Player Matchup

Kali
Kali
Ardoc
Kali
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,508 Elo+
Solo
Tyr
Tyr
DyIxnnnn
Tyr
Level 123
God Stats
2W - 2L
1,474 SR
Queue Stats
132W - 102L
1,525 Elo+
Party 1
Ganesha
Ganesha
The5HourEnergy
Ganesha
Level 149
God Stats
3W - 3L
1,962 SR
Queue Stats
186W - 160L
1,517 Elo+
Party 1
Cerberus
Cerberus
VileGem
Cerberus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,554 Elo+
Party 1
Scylla
Scylla
lokezea
Scylla
Level 148
God Stats
2W - 4L
1,567 SR
Queue Stats
93W - 81L
1,562 Elo+
Solo
Team Averages
Level 132
1,600 SR
1,533 Elo+

VS

Team Averages
Level 149
1,487 SR
1,514 Elo+
Lancelot
Lancelot
BLUE guy 77
Lancelot
Level 160
God Stats
1W - 1L
1,265 SR
Queue Stats
56W - 61L
1,465 Elo+
Solo
Danzaburou
Danzaburou
Guardiannickel
Danzaburou
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 121L
1,541 Elo+
Solo
Arachne
Arachne
crafter82
Arachne
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,517 Elo+
Solo
Yu Huang
Yu Huang
lipedda
Yu Huang
Level 192
God Stats
5W - 3L
1,465 SR
Queue Stats
238W - 242L
1,585 Elo+
Solo
Khepri
Khepri
xChechoFTWx
Khepri
Level 106
God Stats
9W - 2L
1,704 SR
Queue Stats
104W - 122L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Ardoc
Kali
15
2 / 5 / 6
8,779
675
8,904
14,704
7,637
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 3 / 6
8,750
673
8,234
15,990
17,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
0 / 3 / 11
9,124
702
8,077
12,574
12,805
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
VileGem
Cerberus
15
4 / 4 / 8
9,028
694
7,989
16,286
17,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
lokezea
Scylla
16
4 / 5 / 8
9,256
712
10,730
9,945
4,932
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BLUE guy 77
Lancelot
15
4 / 4 / 10
9,687
745
12,237
11,561
6,060
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Guardiannickel
Danzaburou
16
2 / 4 / 8
10,127
779
13,488
9,599
4,828
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
crafter82
Arachne
18
5 / 2 / 9
10,464
805
9,808
15,168
13,232
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
lipedda
Yu Huang
19
7 / 2 / 10
11,525
887
24,949
8,802
6,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
16
1 / 2 / 10
10,175
783
5,557
10,746
12,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
66
13
Kills
19
20
Deaths
14
39
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Kali
Ardoc
Kali
2
5
6
1
W
Lancelot
BLUE guy 77
Lancelot
4
4
10
2.25
L
3
3
6
2
W
Danzaburou
Guardiannickel
Danzaburou
2
4
8
1.5
L
0
3
11
1.83
L
Cerberus
VileGem
Cerberus
4
4
8
2
W
Arachne
crafter82
Arachne
5
2
9
4.75
W
Yu Huang
lipedda
Yu Huang
7
2
10
6
L
Scylla
lokezea
Scylla
4
5
8
1.6
W
Khepri
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,934
Damage
66,039
69,499
Taken
55,876
60,512
Mitigated
42,529
24,548
Healing
20,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Ardoc
Kali
8,904
3,279
1,005
3,834
14,704
7,637
0
5,870
8,729
0
21,506
W
Lancelot
BLUE guy 77
Lancelot
12,237
1,051
1,344
2,625
11,561
6,060
176
5,071
6,230
0
17,199
L
8,234
629
2,672
4,146
15,990
17,429
0
6,964
8,730
0
13,085
W
Danzaburou
Guardiannickel
Danzaburou
13,488
6,416
1,834
1,876
9,599
4,828
149
5,264
4,159
0
30,735
L
8,077
290
1,841
3,022
12,574
12,805
0
5,491
6,906
19,357
0
L
Cerberus
VileGem
Cerberus
7,989
194
1,883
4,910
16,286
17,709
0
8,061
7,991
12,514
889
W
Arachne
crafter82
Arachne
9,808
4,309
841
7,320
15,168
13,232
1,385
6,243
8,598
0
18,376
W
Yu Huang
lipedda
Yu Huang
24,949
3,545
110
1,566
8,802
6,176
1,060
3,807
4,836
46,977
878
L
Scylla
lokezea
Scylla
10,730
1,344
1,016
219
9,945
4,932
0
3,778
6,101
35,893
0
W
Khepri
5,557
148
948
2,490
10,746
12,233
135
4,837
5,743
16,769
925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,937
Gold Earned
51,978
163
Minions Killed
150
0
Camps Cleared
0
1,168,269
Distance Traveled
1,192,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,779
675
36
3
0
245,349
0
W
Lancelot
9,687
745
8
1
0
274,493
0
L
Tyr
8,750
673
27
2
0
247,971
0
W
Danzaburou
10,127
779
48
4
0
204,699
0
L
Ganesha
9,124
702
2
0
0
215,563
0
L
Cerberus
9,028
694
28
2
0
235,505
0
W
Arachne
10,464
805
24
2
0
233,158
0
W
Yu Huang
11,525
887
54
4
0
222,029
0
L
Scylla
9,256
712
70
5
0
223,881
0
W
Khepri
10,175
783
16
1
0
257,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role