Player Matchup

Cupid
Cupid
ElGordoMata8808
Cupid
Level 141
God Stats
4W - 6L
1,290 SR
Queue Stats
390W - 393L
1,479 Elo+
Party 3
Bacchus
Bacchus
LuffyZ11
Bacchus
Level 57
God Stats
4W - 3L
1,357 SR
Queue Stats
120W - 97L
1,593 Elo+
Solo
Agni
Agni
PeepsXS
Agni
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 36L
1,334 Elo+
Party 3
Gilgamesh
Gilgamesh
Shockwave8758
Gilgamesh
Level 85
God Stats
47W - 35L
1,661 SR
Queue Stats
505W - 497L
1,457 Elo+
Solo
Loki
Loki
byPredaTorZ
Loki
Level 63
God Stats
23W - 23L
1,494 SR
Queue Stats
41W - 36L
1,451 Elo+
Solo
Team Averages
Level 82
1,460 SR
1,463 Elo+

VS

Team Averages
Level 58
1,450 SR
1,384 Elo+
Poseidon
Poseidon
Col_Colostomy
Poseidon
Level 61
God Stats
35W - 44L
1,400 SR
Queue Stats
120W - 137L
1,375 Elo+
Party 2
Bastet
Bastet
Lacybugg92
Bastet
Level 59
God Stats
52W - 53L
1,468 SR
Queue Stats
354W - 339L
1,428 Elo+
Party 1
Xing Tian
Xing Tian
LanceWingman
Xing Tian
Level 66
God Stats
15W - 3L
1,632 SR
Queue Stats
372W - 358L
1,420 Elo+
Party 1
Yemoja
Yemoja
Mommyof2Aliens
Yemoja
Level 17
God Stats
9W - 11L
1,457 SR
Queue Stats
10W - 14L
1,379 Elo+
Party 2
Chaac
Chaac
snoowwhites
Chaac
Level 85
God Stats
0W - 2L
1,295 SR
Queue Stats
26W - 45L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 6
7,535
538
10,615
7,355
3,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bacchus
LuffyZ11
Bacchus
12
2 / 1 / 7
7,359
526
6,814
9,924
10,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
PeepsXS
Agni
13
4 / 1 / 1
7,849
561
4,828
7,999
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Shockwave8758
Gilgamesh
15
4 / 0 / 1
8,833
631
9,474
11,292
6,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
9 / 0 / 5
8,126
580
9,903
8,483
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Col_Colostomy
Poseidon
12
1 / 5 / 0
7,084
506
5,389
8,895
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Lacybugg92
Bastet
10
1 / 5 / 0
5,916
423
4,495
12,241
4,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xing Tian
LanceWingman
Xing Tian
9
1 / 4 / 1
5,946
425
4,275
13,566
10,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 1
5,172
369
2,209
11,289
5,425
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 6 / 0
6,324
452
5,394
13,600
8,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
24
Kills
3
3
Deaths
24
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Col_Colostomy
Poseidon
1
5
0
0.2
W
5
1
6
8
L
Bastet
Lacybugg92
Bastet
1
5
0
0.2
L
Xing Tian
LanceWingman
Xing Tian
1
4
1
0.38
W
Bacchus
LuffyZ11
Bacchus
2
1
7
5.5
L
0
4
1
0.13
W
Agni
PeepsXS
Agni
4
1
1
4.5
W
Gilgamesh
Shockwave8758
Gilgamesh
4
0
1
4.5
W
9
0
5
11.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,634
Damage
21,762
45,053
Taken
59,591
25,898
Mitigated
32,143
16,282
Healing
4,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Col_Colostomy
Poseidon
5,389
548
0
250
8,895
2,485
0
4,203
4,154
50,330
0
W
10,615
5,407
3,258
3,925
7,355
3,004
0
2,749
4,575
0
54,836
L
Bastet
Lacybugg92
Bastet
4,495
1,797
0
1,054
12,241
4,808
0
1,508
10,733
0
39,597
L
Xing Tian
LanceWingman
Xing Tian
4,275
526
0
752
13,566
10,714
0
2,803
10,763
17,818
0
W
Bacchus
LuffyZ11
Bacchus
6,814
1,595
0
2,127
9,924
10,173
0
2,621
7,199
22,715
2,230
L
2,209
1,004
416
0
11,289
5,425
0
2,330
8,959
15,039
0
W
Agni
PeepsXS
Agni
4,828
919
0
1,180
7,999
3,245
784
5,087
2,912
39,985
1,683
W
Gilgamesh
Shockwave8758
Gilgamesh
9,474
3,300
0
2,040
11,292
6,044
0
0
11,292
0
63,218
W
9,903
3,624
0
3,752
8,483
3,432
0
1,169
7,202
0
56,368
L
5,394
882
0
2,156
13,600
8,711
0
0
13,600
0
41,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,702
Gold Earned
30,442
374
Minions Killed
250
0
Camps Cleared
0
1,390,500
Distance Traveled
1,265,352
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,084
506
80
6
0
259,976
0
W
Cupid
7,535
538
90
6
0
246,951
4
L
Bastet
5,916
423
59
4
0
292,566
0
L
Xing Tian
5,946
425
21
2
0
273,657
0
W
Bacchus
7,359
526
27
2
0
294,899
0
L
Yemoja
5,172
369
16
1
0
209,240
8
W
Agni
7,849
561
75
5
0
230,286
0
W
Gilgamesh
8,833
631
107
8
0
306,221
0
W
Loki
8,126
580
75
5
0
312,143
0
L
Chaac
6,324
452
74
5
0
229,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role