Player Matchup

Bastet
Bastet
 
Bastet
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
IBullyOrphans
Da Ji
Level 32
God Stats
1W - 6L
1,057 SR
Queue Stats
65W - 95L
1,348 Elo+
Party 3
Neith
Neith
J0K3R8111
Neith
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,345 Elo+
Solo
Ix Chel
Ix Chel
beToretoRunRun
Ix Chel
Level 156
God Stats
0W - 4L
1,116 SR
Queue Stats
27W - 37L
1,364 Elo+
Solo
Odin
Odin
skeeter2
Odin
Level 42
God Stats
2W - 2L
1,402 SR
Queue Stats
70W - 91L
1,369 Elo+
Party 3
Team Averages
Level 82
1,315 SR
1,385 Elo+

VS

Team Averages
Level 174
1,452 SR
1,532 Elo+
Lancelot
Lancelot
 
Lancelot
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 287
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
BarbaCiega
Ares
Level 128
God Stats
1W - 0L
1,331 SR
Queue Stats
28W - 24L
1,549 Elo+
Solo
Agni
Agni
Ext Juice
Agni
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 15L
1,633 Elo+
Party 1
Sol
Sol
Joe_Lee20102
Sol
Level 180
God Stats
7W - 6L
1,427 SR
Queue Stats
200W - 180L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
1
0 / 0 / 0
2,406
481
0
0
0
5
1 / 2 / 0
3,312
662
2,342
4,380
1,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
J0K3R8111
Neith
6
0 / 0 / 0
3,173
635
2,059
2,469
694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
3,368
674
751
2,070
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
4
0 / 1 / 1
2,871
574
66
1,931
1,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
7
2 / 0 / 1
3,833
767
1,328
4,239
1,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
 
Bellona
6
0 / 0 / 0
3,244
649
636
2,548
1,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 0 / 0
3,370
674
954
2,560
1,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
7
1 / 0 / 1
3,985
797
1,244
1,836
487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

7
1 / 1 / 0
4,085
817
1,703
2,671
594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
4
4
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
0
0
0
W
Lancelot
 
Lancelot
2
0
1
2.5
W
Bellona
 
Bellona
0
0
0
0
W
0
0
0
0
W
Agni
1
0
1
1.5
L
1
2
0
0.5
L
Neith
J0K3R8111
Neith
0
0
0
0
W
1
1
0
1
L
0
1
0
0
L
Odin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,218
Damage
5,865
10,850
Taken
13,854
4,079
Mitigated
5,396
2,749
Healing
4,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
 
Lancelot
1,328
769
0
750
4,239
1,739
0
246
3,993
0
19,709
W
Bellona
 
Bellona
636
364
0
1,219
2,548
1,330
0
0
2,548
0
17,221
W
954
146
0
941
2,560
1,246
0
36
2,524
9,390
0
W
Agni
1,244
76
0
571
1,836
487
126
469
1,367
16,860
0
L
2,342
766
0
750
4,380
1,621
0
1,359
3,021
0
14,785
L
Neith
J0K3R8111
Neith
2,059
652
0
1,046
2,469
694
0
620
1,849
115
15,468
W
1,703
760
0
1,046
2,671
594
1,200
0
2,671
19,340
4,723
L
751
124
0
400
2,070
698
0
758
1,312
15,270
0
L
Odin
66
0
0
553
1,931
1,066
0
1,036
895
0
4,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,130
Gold Earned
18,517
93
Minions Killed
158
0
Camps Cleared
0
307,523
Distance Traveled
517,507
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
2,406
481
0
0
0
4,470
0
W
Lancelot
3,833
767
36
7
0
125,660
0
W
Bellona
3,244
649
36
7
0
103,831
0
W
Ares
3,370
674
13
3
0
109,761
0
W
Agni
3,985
797
38
8
0
90,851
0
L
Da Ji
3,312
662
25
5
0
102,497
0
L
Neith
3,173
635
19
4
0
86,290
2
W
Sol
4,085
817
35
7
0
87,404
3
L
Ix Chel
3,368
674
37
7
0
84,932
1
L
Odin
2,871
574
12
2
0
29,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role