Player Matchup

Khepri
Khepri
Rodrix_Peru
Khepri
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,530 Elo+
Party 1
Bakasura
Bakasura
peruvian_bubble1
Bakasura
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 50L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
schmidt1
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,476 Elo+
Party 1
Team Averages
Level 86
1,500 SR
1,502 Elo+

VS

Team Averages
Level 123
1,369 SR
1,514 Elo+
Danzaburou
Danzaburou
DreZe
Danzaburou
Level 106
God Stats
25W - 16L
1,466 SR
Queue Stats
89W - 79L
1,458 Elo+
Solo
Charon
Charon
Eternavolt
Charon
Level 119
God Stats
11W - 10L
1,195 SR
Queue Stats
123W - 120L
1,542 Elo+
Party 2
Tiamat
Tiamat
PsyonicRift
Tiamat
Level 144
God Stats
4W - 2L
1,444 SR
Queue Stats
127W - 119L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 3 / 0
5,823
582
2,252
13,149
8,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 3 / 0
6,457
646
3,124
11,091
6,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
schmidt1
Nu Wa
10
0 / 7 / 0
5,861
586
4,013
9,901
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DreZe
Danzaburou
12
6 / 0 / 5
8,122
812
11,048
6,803
3,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon
Eternavolt
Charon
13
1 / 0 / 12
7,508
751
8,965
6,316
5,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
13
6 / 0 / 7
8,472
847
10,334
6,121
4,120
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
13
13
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DreZe
Danzaburou
6
0
5
8.5
W
Charon
Eternavolt
Charon
1
0
12
7
W
Tiamat
6
0
7
9.5
L
Khepri
0
3
0
0
L
0
3
0
0
L
Nu Wa
schmidt1
Nu Wa
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,389
Damage
30,347
34,141
Taken
19,240
18,750
Mitigated
12,946
6,894
Healing
4,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DreZe
Danzaburou
11,048
4,029
0
1,765
6,803
3,073
1,175
1,679
5,099
0
32,554
W
Charon
Eternavolt
Charon
8,965
2,335
0
1,616
6,316
5,753
188
2,434
3,714
23,730
0
W
Tiamat
10,334
661
0
1,611
6,121
4,120
172
2,160
3,786
32,321
0
L
Khepri
2,252
208
119
2,095
13,149
8,903
0
5,000
6,892
6,756
0
L
3,124
2,089
0
4,248
11,091
6,221
0
4,858
5,043
0
18,475
L
Nu Wa
schmidt1
Nu Wa
4,013
1,355
0
432
9,901
3,626
58
5,795
2,878
13,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,141
Gold Earned
24,102
84
Minions Killed
147
0
Camps Cleared
0
529,669
Distance Traveled
582,334
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,122
812
55
6
0
211,053
2
W
Charon
7,508
751
27
3
0
180,920
0
W
Tiamat
8,472
847
65
7
0
190,361
0
L
Khepri
5,823
582
10
1
0
186,081
0
L
Bakasura
6,457
646
49
5
0
204,639
3
L
Nu Wa
5,861
586
25
3
0
138,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role