Player Matchup

Ix Chel
Ix Chel
Gold IV
Scheubski
Ix Chel
Gold IV
Level 129
God Stats
1W - 2L
1,810 SR
Queue Stats
19W - 8L
1,821 MMR
Party 1
Amaterasu
Amaterasu
Bronze III
SugarDaddy6996
Amaterasu
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold IV
hooch2500
Bacchus
Gold IV
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 8L
1,844 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,603 SR
1,722 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,561 SR
1,939 MMR
Aphrodite
Aphrodite
Gold II
COBRUUUHHTTV
Aphrodite
Gold II
Level 97
God Stats
5W - 7L
1,544 SR
Queue Stats
458W - 533L
1,682 MMR
Solo
Susano
Susano
Diamond II
DanteParedes121
Susano
Diamond II
Level 156
God Stats
5W - 4L
1,391 SR
Queue Stats
353W - 346L
2,516 MMR
Solo
Xing Tian
Xing Tian
Silver I
R1TCh3R
Xing Tian
Silver I
Level 157
God Stats
10W - 3L
1,749 SR
Queue Stats
126W - 90L
1,620 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Scheubski
Ix Chel
16
3 / 5 / 4
10,717
714
22,457
16,477
7,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
SugarDaddy6996
Amaterasu
15
4 / 5 / 3
10,292
686
13,017
16,475
15,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
hooch2500
Bacchus
15
2 / 8 / 4
10,212
681
13,751
16,876
21,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
ThothAchillesAresCharonAthena

VS

Bans
Ne ZhaAh Muzen CabHou YiTyrOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
COBRUUUHHTTV
Aphrodite
16
3 / 3 / 12
10,903
727
7,489
16,257
8,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
8 / 5 / 8
12,067
804
17,093
20,285
12,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Xing Tian
R1TCh3R
Xing Tian
18
7 / 1 / 8
12,154
810
18,104
21,352
24,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
9
Kills
18
18
Deaths
9
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
COBRUUUHHTTV
Aphrodite
3
3
12
3
W
8
5
8
2.4
W
Xing Tian
R1TCh3R
Xing Tian
7
1
8
11
L
Ix Chel
Scheubski
Ix Chel
3
5
4
1
L
Amaterasu
SugarDaddy6996
Amaterasu
4
5
3
1.1
L
Bacchus
hooch2500
Bacchus
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,225
Damage
42,686
49,828
Taken
57,894
43,909
Mitigated
45,420
6,410
Healing
29,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
COBRUUUHHTTV
Aphrodite
7,489
1,180
9,073
10,753
16,257
8,102
168
10,069
5,465
34,515
0
W
17,093
3,236
0
5,118
20,285
12,559
272
12,324
7,200
173
53,530
W
Xing Tian
R1TCh3R
Xing Tian
18,104
1,807
0
4,062
21,352
24,759
112
11,819
8,403
39,978
4,041
L
Ix Chel
Scheubski
Ix Chel
22,457
3,929
1,467
2,145
16,477
7,411
18
7,657
7,768
53,760
0
L
Amaterasu
SugarDaddy6996
Amaterasu
13,017
2,804
0
2,213
16,475
15,469
0
6,173
9,256
2,445
18,370
L
Bacchus
hooch2500
Bacchus
13,751
1,668
0
585
16,876
21,029
0
8,242
7,336
28,823
3,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,221
Gold Earned
35,124
132
Minions Killed
177
0
Camps Cleared
0
776,181
Distance Traveled
867,330
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,903
727
78
5
0
273,111
2
W
Susano
12,067
804
60
4
0
292,095
2
W
Xing Tian
12,154
810
39
3
0
302,124
0
L
Ix Chel
10,717
714
80
5
0
237,033
0
L
Amaterasu
10,292
686
17
1
0
285,013
0
L
Bacchus
10,212
681
35
2
0
254,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role