
Arachne
T00GRIM
Arachne
4,846
2,569
0
3,046
9,814
3,574
0
1,180
8,587
0
33,592
L
Nu Wa
8,111
3,801
0
1,199
4,659
2,028
8
1,510
3,100
57,669
396
W
4,497
1,106
286
3,454
13,489
11,624
0
5,897
7,448
0
27,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,053
Gold Earned
34,137
328
Minions Killed
428
0
Camps Cleared
0
1,097,056
Distance Traveled
1,235,281
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,867
572
85
7
0
250,840
0
L
Artemis
6,380
532
79
7
0
202,633
0
W
Mercury
6,604
550
106
9
0
289,784
0
W
Aphrodite
5,591
466
58
5
0
232,478
0
W
Heimdallr
7,276
606
121
10
0
223,101
0
L
Kuzenbo
6,211
518
28
2
0
225,183
3
W
Gilgamesh
8,353
696
117
10
0
251,234
0
L
Arachne
5,101
425
49
4
0
199,419
0
L
Nu Wa
6,494
541
87
7
0
218,981
0
W
Achilles
6,313
526
26
2
0
238,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role