Player Matchup

Ah Puch
Ah Puch
Silver III
 
Ah Puch
Silver III
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
 
Kumbhakarna
Silver IV
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver V
Killer2779TTV
Nike
Silver V
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 41L
700 MMR
Solo
Nut
Nut
Silver V
RGMarcel
Nut
Silver V
Level 122
God Stats
35W - 38L
1,357 SR
Queue Stats
358W - 394L
676 MMR
Solo
Bastet
Bastet
Silver IV
osakanuh
Bastet
Silver IV
Level 169
God Stats
6W - 8L
1,479 SR
Queue Stats
294W - 291L
704 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 163
1,467 SR
1,016 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,534 SR
879 MMR
Chernobog
Chernobog
Silver IV
 
Chernobog
Silver IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver III
EdwinVanDerSar99
Yemoja
Silver III
Level 139
God Stats
66W - 78L
1,501 SR
Queue Stats
114W - 137L
893 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
LeaffPott
Tsukuyomi
Silver V
Level 107
God Stats
2W - 1L
1,689 SR
Queue Stats
98W - 124L
622 MMR
Solo
Loki
Loki
Bronze I
MrGoForNothin
Loki
Bronze I
Level 69
God Stats
1W - 2L
1,641 SR
Queue Stats
69W - 92L
537 MMR
Solo
Zeus
Zeus
Silver III
XD_Cates
Zeus
Silver III
Level 129
God Stats
5W - 9L
1,338 SR
Queue Stats
157W - 171L
841 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
7
1 / 0 / 0
3,798
760
1,804
2,272
733
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
 
Kumbhakarna
5
0 / 0 / 1
3,352
670
1,958
4,270
1,915
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 0
3,602
720
185
2,430
710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

5
1 / 0 / 0
3,324
665
3,332
2,325
674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bastet
osakanuh
Bastet
6
0 / 0 / 1
3,490
698
1,120
4,560
1,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AgniAthenaAres

VS

Bans
ArachneSurtrThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
5
0 / 1 / 0
3,094
619
3,694
4,185
1,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 0 / 0
3,370
674
449
3,166
1,287
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
LeaffPott
Tsukuyomi
2
0 / 0 / 0
2,704
541
205
487
103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
1 / 0 / 0
3,503
701
397
3,191
827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
6
0 / 1 / 0
3,334
667
1,637
2,846
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
0
1
W
Kumbhakarna
 
Kumbhakarna
0
0
1
0.5
L
Chernobog
 
Chernobog
0
1
0
0
L
0
0
0
0
W
0
1
0
0
L
Tsukuyomi
LeaffPott
Tsukuyomi
0
0
0
0
L
1
0
0
1
W
1
0
0
1
L
Zeus
0
1
0
0
W
Bastet
osakanuh
Bastet
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,399
Damage
6,382
15,857
Taken
13,875
5,317
Mitigated
4,681
7,224
Healing
6,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
1,804
0
0
1,351
2,272
733
0
1,179
1,093
17,071
0
W
Kumbhakarna
 
Kumbhakarna
1,958
301
95
1,496
4,270
1,915
0
279
3,991
8,800
0
L
Chernobog
 
Chernobog
3,694
2,427
0
1,291
4,185
1,540
0
1,200
2,985
0
23,774
L
449
293
1,509
572
3,166
1,287
0
470
2,696
4,746
0
W
185
0
0
257
2,430
710
0
0
2,430
0
18,408
L
Tsukuyomi
LeaffPott
Tsukuyomi
205
45
0
183
487
103
0
0
487
0
3,868
L
397
0
0
1,735
3,191
827
0
288
2,903
0
13,576
W
3,332
2,162
0
1,347
2,325
674
0
118
2,207
0
15,918
L
Zeus
1,637
96
0
744
2,846
924
0
1,804
1,042
17,736
0
W
Bastet
osakanuh
Bastet
1,120
321
0
2,678
4,560
1,285
0
510
4,050
0
16,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,566
Gold Earned
16,005
126
Minions Killed
130
0
Camps Cleared
0
513,734
Distance Traveled
427,311
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
3,798
760
21
4
0
97,723
2
W
Kumbhakarna
3,352
670
14
3
0
107,261
4
L
Chernobog
3,094
619
37
7
0
86,420
0
L
Yemoja
3,370
674
16
3
0
98,767
2
W
Nike
3,602
720
24
5
0
85,691
4
L
Tsukuyomi
2,704
541
9
2
0
30,485
0
L
Loki
3,503
701
29
6
0
118,678
1
W
Nut
3,324
665
26
5
0
97,676
0
L
Zeus
3,334
667
39
8
0
92,961
0
W
Bastet
3,490
698
41
8
0
125,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role